Tennō (天皇)
Ken
Mangaldan, Pangasinan, Philippines
- The day I was born, the nurses wept in despair, for they knew they would never see a child such as I again.
- In the 8th grade, I was invited to participate in an international thinktank on aging.
- My hobbies include experiments into controling the weather, and a successful attempt to breed dolphins and humans.
- I was introduced to the French school of cooking by a wizened Oriental master over a campfire.
- I have received an award from the IRS on the beauty and prose of my tax returns.
- I have composed symphonies so beautiful that several members of the audience damaged their eardrums in an attempt to deafen themselves, as they knew they would never hear anything so beautiful again.
- I don't need these lines to get laid.
- My fashion sense is unparalelled.
- I am the only person to climb Mt. Everest in a t-shirt and shorts.
- I free-dived with the box jellyfish, and lived to tell about it.
- I am humble. I have no need to brag.
- The day I was born, the nurses wept in despair, for they knew they would never see a child such as I again.
- In the 8th grade, I was invited to participate in an international thinktank on aging.
- My hobbies include experiments into controling the weather, and a successful attempt to breed dolphins and humans.
- I was introduced to the French school of cooking by a wizened Oriental master over a campfire.
- I have received an award from the IRS on the beauty and prose of my tax returns.
- I have composed symphonies so beautiful that several members of the audience damaged their eardrums in an attempt to deafen themselves, as they knew they would never hear anything so beautiful again.
- I don't need these lines to get laid.
- My fashion sense is unparalelled.
- I am the only person to climb Mt. Everest in a t-shirt and shorts.
- I free-dived with the box jellyfish, and lived to tell about it.
- I am humble. I have no need to brag.
Currently Offline
Artwork Showcase
Screenshot Showcase
Team Fortress 2
12 5 1
Items Up For Trade
896
Items Owned
229
Trades Made
136
Market Transactions
Card shark: One man's quest to turn a profit from Steam card trading
By Tom Hatfield July 14, 2013

Like many, I rolled my eyes at the concept of Steam Trading Cards. "Worthless pictures of games being sold for real money? Why bother?" But immediately after my disdain came a second, more treacherous thought: "Can I make any money out of this?" The idea was tempting. Cards are relatively easy to find, so all I needed to do was not care about actually making any badges and I could make a killing, or at least a modest maiming. So I set myself a target: Could I, an economic dunce, make enough money from trading cards to buy myself a copy of the sweet roguelike, Rogue Legacy (£12 / $15 base price on Steam)? I grabbed a brick phone, yuppied up and got to work.

Then the cards began to lose value. As more people found cards, they started relentlessly undercutting me in order to try and grab sales. This'll be that 'supply and demand' thing I've heard so much about. Every time I listed an item at a competitive price, a dozen more would rapidly be offered at a few pence cheaper. Cheap enough to drive prices down, but not so cheap that I could make any money from buying and re-selling. I rapidly grew to resent the competition, and with good reason, soon my margins were so small that speculation wasn't making me any money at all.

Of course I didn't admit that to myself. Instead I kept buying and selling cards nonetheless, making only pennies on each sale. The problem was the transaction fee. 15% of every sale is split between Valve and the game developer. This meant that to make money I need to make a big gain with every transaction, something that was becoming harder and harder as the prices fell. Even that lovely Alyx card was losing value faster than I could sell. The price dropped from £3 to £2.50 to £2 before eventually being sold for £1.50. Other cards were dropping in value so fast I ended up selling them at a loss.

Oh, wait. I stopped and took a look at myself. Was this really worth it?
Review Showcase
5.4 Hours played
The Red Solstice is a tactical, squad-based survival game set in the distant future on Mars, playable in single-player or with up to 8 players in cooperative online multiplayer.

Roam freely over huge maps, complete randomized objectives and deal with surprise events that keep you on the edge of your seat.

Survive and conquer by any means necessary. Get stronger every time. Level up to unlock new weapons and abilities. Try to survive the storm.

Key features:
Take the Lead: Issue commands and set waypoints and objectives for your friends as you outsmart and outgun your way through the derelict domiciles of Tharsis.

Play Your Way, Together: With support for 8-player co-op, play as one of 8 distinct, customizable classes, each with unique abilities and traits.

Odd Jobs: Tackle an onslaught of randomly generated events with just one hour to make your mark. From zone defense to supply retrieval, you’re never short of enemies to kill and objectives to complete.

Earn and Learn: Kill to earn experience points and unlock new abilities and classes. Heal allies, deploy turrets, launch grenades, set traps and much, much more.

Tactical Single-Player: Play on your own and lead a squad through a satisfying single-player campaign, and lead your squad through a wide variety of levels using The Red Solstice's Tactical Mode, which lets you issue commands while slowing down the action.

Game NOT Over, Man: Killing ain’t easy. Drive back untold Martian horrors in multiple modes, maps and difficulties and get stronger every time. Even if you perish.

Instant Classic: Its well-crafted characters, immaculate design, or addictive multiplayer.
Recent Activity
1.4 hrs on record
last played on Dec 2, 2021
1.4 hrs on record
last played on Dec 2, 2021
1.5 hrs on record
last played on Dec 2, 2021
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ᴘʜɪʟ Jun 2, 2022 @ 4:51pm 
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