Gadget
CM
 
 
Professional web developer and community contributor of many items, war paints and maps for Team Fortress 2. If you add me send some greetings and say why you did so.
Currently Offline
Workshop Showcase
Just a collection of my own favourite creations for TF2.
288 ratings
Created by - Gadget
Workshop Showcase
Team Fortress 2 War Paints that I've been working on.
512 ratings
Created by - Gadget
Info
Asset Packs

Medieval Props (Expansion Pack) [tf2maps.net]
Railroad Tracks [tf2maps.net]
Windows (Expansion Pack) [tf2maps.net]
Security Fences (Expansion Pack) [tf2maps.net]
Handrails (Expansion Pack) [tf2maps.net]
Space Props [tf2maps.net]

Projects

Arms Race - Weapon Design Contest [armsrace.tf2maps.net] | Arms Race 3 Collection
Medieval Project / Ye Olde Workshoppe [medieval.tf2maps.net] | Ye Olde Workshoppe Collection
My TF2 workshop items

Maps

CP_DISTILLERY [tf2maps.net]
CP_DAVANTI [tf2maps.net]
CP_BURGHAUSEN [tf2maps.net]
CP_BATTLETAL [tf2maps.net]
MVM_POWERPLANT [tf2maps.net]
PL_DOWNHILL [tf2maps.net]

Tools

Promotional Item Granting Utility for TF2 [github.com]
Artwork Showcase
Arms Race 3
45 2
Favorite Group
TF2 Arms Race: Weapon Design Contest
2,541
Members
63
In-Game
357
Online
24
In Chat
sophe 9 hours ago 
Hey, so, I know this may be a weird question, but could you provide me with the psd files of the Frontline artillery sentry? I'm working on a mod for Fortress Obscura (tf2 sourcemod where the characters are anthropomorphic robot versions of the buildings) that adds in Artillitrex (name of the custom character based off the artillery sentry). Trying to recolor the textures for 4 new teams while having to deal with the ao being incorrect is a bit of a hassle with the textures being baked. Would be nice to have the original files to get the textures looking better. I know I might not ever get it, but it's worth a shot. Thanks in advance!
Explocivo808 Oct 13 @ 11:34am 
Adding regarding your Apparition's Aspect! :os_niko:
Radial #TourSweep Oct 11 @ 2:51am 
Hey, adding you to add you as a contributor to a workshop map.
Zeugziumy Sep 20 @ 4:09pm 
Yeah, I remember you telling me you had plans in making something related to War Paints. Well, the method I'm using is from this guide, which a friend of mine did: https://steamcommunity.com/sharedfiles/filedetails/?id=3257110631

I asked him if said tool could also export textures, and it does. So, I wrote an AutoHotkey Script that automates the process instead of having to do things manually. I still needed to do quite a few things myself (getting the custom .VMTs, for instance).

Be warned, however, the tool might trigger a VAC ban. This was not tested, but you can run the game with -insecure to avoid accidentally joining VAC secured servers.

I'm almost done exporting the Decorated weapons. Then later I'll start the War Paints. Every single texture are being made with the random "seed" set at 0. It seems this is also the same seed used on backpack images on the Market.
Gadget Sep 20 @ 2:23pm 
Hello there! Thanks for letting me know! I've been working on a war paint editor for some time to achieve a similar result. Unfortunately I haven't had time to finish it, yet. Finished parts include reading from vpk, reading and writing vtf files (ported from c++ to c#) and reading the protobuf file from the game, including all the war paint info.
Zeugziumy Sep 20 @ 12:26pm 
Hey Gadget, just to let you know that someone found a way to get the War Painted textures out of the game, and I've been compiling them into .VTFs.

They can be found on my GitHub Repo, here: https://github.com/gabrielwoj/hlmv-resources/tree/main/Other%20-%20War%20Painted%20Weapon%20Textures

I thought they maybe could be useful for you or other item creators. Feel free to share this repository / collection with other item creators.

Right now it's not finished, but I'm working on it as we speak.