Delta | Alex
Alexander Diller   Friedrichshafen, Baden-Wurttemberg, Germany
 
 
Hey there! My name is Alex and I'm a Software Engineer :cta_emo7:
I'm Server Admin & Developer at UGX-Mods [www.ugx-mods.com]
https://www.alexander-diller.de
@igDelta on Twitter
Currently Offline
Favorite Group
The Official Steam Group of the UGX-Mods Team (Staff)
5
Members
0
In-Game
1
Online
0
In Chat
Favorite Game
Screenshot Showcase
Tomb Raider
2 1
Workshop Showcase
VISIT UGX-MODS.COM FOR MORE! CHANGELOG FOR v0.1.2 11/9/2016: - Added Arcademode to list of available gamemodes - Chaos Mode is still temporarily removed because it's still crashing. We're still working on it! -----------------------------------------------
Created by - treminaor
Salien Stats
Level Reached
25
Bosses Fought
37

Experience Earned
57,600,542
Workshop Showcase
1
Submissions
7
Followers
Recent Activity
541 hrs on record
last played on May 21
637 hrs on record
last played on Apr 24
14.4 hrs on record
last played on Mar 26
Taszymat 2115 May 19 @ 7:33pm 
-rep again cause u r still bad
Taszymat 2115 May 18 @ 5:00pm 
-rep learn how to play bot
Taszymat 2115 May 17 @ 5:32pm 
-rep such a noob
nomorevideos Nov 14, 2023 @ 6:12am 
How does the BO3 radiant handle LODs? LODs for models and brushes. I've tried looking it up online, but couldn't find anything. Are brushes always drawn no matter if you're looking at them or you're a certain (focal) distance? What about models?
In Origins certain models will disappear based on your focal distance to the object. Is this just hardcoded?
Colonel Nov 12, 2021 @ 3:33am 
༼ つ ◕_◕ ༽つ GIB CARRACK! ༼ つ ◕_◕ ༽つ
ISAIDBOMBTHEMATERNITYHOSPITAL! Jul 23, 2020 @ 6:54am 
a person that can actually program unlike me that can barely use unity +rep