13
Products
reviewed
149
Products
in account

Recent reviews by deer

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Showing 1-10 of 13 entries
12 people found this review helpful
2
1,257.8 hrs on record
Instead of buying your ♥♥♥♥♥♥ FDL copy paste Python MKII a couple months early for the price of a retail game, I got myself X4 Foundations.

Money well spent.
Posted May 19.
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1 person found this review helpful
5.5 hrs on record (1.0 hrs at review time)
bullet barrage makes the happy chemicals
Posted June 15, 2022.
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No one has rated this review as helpful yet
47.7 hrs on record (3.6 hrs at review time)
dorves
Posted February 2, 2022.
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No one has rated this review as helpful yet
0.0 hrs on record
They friggin' did it again, they made me cry again. 10/10
Posted December 24, 2021.
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No one has rated this review as helpful yet
0.0 hrs on record
godawful, runs like ♥♥♥♥ and the engineering grind is so tedious I'd rather scoop my eyes out with a shovel.
Posted October 28, 2021. Last edited February 6, 2022.
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1 person found this review helpful
184.6 hrs on record
Garbage game from a garbage company that keeps deleting content from their game THAT I PAID FOR.
Posted July 6, 2021. Last edited July 15, 2022.
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8 people found this review helpful
45.8 hrs on record (34.7 hrs at review time)
So, I was incredibly hopeful after reading some positive reviews about the game finally looking up to it's promises on release. But no, it's a massive disappointment for me. Sure, the game is better then on launch, but that's hardly any praise.

The first 2 hours were okay. The mechanics are allright, and the game is visually quite appealing with a unique artstyle.

the second planet a landed on things were already slightly off. For a game that boasts about a massive variety in biomes, creatures and well, worlds in general, the second world was just a palette swap of the first. The third one was too, apart from that fact that this one had grass growing on it.

A couple planets later and it start becoming very apparent that the variety just isn't there with anything .

The creatures are about 7-8 skeletons that have different animal parts strapped to it. They are basically all quadrupedal or bipedal reptile looking goofs, apart from the rare crab creature or tentacle monster. If you scan all of them you get some in game currency, and you can feed them something to ride on them for a bit. That's the end of animal interaction basically. You have some predatory animals that look completely the same on every planet, its always the same cat like beast.

Biomes I would have to call pretty basic for a game that boasts that every atom is procedurally generated. What bothered me most about this is that the planets are the same biome all the way around, making exploring very non rewarding. If you saw the landing zone you picked, you basically saw the whole planet. There's some good variety here and there between them. The grass worlds look nice the first 2-3 times I guess, but the fact remains that every planet is pretty much functionally identical, apart from it's 1 of 4 flavours of hazardous weather and a difference in resources.

Plantlife is even more of a facade, with each planet having the same 3 basic "hazardous" plants including a venus flytrap, a exploding poisonous zit looking thing and some poison spewing underground bulbs. These are the same everywhere, not even a palette swap here. Furthermore there's a few different looking boulders and tree looking contraptions around for you to study if you're into that kinda thing.

Spaceship variety is sort of interesting at first but it falls off real quickly, basically the same concept as animals but with ships. Buying them is done by waiting for them to land at a spacestation o outpost on a planet, which is kind of a neat concept in theory but in practice it gets tedious really quickly if you're looking for a specific ship type that just won't show up.

The flying mechanics are overly simple, especially if you're used to games like Elite Dangerous or any kind of flight sim. Space combat is just pointing and holding down m1 since the ships themselves are super slow relative to their size. Landing is done by just pressing the landing key, instead if doing it manually, and taking off isn't much more exciting. Landing animation also looks incredibly flat compared to Elite Dangerous's satisfying CLUNK and the ship suspension moving and hissing.

Space stations are the same everywhere, literally. No variety whatsoever, except for the npcs inside, who can be 1 of the 4 sapient races. Trading items between these station is guaranteed profit and 100% risk free,

The base building is honestly pretty good, as one of the standout things. There's a good variety of parts and equipment, but most of the fun stuff is locked behind an incredibly tedious grind for currency.

The story missions have an incredibly confusing narrative, and are basically just point to point flying trough space to look for people. The multiplayer missions are buggy as hell. I had to restart the first one I attempted 5 times for it to actually work and the missions themselves are pretty bare bones "fly here and do this" type stuff.

All in all, I don't see what the hype is about. I want to like this game, I really do. The artstyle is cool and the concept itself is something that could be tons of fun, but it just isn't there for me.
Posted February 4, 2021.
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No one has rated this review as helpful yet
3.1 hrs on record (1.1 hrs at review time)
Why in the ♥♥♥♥ would you not give me numerical sensitivity sliders in a bloody sniper game.
Posted July 29, 2020.
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No one has rated this review as helpful yet
145.5 hrs on record (91.7 hrs at review time)
Not enough Assassins Creed stuff to make it a good AC game.

Not enough RPG stuff to make it a great RPG game.

Pretty mediocre story that gets very bad near the end with a lot of loose ends. The gameplay area is absolutely massive, but staring at mountains and taking out the same 5-6 forts quickly loses its fun. The nemesis system is fun at the start but it gets boring pretty fast once you've done it a couple times, enemies just don't vary in meaningful ways even though they all get their own names, loadouts and looks.

A lot of features feel tacked on as an afterthought and the main features didn't excite me enough personally. However, there's a very decent amount of content here to do, and the game has a pretty addictive gameplay loop. It's not Assassin's Creed, but it is a decent game.

Kasandra's pretty cute also.
Posted July 29, 2020. Last edited November 2, 2022.
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No one has rated this review as helpful yet
905.4 hrs on record (274.3 hrs at review time)
* Amazing gameplay.
* Good graphics.
* Mediocre performance/optimization.
* Bad tutorials/interface.
* Awful story.
Posted July 29, 2020.
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Showing 1-10 of 13 entries