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Análises recentes de Jinks paranoid.gg

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Exibindo entradas 1–10 de 14
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66.9 horas registradas
gud
Publicada em 14 de fevereiro de 2022.
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69.2 horas registradas (5.1 horas no momento da análise)
yes yes
Publicada em 15 de janeiro de 2021.
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470.1 horas registradas (143.2 horas no momento da análise)
very fun
Publicada em 17 de dezembro de 2020.
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5,853.3 horas registradas (1,622.8 horas no momento da análise)
good game men
Publicada em 22 de agosto de 2020.
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131.6 horas registradas (82.6 horas no momento da análise)
Has everything I need and its cheap to afford
Publicada em 19 de março de 2020.
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1,475.9 horas registradas (987.5 horas no momento da análise)
sick game dud
Publicada em 21 de janeiro de 2020.
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109.2 horas registradas (103.5 horas no momento da análise)
Lots of fun, so many ways to kill your targets and the maps are big open sandboxes with lots to find and even easter eggs. It's a great buy
Publicada em 30 de dezembro de 2019.
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1 pessoa achou esta análise útil
85.9 horas registradas (46.4 horas no momento da análise)
Análise de acesso antecipado
This game is actually a ton of fun! I've got almost 30 hours in so far and we're having a great time with it.

Realism: You have to eat, drink, treat sicknesses, deal with physical injuries and mental issues, you have to watch calorie intake/water intake etc to make sure you are healthy. There's a full metabolism system which is awesome. You have to pee, poop and vomit accordingly based off of your body's needs, which is awesome but can make for some hard situations where you decide to poop in a corner only to have somebody or a Mech robot walk around and shoot you before you finish.

Combat: 3rd person combat isn't too bad, the crosshair's a little ugly but it works fine, however I mostly use 3rd person for looting as there's a feature in this game where it intends to make 3rd/1st person views equal by only showing you other players (and animals, etc) in your direct line of vision as it would if you were in 1st person. So basically no standing around a corner and waiting for someone to walk up close to pop out; you have to physically peek out or move out to see whats on the other side. Guns feel nice to use, haven't had any jam on me yet but I know it can happen. Ammo for most guns is relatively easy to find if you are searching bases and military outposts, I found the hardest to find to be the AK47 ammo. The melee system is nice too, it locks on when it should and unlocks when it should and to fight somebody with fists or a melee weapon with your skill at atleast basic or above will feel nice.

I've had lots of fun with about 6-7 of my friends, we found a nice cosy place that's hidden and safe and around everything we need, we made shelter and loot crates to keep our supplies in while we are out and about, and to spawn back at if we die. It's fun to go out with friends on loot missions/raids and bring back your supplies to keep the camp running like food, water, weapons, ammo and clothing. Overall it's a pretty indepth game and the devs are QUICK to respond to bugs and issues in the game. They're definitely going the right way and are already way past the development of DayZ, in every aspect imaginable. If you liked DayZ, WarZ, or any of those games, you'll love this one.
Publicada em 5 de setembro de 2018.
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21.3 horas registradas (16.4 horas no momento da análise)
I’ve played about 15 hours of the game so far, and all I gotta say is.. it’s friggin sweet!
This is a great example of immersion and attention to detail.
For starters the game looks gorgeous. I turned almost everything down to high from ultra to get back some frames in exchange for looks and the game still looks like it’s in ultra. Absolutely stunning graphics, the story line and quests are rich and involving and definitely does not feel repetitive.
The combat feels slow and clunky at first but DONT WORRY, it’s because you are playing Henry before he was trained. Once you get the proper combat training and some more skills, it feels very fluent and smooth!
This game has many realistic properties such as hunger, Henry actually interacting with said item as opposed to a bland animation in other games. Everything you do in the game affects something in some way and it keeps making me want to come back for more to find out what happens in Henry’s life next. It’s like a really good Netflix show that you can’t shake and start binge watching, except you get to choose what happens and follow through with your choices!

I’ll admit the only con I have about this game was that my first 3 hours or so during the prologue (yes it’s a 2-3 hour long prologue), I had awful performance. I mean I couldn’t even move and frames were absolutely awful, actually got me killed many times during the scene when you’re leaving Skaliitz. But after some much needed tweaking to my graphic settings, I was running a consistent 60FPS that only ever drops if my character starts glitching into something (especially happens with horses) and when I enter a new area where it renders new things in it’ll drop a frame or two but pretty consistent otherwise!

This game is very demanding however as I have a pretty damn good PC and still had to run things on High to get a decent frame rate.

Overall 9.8/10 I love this game so far!
Publicada em 13 de março de 2018.
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45.2 horas registradas (13.1 horas no momento da análise)
This games a lot of fun. I remember playing it years ago back on PS3 and when I saw it was for free on steam I picked it up right away. It's fun trying to get through heists without having anyone know anything happened and teamwork is a must in this shooter. I'm glad to see after all these years the devs are still supporting the game and keeping the community involved and alive. Tons of content and outcomes for the game you really get to decide what happens and how you take things.
Publicada em 15 de junho de 2017.
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Exibindo entradas 1–10 de 14