11
Products
reviewed
301
Products
in account

Recent reviews by yahdo

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Showing 1-10 of 11 entries
No one has rated this review as helpful yet
105.0 hrs on record
Simply peak
Posted April 28.
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No one has rated this review as helpful yet
47.7 hrs on record
"Pryvit brate" I say cheerfully, before turning away and immediately getting launched into a strong updraft, spinning slowly on all axis, before finally exploding and showering the immediate area in viscera and gore.
Posted February 16. Last edited February 16.
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3 people found this review helpful
126.7 hrs on record (74.1 hrs at review time)
Early Access Review
Good game
Posted April 19, 2021.
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1 person found this review helpful
1.7 hrs on record (0.5 hrs at review time)
It's been a long time since a game has made me smile like an idiot like this game does
Posted December 5, 2020.
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1 person found this review helpful
191.7 hrs on record (150.7 hrs at review time)
The Binding of Isaac will always be THE classic of the twin-stick, rogue-lite genre

But Gungeon exists as a refinement of that genre, imo
Posted May 15, 2020.
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2 people found this review helpful
935.6 hrs on record (58.4 hrs at review time)
A beautiful blend of PVP / PVE
Posted April 19, 2020.
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No one has rated this review as helpful yet
66.1 hrs on record (37.5 hrs at review time)
bad game
Posted March 17, 2020.
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No one has rated this review as helpful yet
87.7 hrs on record (68.5 hrs at review time)
10/10
Posted January 30, 2018. Last edited November 23, 2018.
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35 people found this review helpful
2 people found this review funny
0.0 hrs on record
Like many of the negative reviews, I want to like this controller.

In fact, I do like the controller. It's comfortable as all hell in your hand, has grips on the underside, which add two additional buttons total, and is customizable beyond belief.

However, that's as far as it goes. I like it as something that sits in my hand, not for playing anything.

-For multiplayer FPS's, nothing beats the traditional mouse and keyboard.

-For more laid back FPS's that I personally enjoy using a game pad with (Bethesda games, for example), I still prefer a regular game pad.

-I thought maybe I'd like it with Dark Souls, since I'd be able to bind the grips to jump attack (a move that otherwise requires a specific input of analog and trigger). Even still, controlling the camera with the right touch pad was unbearable.

That's really what it comes down to: the touch pads. Maybe I'm at fault for not putting days and days of effort into fiddling with the sensitivity, and learning the track pad until it felt more natural. But it feel like the complete opposite of natural. And even if I had put that effort in, I wouldn't have more of an edge using the Steam Controller, versus a standard game pad.

If you're on the edge, I'd suggest looking elsewhere.
Posted October 31, 2016.
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1 person found this review helpful
4,492.6 hrs on record (4,484.7 hrs at review time)
Sign the petition at save.tf

This is my favorite game. I've been playing since the Orange Box's release in 2007.

Do I recommend it? Absolutely (only if you play on community servers).

Is this "review" participating in a "review bomb"? Depends. It depends on what you think the function of a "positive" or "negative" review on Steam is. In this case, I'm using it to voice that I do not support Valve and their inaction with Team Fortress 2, a game that pioneered more than you can imagine for the video-game medium. For better and for worse, the game has an outstanding legacy, and Valve now scarcely acknowledges its existence.

Should a developer be beholden to endlessly supporting their creations, as long as there are players and official servers to support them? Maybe, maybe not. But this is their creation, their responsibility, it was once their pride and joy, and in the last five years of neglect they've acknowledged their dying game *one singular time* on Twitter.

This is a privately owned company valued at 7.7 billion dollars. A company that enjoys endless support, praise, and patronage to the largest video game digital distribution platform that exists. One Tweet acknowledging the situation two years ago is all they could afford to their game.

While the player numbers are extremely bloated for Team Fortress 2 due to bots (conservative estimates put real players at about 35% of the total at any given time), 15k-30k average players is a number some delevopers would kill for, and this is a number for a game that is 16 years old.

The silence above all else is what I find unacceptable. If Valve gets to enjoy the praise for their outstanding contributions to the industry, they must also suffer the blemish on their reputation for letting a 16 year old titan rot without remorse.
Posted July 9, 2016. Last edited June 3.
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Showing 1-10 of 11 entries