Avorion

Avorion

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MIYUKI Mar 16, 2017 @ 3:48am
any benefit to salvage vs just shooting wrecks?
It seems I get the guns and mods out of the wrecks just as often when shooting it with chainguns or whatnot compared to using salvage beams, except with salvage beams the speed is quite slower and the auto tracking is extremely tempermental... i guess not fully working?
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Showing 1-15 of 38 comments
MIYUKI Mar 16, 2017 @ 3:57am 
Originally posted by Bloomsong:
I have wondered the same thing, actually. It seems shooting them to pieces works as well as salvaging.

seems so. shame tho, i hope its changed so salvaging gives more loot or perhaps better resource return to make it worth while.

also, it would be super nice if the auto target was fixed, when there are multiple wrecks it often targets something out of range... usually a tiny peice I cant see :(
Prophet Of Merci Mar 16, 2017 @ 4:08am 
What? dont feed him false info dude. You usually have a higher chance grabbing mods out of a ship with a salvager. Not only that, but if you look at the level of effiecency on the salvager, it will tell you how much you will get from salvaging a ship. Correct me if im wrong, but if you got an iron salvager with 25% effiecency, and an iron ship with about 1000 iron, the tool will get you ABOUT 250 iron, which is 25%. Now (correct me if im wrong again) if you have higher tiered salvagers like xanion or oganite etc, all they do for you is increase the damage to the block you are excavating, allowing you to literally salvage the block ALOT more faster.

So get higher tiered salvagers for speed, and higher effiency salvagers to gain more material.

PS- Salvagers make a great weapon in combat too if you can risk getting close to enemies. Depending on how the enemy ship is built, use the salvagers and aim for the middle-ish of the enemy ship. With enough salvagers stacked, you can destroy the block in the middle and literally cut the ship in half. One side will keep fighting, while the other is completely disabled and nothing more than a pile of space debris.
Prophet Of Merci Mar 16, 2017 @ 4:10am 
Originally posted by MIYUKI:
Originally posted by Bloomsong:
I have wondered the same thing, actually. It seems shooting them to pieces works as well as salvaging.

seems so. shame tho, i hope its changed so salvaging gives more loot or perhaps better resource return to make it worth while.

also, it would be super nice if the auto target was fixed, when there are multiple wrecks it often targets something out of range... usually a tiny peice I cant see :(
To counter your turrets missing the smaller bits, use the middle mouse button and click/manually target the piece you are aiming for. This enables your turrets to make trim adjustments and actually hit the small bit you are aiming at. Dont just free aim and expect them to work.
Hanzo Mar 16, 2017 @ 4:29am 
The salvage guns are for extracting materials from wrecks. I don't care about materials so I blast wrecks to bits and they pop like pinatas with equipment and turrets.

As far as salvage lasers improving the chance of getting a loot drop, I'd need to see some proof before I believe that.
DeadlyDanDaMan Mar 16, 2017 @ 4:54am 
Originally posted by hanzo581:
The salvage guns are for extracting materials from wrecks. I don't care about materials so I blast wrecks to bits and they pop like pinatas with equipment and turrets.

As far as salvage lasers improving the chance of getting a loot drop, I'd need to see some proof before I believe that.

^This. The only thing salvaging a ship does is give you the resources the ship is made out of. If you don't care about the resources, just shoot it. You get the equipment/cargo/loot either way.
Last edited by DeadlyDanDaMan; Mar 16, 2017 @ 4:55am
Aurelia Mar 16, 2017 @ 5:42am 
I'm not entirely convinced that salvage beams have any impact on upgrade and turret drops. This seems like it's excluded to simply "block is destroyed, chance to drop item".

I don't honestly myself know one way or the other though. It's a good question indeed. I'm with Hanzo though, I'd actually like to see solid proof of this, rather than experimentation and theory. By that, i mean someone digging around in the coding and figuring it out officially.
Philonious Rex Mar 16, 2017 @ 6:55am 
I feel like it's worth it to use the salvage beams on things like the generator / and blocks with high resource content. Most other stuff I just blast.
Hanzo Mar 16, 2017 @ 7:09am 
Originally posted by Philonious Rex:
I feel like it's worth it to use the salvage beams on things like the generator / and blocks with high resource content. Most other stuff I just blast.

Oh for sure, if you are looking for materials that's the way to go.
MIYUKI Mar 16, 2017 @ 7:18am 
Originally posted by Prophet Of Merci:
What? dont feed him false info dude. You usually have a higher chance grabbing mods out of a ship with a salvager. Not only that, but if you look at the level of effiecency on the salvager, it will tell you how much you will get from salvaging a ship. Correct me if im wrong, but if you got an iron salvager with 25% effiecency, and an iron ship with about 1000 iron, the tool will get you ABOUT 250 iron, which is 25%. Now (correct me if im wrong again) if you have higher tiered salvagers like xanion or oganite etc, all they do for you is increase the damage to the block you are excavating, allowing you to literally salvage the block ALOT more faster.

So get higher tiered salvagers for speed, and higher effiency salvagers to gain more material.

PS- Salvagers make a great weapon in combat too if you can risk getting close to enemies. Depending on how the enemy ship is built, use the salvagers and aim for the middle-ish of the enemy ship. With enough salvagers stacked, you can destroy the block in the middle and literally cut the ship in half. One side will keep fighting, while the other is completely disabled and nothing more than a pile of space debris.

An hour ago I had a 120k mat ship i was salvaging. used strictly salvage beams to see how much resources it gave. I think it may be broken as the average percentage was 28, yet I only got about 2300 resources after hitting every last part.

As the game is right now, it's not very efficient to salvage for materials imo. Much easier to just mine it (or buy it), even without the trading exploits/imbalances (body armor, microchips etc).
Captainn Mar 16, 2017 @ 8:49am 
Originally posted by MIYUKI:
Originally posted by Prophet Of Merci:
What? dont feed him false info dude. You usually have a higher chance grabbing mods out of a ship with a salvager. Not only that, but if you look at the level of effiecency on the salvager, it will tell you how much you will get from salvaging a ship. Correct me if im wrong, but if you got an iron salvager with 25% effiecency, and an iron ship with about 1000 iron, the tool will get you ABOUT 250 iron, which is 25%. Now (correct me if im wrong again) if you have higher tiered salvagers like xanion or oganite etc, all they do for you is increase the damage to the block you are excavating, allowing you to literally salvage the block ALOT more faster.

So get higher tiered salvagers for speed, and higher effiency salvagers to gain more material.

PS- Salvagers make a great weapon in combat too if you can risk getting close to enemies. Depending on how the enemy ship is built, use the salvagers and aim for the middle-ish of the enemy ship. With enough salvagers stacked, you can destroy the block in the middle and literally cut the ship in half. One side will keep fighting, while the other is completely disabled and nothing more than a pile of space debris.

An hour ago I had a 120k mat ship i was salvaging. used strictly salvage beams to see how much resources it gave. I think it may be broken as the average percentage was 28, yet I only got about 2300 resources after hitting every last part.

As the game is right now, it's not very efficient to salvage for materials imo. Much easier to just mine it (or buy it), even without the trading exploits/imbalances (body armor, microchips etc).
It's not "as the game is right now" it's your low effeciency salavaging lasers that are causing you to have such a poor yield. Get some better salvaging turrets and try to say the same thing. I just got 120k trinium off a wreck that held 210k. Can't complain
Last edited by Captainn; Mar 16, 2017 @ 8:49am
Bugs Bunny Mar 16, 2017 @ 9:09am 
Originally posted by Prophet Of Merci:
What? dont feed him false info dude. You usually have a higher chance grabbing mods out of a ship with a salvager.

That is absolutely not true in my experience. The drop rate is exactly the same from what I've seen. The only advantage using a salvager has is that it also provides ore... Most of the time you'll be packing a lot more firepower than salvager power, so just shooting wrecks is much more efficient if you do not need the ore.

I usually shoot my kills and salvage only huge wrecks (salvage sectors, random mega wrecks in yellow sectors, etc). The amount of ore you get from random attackers is pretty low anyway, so it's a total waste of time unless you're really strapped for mats.
Bugs Bunny Mar 16, 2017 @ 9:11am 
Originally posted by MIYUKI:
An hour ago I had a 120k mat ship i was salvaging. used strictly salvage beams to see how much resources it gave. I think it may be broken as the average percentage was 28, yet I only got about 2300 resources after hitting every last part.

As the game is right now, it's not very efficient to salvage for materials imo. Much easier to just mine it (or buy it), even without the trading exploits/imbalances (body armor, microchips etc).

Again not true. With good salvagers you can easily get over a million mats in a salvage yard in an hour's time. You'll be lucky to get 15% of that mining in the same amount of time.
mss73055 Mar 16, 2017 @ 10:47am 
If you're after modules and turrets there's no difference. But regular guns got zero salvaging efficiency. Later on popping special blocks with salvaging beams yields far more and far faster building materials than mining does.
MIYUKI Mar 16, 2017 @ 8:09pm 
Originally posted by :Captain:n0etics::
Originally posted by MIYUKI:

An hour ago I had a 120k mat ship i was salvaging. used strictly salvage beams to see how much resources it gave. I think it may be broken as the average percentage was 28, yet I only got about 2300 resources after hitting every last part.

As the game is right now, it's not very efficient to salvage for materials imo. Much easier to just mine it (or buy it), even without the trading exploits/imbalances (body armor, microchips etc).
It's not "as the game is right now" it's your low effeciency salavaging lasers that are causing you to have such a poor yield. Get some better salvaging turrets and try to say the same thing. I just got 120k trinium off a wreck that held 210k. Can't complain

are you cherry picking the soft blocks?

i dont quite understand the logic behind getting more mats from a specific block type when armor is made from the same material. maybe just because of mass?
Captainn Mar 16, 2017 @ 8:11pm 
Originally posted by MIYUKI:
Originally posted by :Captain:n0etics::
It's not "as the game is right now" it's your low effeciency salavaging lasers that are causing you to have such a poor yield. Get some better salvaging turrets and try to say the same thing. I just got 120k trinium off a wreck that held 210k. Can't complain

are you cherry picking the soft blocks?

i dont quite understand the logic behind getting more mats from a specific block type when armor is made from the same material. maybe just because of mass?
The goal is to cherrypick the blocks which take the most to place i.e. thrusters engines cpu cores shields integrity ect.
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Date Posted: Mar 16, 2017 @ 3:48am
Posts: 38