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https://steamcommunity.com/app/250820/discussions/3/2146470329514484710/
There is an app there with a spinning dial that you can use to check your FPS.
For Oculus I think you can use Oculus Mirror to see if that captures at the higher FPS.
If somebody has a Vive and can try this out it be neat.
Yeah I read up on it in other threads and such, I'll have a look with the Oculus mirror later today but isn't this issue relatively new? I'll check out the app aswell. I could ask my friend who has a vive if they're affected by it.
My videos from late Feb were fine and another user mentioned early March recordings are fine.
I probably need to find if there is a way to rollback to an older version of SteamVR before the current stable to see if that can solve this problem.
https://steamcommunity.com/app/250820/discussions/0/2268069450214724270/
C:\Program Files\Oculus\Support\oculus-diagnostics\OculusMirror.exe
Documentation here:
https://developer.oculus.com/documentation/native/pc/dg-compositor-mirror/
Full FPS output + overlays at full FPS.
You can do it as a game capture in OBS.
Yeesh! Step the game up Valve!