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I love your maps RectorRocks !!
Excellent job dude,
1) The conversion gel is a bit finnicky (minor)
2) The player can get stranded at the bases of the supporting pillars just above the deadly goo. (major)
Also, I found myself dead before I hit the water, among other small annoyances such as not being able to place portals between chambers due to unrealistic use of clipping surfaces. A little realignment with the invisible surfaces and this test is just about perfect.
Gameplay: https://www.youtube.com/watch?v=yz-j79hgX9g
Keep goin'
It isn't always obvious if a course of action is a cheat or the way things are supposed to go. The first room's solution feels like a cheat. There isn't much room for two portals on the first splash of conversion gel so as a player I don't know if managing to get two portals there is the way to go or a cheat.
The description of the video has them in the order they were played in the video to help you find yours.
Spoiler video: http://youtu.be/VS81NNW1Wc8
Try my coop map?
http://www.steamcommunity.com/sharedfiles/filedetails?id=181160432
@Bayram Well thats not called playing Portal. Playing Portal is when you solve puzzles. Also I never really have any intention to kill the player when they do that. I just put a clip on the door that enables and disables from the button. But that killed playtesters when they playtest it. However they didn't nitpick on it. So I don't get why are you doing so. Besides, players normally do that when enter the chamber, so if they do die, autosaves on the entrances of each chamber will bring them back to where they were. To prevent this, yes, move the button away from the door but limited space in the sphere makes it hard to do so.
@menes777 Thanks! :D
@The Ninja Headcrab Thanks! :D
@Rage Heh, thanks! :)
@Bayram Thanks for your solution video. But exsqueeze me. Death trap doors? Thats just the price of cheating. If not players can just stand on the button and leave the chamber without solving the puzzle. About the anti portal barriers, I had no choice. Well I admit that I could've designed the chamber a little better to prevent this. So you could you call it a lazy map design.
@Gemarakup Heh thanks for play(test)ing! :)
@Furchee 'n stuff Well it takes some time to go past the first chamber so you gotta be patient. Why does the second chamber make no sense? Thanks for the thumbs up though! :)
@post-mortem That's for cheating! >:)
@Le Reff Haha thanks :)
@BEN 77 Thanks! :D
@Dragon Align your portals properly so that you can shoot both on the gel. Once some gel goes through your portals move one portal so that it expands the gel splat and allows you to use the gel more easily :)
:D