The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

3814 ratings
Quest: Sea Of Ghosts
File Size
42.348 MB
Apr 21, 2012 @ 10:48am
Mar 30, 2013 @ 1:35pm
9 Change Notes ( view )

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Quest: Sea Of Ghosts

In 2 collections by ThirteenOranges
The Elder Scrolls Quests Series
5 items
An Elder Scrolls Collection
11 items
The Sea Of Ghosts are the cold and dangerous waters on the northern coasts of Tamriel. Among the mists and fog lie many secrets, treasures and stories long since forgotten. Travel these dangerous waters with the crew of The Winter's Warmth, exploring many new locations throughout the Sea of Ghosts.

As featured in PC Gamer magazine, Gamespot's Top 5 Mods of the Week and MachinimaRealm


- THE ROOTS OF THE HOUSE: Two new world spaces and a lenghty original dungeon and a brand new quest along with a much requested Cabin on board the Winter's Warmth.

- SEASTONE EXPANSION: A new area with a house for purchase, a dock, and many secrets to uncover.

- A number of new quests, varying in length and type across varied new locations.

- Hire a ship to travel to many all new locations throughout The Sea Of Ghosts.

- Lore friendly and consistent with the style and themes of the rest of the game.

- Fully voice acted dialogue, featuring professional voice actors.

- Additional stories and peripheral events.

- Compatible with all Bethesda DLC. No Prerequisites.

***Please read the notes and troubleshooting guide below before posting comments***


- The Winter's Warmth is available for hire at the Solitude Docks. Just talk to Roggnar (see Screenshots).

- SEASTONE EXPANSION: Seastone Manor can be purchased from the For Sale sign at The East Empire Company Warehouse (see Screenshots) for 15000 septims.

- You can travel between locations using the map on the ship. Read the Crew Handbook for more information on how the mod works.

- Exploration is key. A number of quests in this mod require the player to search for the objectives, rather than blindly following compass markers.

- Go Solo. Taking followers in this mod is not advised, as there are many locations that require jumping or activators to move around.

- Current "Quest" Content include:
+ Sea Of Ghosts (Side)
+ The Ajald Mystery (Side)
+ The Roots of the House (Side)*
+ Roggnar's Hierloom (Misc)
+ Lost Sujamma (Misc)
+ Boots (Misc)
+ To Kill A Corsair (Misc)
+The Standing Stones (hidden)
+Seastone Manor (hidden)*
+The Padomaic Flower (hidden)*


- Story Manager setup for misc Quests (to fix Skyrim 1.7 dialogue issue)

- Fixed map texture in .bsa

- Updated lore to fit with Dragonborn lore updates (regarding House Telvanni)


- Added a new unique model for the Seafarer's Blade. The model is from the original Weapons of the Third Era pack.

- Replaces all of Endryn's dialogue. Now sounds much better...hopefully.

- Fixed another facegen issue. Characters faces should now appear properly (please let me know if they dont)

- New title image that better represents the theme of the overall mod.

V1.3 The Roots of the House Expansion

- Adds two new world spaces, a new dungeon, a new quest centering around the remnants of The Great House Telvanni, and a new hidden quest.

- Adds a cabin below decks on The Winter's Warmth for the player to rest and store items.

V1.2 Seastone Expansion

- Adds a new player location, player house and hidden secrets.

V1.1 Patch

- Attempted fix for the Ancient Ritual affecting future casting visual effects (feedback on this issue happening in future would be helpful. The fix will not affect any save where this bug already manifested.

- Some groundwork for the first expansion.

- Optimization of scripts in archive.

Voice Over Credits

-Brittany Morgan Williams-
Characters: Rithleen
Contact for Voice Over Work at

Characters: Roggnar, Basks-In-Shade

Characters: Endryn
(Also assisted with some technical advice and problem solving)

If you enjoy this quest, please rate and try out my other Quest mods

- Quest: Sorcery

- Quest: And the Realms of Daedra

- Quest: No Mercy

- Quest: The Bigger They Are

Follow Quests I'm currently working on via Twitter

If you have the time, please answer this quick survey[] to help with my future projects.

Please rate The Elder Scrolls Quests Collection if you like all of these mods.

If you enjoy these Quests, you may also enjoy The Elder Scrolls Places Series.

I can only continue to make mods with the generosity of the people who use them. If you enjoy my mods, please make a small donation via PayPal[] to
Any contribution of any size is welcome. Thankyou.
Popular Discussions View All (10)
Jul 14 @ 4:59pm
How to start?
Saggy Potato Bags
Mar 18 @ 5:29am
The Etched Amulet
Jan 1, 2015 @ 3:45pm
< >
dadittm 13 hours ago 
Great Playthrough. I finally had to cheat to find Bask in the Shades Boots, but the location did not have them. Hou do I finish that Quest? is there an ID that will satisfy this?
kboone Jul 19 @ 12:56pm 
Look For the Lower Case 'L' And You
Will Be Kissed Tomorrow:
*Now Look For The Q And Your Wish
Will Come True:
*This Is Really Hard, Now Find The 'N':
*Now Find The Mistake:
*Something You Really Want, After the
10 9 8 7 6 5 4 3 2 1 Now Close Your
Eyes And Make A Wish! ;*;*;*;*;*;* Now
Paste This On 9 pages And Your Wish
Will Come True! Hurry, You Have 20
minutes! Or What You Wished For Will
Be The Opposite
Sir Hussein Jul 9 @ 3:05pm 
I can't understand why everyone is complaining about the voice acting, I know its pretty bad, but I doubt anyone commenting about it could do any better. The backstory of the quest is vague because its meant to be, the story is about these mysterious islands that you have to explore to complete the quests and figure out the backstory. The quest makes you explore unlike skyrim how it shows you where to go and what to do. I think the scenery is beautiful and the idea of traveling on your own ship is unique and cool. The fight at smuggler's meet is pretty fun as well, and you get a unique sword that looks pretty good in my opinion. In conclusion, this mod is great so stop saying the voice acting sucks, and stop saying the quests are boring because you don't get a quest marker.
Rusky The Red [C.D.T.T] Jul 1 @ 10:36pm 
Can this be made to be compatible with people of skyrim? the ports clip into eachother and crash the game
Mlane2000 [G.E.W.P.] Jun 25 @ 6:27am 
The Rake, there are 3 keys found on different locations of the Sea of Ghosts. Look around. Not too hard to find. None of the keys are at dragon guard.
The Rake Jun 23 @ 10:15pm 
i cant figure out how to get into the dragonguard barricks. i have searched top to bottom of the island and cant find whatever "key" it needs to open the door. please help o-o
Mlane2000 [G.E.W.P.] Jun 21 @ 8:19pm 
PLEASE add something to the ship in Smugglers Meet that is intended to be unaccesable. Maybe some extra story and loot for those who know how to use whirlwind sprint for its potential to cross gaps. I was a bit dissapointed to find nothing there after making the jump. Also, you may want to try factoring in whirlwind sprint in future projects. Other than than that (and the voice quality,) your mods are amazing! Keep up the good work!
The Hunter May 30 @ 6:23am 
awsome quest but the voice acting was killing me
KRAKEN ᑫ◍ ͜ʖ◎ᑷ May 24 @ 2:21pm 
And BTW it's sounds like the Audio for this quest was recorded with a toaster
KRAKEN ᑫ◍ ͜ʖ◎ᑷ May 24 @ 1:25pm 
How do I get the quests?