The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

2654 ratings
Quest: And the Realms of Daedra
File Size
10.237 MB
Mar 7, 2012 @ 11:28am
Sep 14, 2012 @ 2:34am
6 Change Notes ( view )

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Quest: And the Realms of Daedra

In 2 collections by ThirteenOranges
The Elder Scrolls Quests Series
5 items
An Elder Scrolls Collection
11 items
In the early days of the First Era the Chimer warlord Ornarol made a pact with the Daedra before betraying them to his own ends. When his deceit was discovered the three Daedric Princes tore his soul asunder, each taking part of his soul as a trophy, leaving bridges between his remains and their realms of oblivion. Embark on a dangerous quest to steal back Ornarol's Soul and close these gateways to oblivion once and for all.


- A brand new quest to steal back a soul from the clutches of three Daedric Princes.

- Travel to three Daedric realms, based on meticulous research from sources in every Elder Scrolls game and Novel.

- Lore friendly and consistent with the style and themes of the rest of the game.

- Supporting lore delivered through in-game books.

- Additional stories and peripheral events exist in some realms and other quest locations.

- Compatible with all Bethesda DLC. No Prerequisites.

Patch 1.4

- Fixed facegen bug.

Patch 1.3

- Balancing Tweaks and new title image.

Patch 1.2

- Changed the way Ornarol's Willpower perk works and is displayed.

- Minor balancing tweaks.

Patch 1.1

- Added tempering recipe for the hidden weapon.

- Minor placement tweaks.


- The quest can be started by reading Ornarol's Fate, a book that can be found in the Bard's College, or by the shrine of Akatosh north east of Rorikstead and as random loot. The book is on a table on the main floor on the right as you enter through the main door.

- Not all realms in the mod are represented in the above pictures, some remain a surprise.

- Rewards include three bonus perks (not skill tree perks), the opportunity to find skill books for every skill in the game and a hidden weapon, keep an eye out and explore if you want to get everything.

- The areas in this mod look MUCH better with the proper imagespace modifiers. Some videos feature the mod without these in affect, presumably a result of other mods or Game Settings.

- It's best of you visit the Huntsman's altar last.

- All my mods are fully compatible with Dawnguard.


Grass Everywhere
-There is a bug in the core game where grass from one world space duplicates in its corisponding coordinates in any other space. If this happens, travel somewhere that the extra grass does not show, save and reload the game. It is also recomended that you do the shrines in this order: Herma-Mora > Taskmaster > Huntsman


- Now available in Russian -

If you enjoy this quest, please rate it and try out my other Quest mods

- Quest: Sorcery

- Quest: Sea Of Ghosts

- Quest: No Mercy

- Quest: The Bigger They Are

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Please rate The Elder Scrolls Quests Collection if you like all of these mods.

If you enjoy these Quests, you may also enjoy The Elder Scrolls Places Series.

I can only continue to make mods with the generosity of the people who use them. If you enjoy my mods, please make a small donation via PayPal[] to
Any contribution of any size is welcome. Thankyou.
Popular Discussions View All (1)
Jul 7 @ 8:05am
Potential Mod Conflict
Mr. Monday
< >
carriganjesse Jul 11 @ 5:51pm 
Ive played and finished this mod and the bigger they are, they were short and fun but i wexpected to receive some cool loot or anything from the Deadra quest mod. I didnt get anything.
Fo Mukaronahs Jul 10 @ 7:20pm 
Cool mod and quest, but ive notice a bug in which floating grass and weeds will be in Dragonreach and other indoor areas. Plz fix!
Saint [TEC] Walker Jun 19 @ 12:37am 
@Thirteen Oranges
The quest description ingame has a typo:
Proper english is "Whose"
Who's is a contraction of the words Who and Is, and in the context of the the paragraph ("Who's soul was divided") makes no sense as you're basically saying "Who is soul was divided".
You probably aren't keeping up with the mod anymore but I thought I'd let you know
Dinopedia Jun 18 @ 1:53am 
where excatly in the bards college is the book
Deterrentduke73 May 18 @ 6:29pm 
I don't know if your still keeping up with these but they seem amazing from the comments i have read. However i cannot play them because they crash my game. Am i missing something? Do i need the DLC? Hope your still working on these and can help with my issue thank you.
Mr. Monday May 17 @ 1:59pm 
I had a similar issue with vegetation appearing in Lakeview Manor. It didn't start until after finishing this quest and cleared up by exiting the game.
Feeferallie May 14 @ 10:52pm 
I enjoyed this mod. Loved the fact that there was a plethora of deadra hearts in the ash pit.....i did have a small issue of a large number of disembodied plants that followed me to windhelm and showed up in every building I went in after playing this appeared to be the foliage from the one with the diseased , I don't know. I saved and restarted everything and that seems to have fixed it.
Dai May 12 @ 1:35pm 
so we can go to oblivion? :D?
Tiber Septim May 8 @ 8:49pm 
I'm not sure how many people actually realize the amount of research that went in to this mod, but you can bet that it was a Butt-Load.
CountBB Mar 26 @ 12:19am 
Hey, Just played this, really nice mod and storyline. Smooth playthrough. The realms you created are fantastic. i want to go back!