52
Products
reviewed
173
Products
in account

Recent reviews by Lance

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Showing 1-10 of 52 entries
1 person found this review helpful
26.4 hrs on record (2.1 hrs at review time)
I continue to have matchmaking issues and almost never find lobbies.
Devs are charging money for DLC's when the base game itself has many issues and lacks a lot of content.
Posted September 22, 2023. Last edited December 17, 2023.
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6 people found this review helpful
9.1 hrs on record
Early Access Review
Incredibly bug-ridden even by early access measures. Avoid at the time.

People should not be defending TakeTwo for bombing a game release. First of all because this is a massive company that doesn't even acknowledge your presence. Second: because there's no excuse, nor is it relevant, to bring up that KSP1's release bombed too, because they should have learned. Also, there's a major change being that KSP got bought out by T2, probably long before KSP2 was even being worked on. So what exactly happened?
Posted May 15, 2023.
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No one has rated this review as helpful yet
7.7 hrs on record (6.3 hrs at review time)
Early Access Review
Amazingly intricate simulator with tons of possibilities. Flawless support for mods to expand the already-dense collection of vehicles, objects, and maps to play around on.
There's just something so sweet about wrecking cars.
Posted March 15, 2022. Last edited March 15, 2022.
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No one has rated this review as helpful yet
16.8 hrs on record (7.4 hrs at review time)
It's fun. My only gripe really is that it runs like ♥♥♥♥, probably because of Denuvo. Gotta use the upscaling feature and make the game look blurry asf for it to hit above 60 FPS. I have a GTX 1080, 16GB of RAM, and an i5-10600k. Game should be running better. Even on low settings the game still does not go above 60 FPS without the upscaling options.

They say "Denuvo does not affect performance". This is the oldest lie known to man. Plenty of game developers who don't actually care a whole lot for their consumerbase will say this, including Denuvo themselves, even though it has been disproven time and time again. It is actual fact that games without Denuvo run better. Maybe it won't affect the god-tier testing PC's that I bet the developers have, but on actual user computers with plenty of different configurations that difference is a whole lot noticeable.

Aside from Denuvo:
- The game makes your character constantly run and you don't manually do it. Which is odd, but I guess it makes sense. Takes some time to get used to I guess.

- I can swear that the parkour ability to break your fall (into a roll) is broken. It has not worked once in any of the falls I encountered. Or I just really suck and have never hit the timing right or it's due to my keybinds or something.

- Only some blacklights are marked. The game will mark a blacklight that is like 200m away when there is one right next to you. Pretty funny.
- Some blacklights just don't do anything at all and wont save you. Pretty confusing and annoying.

- Some boss fights are really annoying with extremely limited space. This wouldn't be an issue if the boss' attacks didn't have such a long ♥♥♥♥♥♥♥ range with multiple phases of an attack that pretty much consume the entire arena every time they swing.

- The record player at the beginning is playing music despite the record not spinning. Literally unplayable.

Will update as I play the game more.

-
Posted February 6, 2022. Last edited February 6, 2022.
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No one has rated this review as helpful yet
13.8 hrs on record (8.0 hrs at review time)
Early Access Review
Excellent game. Great graphics, realistic gameplay, smart and difficult AI, already lots of content, tons of replayability.
The AI are actually REALLY scary and you can feel so much anxiety when you're entering a room as well as restraining someone, as they can pull a gun at any time and immediately wipe you if you're not careful enough.

Didn't notice anything wrong in early access, maybe a bit of performance stutters occasionally.
I am excited for this game to release and see everything it has to offer on release day as it's already really fun :)
Posted January 9, 2022.
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No one has rated this review as helpful yet
3.6 hrs on record (3.1 hrs at review time)
ITT: people giving the game a bad review because they don't have friends
Posted October 29, 2021.
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No one has rated this review as helpful yet
15.8 hrs on record (15.3 hrs at review time)
Good exercise, smooth gameplay and great graphics.
Multiplayer implementation was much better and smoother than I had anticipated, it's almost magical.
Posted August 25, 2021.
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No one has rated this review as helpful yet
1.1 hrs on record
I would like this game if it weren't for its controls. Objects constantly spin around your mouse making it nearly impossible to do anything with them. You also can't freeze objects while holding them. You can't flip objects either. This all results in very wonky gameplay that makes things a hundred times more difficult than they should be.
Perhaps there is a way around these things, or a way to do them, but it seems like there is not, and I have looked everywhere in the game itself, in controls, in the community section (a VIGOROUS search for several keywords, because I actually wanted to enjoy this game), and by trying all sorts of combinations of keybinds and right-click menu options. If there IS a way to do these things it should be more clear, which leads me into my next point:

There is no "tutorial". The guide is just text at the beginning of the playground that tells you how to do some, but not all things. (literally only like 4 basic tasks that anyone can figure out by themselves).

I still cannot figure out how to use syringes either. The only way I can use them is from blood lines, which is a very weird way to use them- you know, cause they're needles and all.
Some objects work very strangely and are designed infuriatingly. For example the defibrillator is near impossible to use properly because you need to physically move the pads on top of the person's chest, which is impossible to do because it's moving all over the place. It also feels like you cannot flip the direction of a conveyor belt either. There are several objects in the game like this too. Some objects work exactly as you'd expected and do a nice job in functioning, others seem like they have completely no logic behind their design.
You would also expect that you could easily fire a gun, right? Nope- it spins around your mouse as well. You can "snap" it but even that doesn't prevent it from going all over the place when you adjust your mouse a little.

I find it a little weird that the game flexes the size of levels. It's really not difficult for a 2D game to have a large playspace when there are next to no system resources being used to render the level- especially when the playspace is entirely empty by default. Had that entire playspace been filled with physics-enabled objects, that'd be a flex. But in the way it's presented that's not the case.

It's a shame the control scheme in this game is implemented so badly. The physics and attention to detail in the humans is amazing and there are lots of objects to spawn in the base game with no need for workshop. But how good really is a game if it's next to impossible to play because of its controls?
Posted August 25, 2021. Last edited August 25, 2021.
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No one has rated this review as helpful yet
1 person found this review funny
10.1 hrs on record (5.2 hrs at review time)
Fun game, runs very well on all epic (on a base GTX 1080), plays very well.
My main gripe: I just wish the main menu was redone. It's extremely confusing to navigate and see/claim your challenges and whatnot. I've had several rewards been unclaimed for days simply because I was never able to actually see where to redeem them.
Also it seems like "NEW" is perpetually displayed over certain tabs and I have no idea how to make it go away. I have tried viewing literally everything. It still doesn't go away. This adds onto the frustration of the previous point because I've started ignoring certain tabs because they say NEW all the time, regardless.
I also wish the skin selector was vertical, not horizontal, and/or at least took up more of the screen. It makes selecting the skin you want a hassle.
Other than that, a pretty great game, even in beta.

ALSO: the servers suck. pls fix. i see players rubberbanding all the time and when they actually land a kill and you cant shoot back cause they teleport like 30m to the left, its annoying
Posted August 21, 2021. Last edited August 21, 2021.
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No one has rated this review as helpful yet
198.8 hrs on record (4.8 hrs at review time)
I originally looked at this and said "wow, who would pay for this, Rainmeter is free and is out there".
I couldn't be dumber.

This program is amazing and it does stuff that Rainmeter could never. It properly wraps the desktop so you can put icons over every element, it automatically pauses the wallpaper when it's not in focus, and it doesn't use many resources.

It's eons better than Rainmeter and the ability to easily switch and download wallpapers is amazing.
For a measly $4 or $5 this will not disappoint. This is amazing stuff.
Posted June 3, 2020.
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Showing 1-10 of 52 entries