25
Products
reviewed
248
Products
in account

Recent reviews by Richard Gorgonzola

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Showing 1-10 of 25 entries
No one has rated this review as helpful yet
1 person found this review funny
94.9 hrs on record (47.2 hrs at review time)
The only good bug is a DEAD bug!

*Automatons shows up*

The only good bot is a DEAD bot!
Posted February 20. Last edited February 27.
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189 people found this review helpful
158 people found this review funny
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283.9 hrs on record (56.1 hrs at review time)
By the time I actually apply myself, attend college full time, get a degree, get employed to whatever dream job I wanted to be apart of, socialize and hopefully start up a relationship with someone, gets married later on, and then start a cute little family while feeling not just exhausted, but accomplished and fulfilling in life--.

My opponent is still on his first turn.
Posted February 14, 2023.
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No one has rated this review as helpful yet
52.1 hrs on record (47.0 hrs at review time)
five dollars for the fattest dopamine rush you can ever ask for.
Posted November 16, 2022.
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No one has rated this review as helpful yet
26.2 hrs on record (16.2 hrs at review time)
f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space f space
Posted July 27, 2022.
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1 person found this review helpful
363.3 hrs on record (269.6 hrs at review time)
⠸⡸⠜⠕⠕⠁⢁⢇⢏⢽⢺⣪⡳⡝⣎⣏⢯⢞⡿⣟⣷⣳⢯⡷⣽⢽⢯⣳⣫⠇
⠀⠀⢀⢀⢄⢬⢪⡪⡎⣆⡈⠚⠜⠕⠇⠗⠝⢕⢯⢫⣞⣯⣿⣻⡽⣏⢗⣗⠏⠀
⠀⠪⡪⡪⣪⢪⢺⢸⢢⢓⢆⢤⢀⠀⠀⠀⠀⠈⢊⢞⡾⣿⡯⣏⢮⠷⠁
⠀⠀⠀⠈⠊⠆⡃⠕⢕⢇⢇⢇⢇⢇⢏⢎⢎⢆⢄⠀⢑⣽⣿⢝⠲⠉
⠀⠀⠀⠀⠀⡿⠂⠠⠀⡇⢇⠕⢈⣀⠀⠁⠡⠣⡣⡫⣂⣿⠯⢪⠰⠂
⠀⠀⠀⠀⡦⡙⡂⢀⢤⢣⠣⡈⣾⡃⠠⠄⠀⡄⢱⣌⣶⢏⢊⠂
⠀⠀⠀⠀⢝⡲⣜⡮⡏⢎⢌⢂⠙⠢⠐⢀⢘⢵⣽⣿⡿⠁⠁
⠀⠀⠀⠀⠨⣺⡺⡕⡕⡱⡑⡆⡕⡅⡕⡜⡼⢽⡻⠏⠀
⠀⠀⠀⠀⣼⣳⣫⣾⣵⣗⡵⡱⡡⢣⢑⢕⢜⢕⡝⠀
⠀⠀⠀⣴⣿⣾⣿⣿⣿⡿⡽⡑⢌⠪⡢⡣⣣⡟⠀
⠀⠀⠀⡟⡾⣿⢿⢿⢵⣽⣾⣼⣘⢸⢸⣞⡟⠀
⠀⠀⠀⠀⠁⠇⠡⠩⡫⢿⣝⡻⡮⣒⢽⠋
Posted March 27, 2022. Last edited December 18, 2022.
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1 person found this review helpful
170.6 hrs on record (141.7 hrs at review time)
Early Access Review
Phasmophobia before the Exposition update: Oh noooooo, a ghoooooooost. Whatever will I doooooo.

Phasmophobia after the Exposition update: OHHHHH ♥♥♥♥, IT'S A GHOST!!!!
Posted September 1, 2021.
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No one has rated this review as helpful yet
0.0 hrs on record
"The DOOG easter egg has been removed, but will live on in infamy... We were wondering how long it would take for someone to notice, and as always, we're impressed with the community's speed!" That is the LAMEST excuse I've ever seen to remove such a neat little easter egg to a popular trend.

That's the uhhh... weird gripe I have, but I'm not here to go full Ace Detective, and write a freaking 500 word essay about it. I'm here for DOOOOOOM dammit!

Don't let that 20 buck price of admission intimidate you, it's well worth it. Three missions, I know it sounds pretty short, I myself would assumed so until launch but man-- If there's a few words to describe it, it would be something close to CBT. I'm saying that because the arenas and the demons DO NOT screw around, it makes DOOM(2016) look like a joke and Eternal a tutorial compared to this unholy beast, especially around Ultra-Violence and Nightmare. I hope you got your key binds ready for rapid weapon switching, situation awareness and prioritizing demons the main focus because you're gonna need to do a lot of it. There's also a heavy emphasis on platforming and to be frank, I wasn't a fan of it in Eternal but here it's implemented and flowed pretty smoothly.

Despite Mick Gordon's departure as composer for DOOM, I have full confidence that Andrew Hulshult will carry the mantle. I loved his work on Dusk and I find myself bobbing my head and getting into the rhythm when performing some good ol' fashion ripping and tearing.

More Doom is groovy and I'm looking forward to Part Two of the Ancient Gods.
Posted October 24, 2020.
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No one has rated this review as helpful yet
65.2 hrs on record (24.1 hrs at review time)
"This game is so gorgeous on PC"

*cries in 1050ti*

I gotta say, despite having to set everything on the lowest setting possible, the game still looks really good and it runs decently on my end of things. The soundtrack is nice, slow, bombastic and the Low Roar playlist fits in this game's traveling occasions very well.

Initially a friend and I were, like every gamers beforehand, hyped for Hideo Kojima's epic return but as the post release happened, things looked pretty iffy. "Ewww it's a walking sim" "laaaaame and boring!" HOWEEEEVER--- By the time you start this game, you'll start to forget the somewhat negative feedback of it being a walking sim and undoubtedly embracing it for what it is. The world Kojima portrayed in this game is oddly compelling and the gameplay is so serene, to an extend. You'll know what I mean.
Posted August 9, 2020.
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No one has rated this review as helpful yet
83.7 hrs on record (10.3 hrs at review time)
What if you want to go to Heaven, but god says...

"MY NAAAAAME IS GYOUBU MASATAKA ONIWAAAAAA! AS I BREATHE, YOU WILL NOT PASS THE CASTLE GATE!"

Great game by the way.

I've come to realize something about this game and the previous Souls games, if Dark Souls is like an equivalent to Guitar Hero III on Expert mode, then Sekiro Shadows Die Too Many Times to Count is equal to Dance Dance Revolution Extreme on Heavy mode.

It's a weird analogy but I'm saying this because a friend pointed out to me that it's a rhythm game. A very punishing one indeed but ohh so satisfying, especially when you pull through in a boss fight that keeps kicking your ♥♥♥♥ in and teaches you a hard lesson on deflecting, parrying and whatnot.

Whenever you have a moment, or getting bored with the Souls franchise, or you're like me and patiently awaiting a Bloodborne port WHICH NEEDS TO HAPPEN SOONER OR LATER-- by all means, get this game.
Posted July 2, 2020. Last edited July 5, 2020.
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2 people found this review helpful
32.4 hrs on record
Resident Evil 7, nice

Monster Hunter World, yes

Devil May Cry 5, Yes

RESIDENT EVIL 2 REMAKE, YES!

RESIDENT EVIL 3 REMAKE, ....yes, well actually no.

After clocking in about 32 hours into this game on every difficulty, during lockdown, explored every nook and cranny and digested everything this god forsaken game has offered me, I one hundred percent safe to say-- this game is a mixed bag. It feels more like a reimagining than a remake. ♥♥♥♥, this feels more like a well crafted expansive DLC for RE2R than its standalone remake. There's a lot of content cut off from the original game, no Mercenaries mode, no varieties in costumes, there is no CLOCK TOWER, let that sink in. No Clock Tower, no Raccoon Park so don't expect to face off with Grave Digger, no Dead Factory-- well it's replaced with "NEST 2" which is.... fine, I guess. The main downtown is extremely compressed and Nemmy is heavily scripted. He only chases you around in downtown and that's bout it. I ♥♥♥♥♥♥♥ broke my RB on my controller for the final showdown with Nemesis on Inferno because he's so ridiculous. You've got to time the dodging perfectly or else that's it-- you're dead. If his attacks don't kill you, the stun lock will. It took me almost an hour to time everything beautifully!

The RE Engine kinda struggled with what it tried to present. I noticed some heavy flickering on surface textures periodically. The zombies' texture would stretch out in a goofy manner and some of the details would look extremely pixelated, despite having some shot pieces looking absolutely stunning.

On the positive side note, the chemistry with Jill and Carlos is truly something to behold, Mikhail was a cool dude, so was Tyrell, ♥♥♥♥ Nikolai, generic as he was, still cool. This iteration of Brad was a badass in a sense. The soundtrack in my opinion is a lot better than RE2R's. Nightmare and Inferno mode was a nice little change up but---- That's all I can say.

If Capcom ever releases a type of "Directive's Cut" or an alternative version where they filled in the gaps, I would definitely replay RE3R and quite possibly, change my view on this, but until then-- I'm done with this game.

Experiencing a somewhat drop in quality from a streak of golden gems Capcom was releasing kinda leaves me worry for any upcoming futures of REmaked games--> I'm talking to you rumored RE4R.

We shall see.

We shall see.
Posted April 3, 2020. Last edited April 27, 2020.
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Showing 1-10 of 25 entries