33
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Recent reviews by Lockerd

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Showing 1-10 of 33 entries
1 person found this review helpful
85.4 hrs on record (9.0 hrs at review time)
So...I'm gonna start this off by saying it's rough, it's really kinda just in need of sanding in the right places.

Other than that, there's just an air of it having a lot of placeholders and cheap props to decorate the maps, but honestly the decor doesn't matter, the feeling of hunting in the maps to scavenge feels good enough that I don't mind.

The basic idea is you go into maps with a mobile outpost that sets up and acts as a retrieval post, and you gather materials, resources, blueprints, etc from randomly generated maps. I will warn you, the maps are decorated with generic unreal store props, so don't expect them to be amazing. The backgrounds however, are freaking cool, from the night sky, to the weird giant technomurdermachines sitting in the sky, they all look cool and give off an oppressive robot murderlord feel.

I digressed, once you get these resources and whatnot, you upgrade your outpost, and your own personal equipment. The flow goes like this, Scavenge-load up-extract-go to next location-do return to base last stand- profit. That "return to base last stand" can be tricky, since the other scavenging maps give you a false impression on how enemies behave, and you often times have to decide when to either leave stuff behind, or take it with you.

I'm nowhere near far enough yet to give it a deeper insight, but just from the 9 hours I've played so far, it's pretty good. The voice acting ain't too bad for a game like this, the writing is pretty generic, the story is even more generic, but it's got potential. The game itself feels like they've got passion in it, so there's definitely love somewhere involved.

Pro's
- Gameplay is pretty good
- Story isn't bad
- you get your moneys worth
- devs are definitely developing it
- addictive if you like hunting for junk

Con's
- At times feels like a cheap crankout game
- has a hard curve
- shooting feels janky and sluggish
- almost feels like a mobile port
- performance issues at quite a few points.

All in all the game is quite decent, and is priced appropriately for what it is, there's definitely a lot of potential and there is a lot of fun to be had. I can easily see myself failing and re-trying many extractions for hours, just did one for an hour today and I can't really hate it given that it was a challenge.
Posted May 29.
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1 person found this review helpful
1 person found this review funny
203.7 hrs on record (122.3 hrs at review time)
Prefacing this now, you will get your moneys worth on time alone. It's fun, simple and has a unique ending gimmick which isn't for everyone...but it is cool.

It's a bethesda game, they've long since accepted the fact that we're going to be modding the hell out of it, but they didn't skimp on their usual branding because of that simple fact. You can definitely tell a LOT of the game has clever corner cutting, and not so clever corner cutting, pretty much because AGAIN consoles are the limiting factor. They did develop the game well though, it's a good stage for us to play on.

With that being said, loading screens are going to be common so you better have this on an SSD, but it's not as bad as it sounds, fast traveling is the best option for you at the moment.

Bugs aren't as prevelant as some of the hate mobs are trying to make it out to be, it's honestly bethesdas least buggy game on launch and even the bugs that do exist are minor and easy to undo for the most part. Be forewarned about disappearing ship visuals, reload to a previous save or you'll have your new atlantis ♥♥♥♥♥♥ for good.

I didn't make this as eloquent as I would normally do, since there's not much to say. Game plays well, has solid visuals, is pretty stable, has good amount of content to enjoy, this much time and I've not even done 30% of the game.
Posted October 24, 2023.
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No one has rated this review as helpful yet
4,157.4 hrs on record (3,868.3 hrs at review time)
I've played it for a little bit, and felt I needed to give it a good shakedown long before I wrote a review.

Though my conclusion is simple, get this game, nothing more, nothing less, I'm not going to convince people who don't wanna be convinced, if you aren't convinced by just "get this game" then you aren't my target reader.

Posted February 26, 2023.
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No one has rated this review as helpful yet
13.6 hrs on record (11.7 hrs at review time)
Didn't think about this game for a long time, because I had fallen out of love with these types of ship combat games, but when Evolve kinda got a relight by accident, I began thinking of old games from long ago that I stopped playing.

The short of all this ramblings is this, the game is still good, I still have fun even when I'm paired with bots. The player count is sadly low, but it can go back up, honestly I see no reason it can't go back up. There are some minor issues with balance that need to be addressed, namely one or two ships fitting the OP Meta, but other than that you still have more than enough chances to win if you just play and adapt to your preference.

Me, I love the repeaters of jupiter arms, so I can't bring myself to play much else.

Honestly the game is good, it's fun, simple, and has a lot of potential to return, should really keep it going if it does have a resurgence.
Posted August 28, 2022.
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1 person found this review helpful
86.4 hrs on record
Alright, I'll just start this off by saying...yes, the combat is a pain in the ass, and the grind to just not die, is quite boring at first.

The voice acting being quite good on its own, the actual placement and context in which it is put into the game, is just god awful. You WILL be skipping like...40% of the conversations you have, but the good news with that, is you get a simple transcript you can read in quests.

Characters are basically copy/pastes of each other, and a lot of them are just the most generic archtypes you can slot in, but they just manage to work. Quests are sometimes annoying, and until you can cheese the game long enough to get enough money to get enough elex to get enough points to get enough attributes to stay the ♥♥♥♥ alive for more than one hit...you're going to have to rough it out.

So far this is begining to sound a whole lot more negative than it needs to be, but honestly, the game is quite good...better than it has a right to be given how barely put together it feels. Half of the art assets look like something you'd make to put on a cheesy C-List movie cover, the kind where a guy who isn't even a character, is holding a shotgun and firing it with their other hand well behind the pump. The buildings look like they are just MMO map filler, and the Clerics buildings look like something I'd expect from planetside 2...no life in them, no character of their own, just generic and bland.

There's something about this game though, where it just sucks you in. The main character is Actionherodeepvoicebadass #193000.1, and yet he feels like someone you want to know more of, the companions are so generic and act like they are from other franchises...yet I want to keep them around. The game has a feel of dynamics, but it's quite difficult to really see it in action.

The main story feels like it was done with heart and care, written by someone who wanted to give their best creative soul...but the way it was all put together in the game, feels like it was something that barely got a pass. This game feels like it was an honest attempt to try something relatively new, and put in the foundations for something great to follow...I suspect we'll get that from Elex 2.

As for the gameplay...I genuinely spent 20 hours worth of the game, just trying not to ♥♥♥♥♥♥♥ die. Which is difficult at best, most of the combat is so wonky and so static that you'll feel like you've been put into a ♥♥♥♥♥♥ MMO, which makes leveling up to the actual crap that can do anything, difficult. The devs sadly did NOT Balance the game well in this regard, as once I hit the proper attributes to be able to wear regent armor from the clerics, and use the ♥♥♥♥♥♥♥ supergun from that ♥♥♥♥♥♥ processing plant in ignadon....I was able to do things without hours worth of misbalanced combat, dying due to attacks not being carried out, and of course losing half my health to a half foot drop on occasion....basically ELEX 2 will NEEEEEEEED Balancing, and not just some ♥♥♥♥♥♥ half assed version that got scattered to the damn winds.

Half of the quests require me to kill a monster with skulls for levels, and that becomes a bit too common.

Despite all of that, it really is strangely a ♥♥♥♥♥♥♥ fun game, regardless of the clunky nature of it, I wanted more.
Posted July 27, 2021.
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1 person found this review helpful
187.2 hrs on record (112.6 hrs at review time)
I needed to give this game at least a few minutes of play to make my decision, and the truth of the matter is...it's pretty much everything we wanted out of the first game, but with more.

To expand on that, when the first game was in development, there were no other games like it. My friends and I would hang on every word, every sentence, and every devblog....until the day we heard that MS had kinda taken over undead labs. At first we lamented and were pretty pissed, but then the game kept going and we were feeling hopeful...until we started to notice how quick they ceased talking about features they were already developing. Features such as Multiplayer, multi-map expansions, zombie types, and certain survival features and details.

As many of you might be noticing already, this was due to the fact that they started gutting development, capping, and dumbing it down to fit into the already aged as ♥♥♥♥ Xbox 360, and it showed when the game released initially to only be punted down to PC.

BUT, State of Decay 2, took all the stuff that was good in State of Decay, polished it all and then expanded on it. This game may have bugs...and a slightly more questionable multiplayer system (which I forgive them for, only because it saves us from a GFWL repeat), but it's still state of decay with improvements and polish.

This isn't the game for you, if you hate repetition and simple patterns, if you hate zombies, if you hate half stop survival games with a slight dead end system. This is the game for you, if you like surviving against zombie clocks, purging the land of mutant zeds, improving survivors over time, searching for the coolest clothing, improving your base and your civilization, and then taking your favorite survivors on a bender to help your friends in their world. Planning is also key, you shouldn't just go out in your favorite car and think you're going to be invincible, you will run out of gas, hit one too many zeds, or find out that gas station you were relying on being stocked, is actually empty.

This game has its issues, most of them are negatable or easily worked around. It has a stuck feature which lets you get unstuck, has a decent save system which keeps you able to survive the ♥♥♥♥♥♥♥♥ bug incidents by slamming alt-f4 and rolling back a few minutes.

The difficulty of the game is a sweet feature to have, allows me to go through on dread zone, making my leaders and getting everything ready for heartland on the highest difficulty, letting me use the jump back feature with a friend acting as a temporary clearing house so I can stock my heartland group with everything they need.

Daybreak is fun, but has a huge time issue which needs to be adressed. All of the waves past wave 3, need to be reduced in time by 30s, doubling as they go up, wave four subtracts 30s, wave five a minute, six two minutes, and seven four minutes, but increasing in intensity as they go.

Daybreak also suffers from cheatengine users floating the end, I've found six of them over the last few weeks, if you see someone constantly spamming explosives, or using a cleo shotgun as an automatic rifle, then just leave, the game won't be fun if it's just completed by a floater.

Aside from those issue, the game actually does feel worth the $30 it's being offered for. I've not even gotten into heartland yet, as I want to get as much red talon ♥♥♥♥ as I can first.
Posted April 1, 2020.
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No one has rated this review as helpful yet
36.2 hrs on record (1.6 hrs at review time)
I won't pretend this game is perfect, it's got some balance flaws, but none so game breaking.

Truth is, my opinion is going to be short, and sweet on this. It's a good game, plays well, has fun modes, tons to do, and all of the "loot items" known as engrams can be gotten free by just enjoying the game.
Posted October 1, 2019.
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No one has rated this review as helpful yet
0.2 hrs on record
It's not bad, kinda wish it had more to do. Sorry for the lackluster review.
Posted June 30, 2019.
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19 people found this review helpful
1 person found this review funny
0.8 hrs on record (0.6 hrs at review time)
Ok so here's the thing.....Bethesda as a publisher needs to burn.

This is by far the best example of a publisher trying to break the everloving ♥♥♥♥ out of a game in order to divert people into using their broken, horrible....very horrible private service and account system.

Quick play, does NOTHING but send you back to the main menu.

It's in unreal now, instead of the original cryengine, so it's going to look different. But I'm not entirely against that since crytek can burn harder than bethesda softworks.
Posted December 11, 2018.
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1 person found this review helpful
142.3 hrs on record (115.4 hrs at review time)
This is one of the precious few games that I've ever bought, and never even had a tiny passing regret in dropping the money for it.

To start this off, yes it's Monster Hunter World, and it's Monster Hunter but a bit more westernized. There are things in the game that still retain their standard level of complexity similar to past titles, but other than that, it's a solid game that loves to be grindy in all the right ways.

If you like instant gratification and expect each monster to be a boss fight that gives you the rewards you need, walk the ♥♥♥♥ away because this ♥♥♥♥ ain't for you. There is a lot of strategy involved for getting what you want and what you need, a lot of preparations if you want to get the really good stuff. With that in mind, the game can be played solo, and pretty damn well, but does much better with a team.

Don't expect the game to get easier as you get better equipment, you're not going to be on god mode at the end of your own journey. You WILL get your ass handed to you by numerous monsters, doubly so for elder dragons.

Positives

  • Campaign isn't bad, not terribly long, but not bad.
  • Excellent port
  • Amazing visuals, monsters and landscape are all stunning to look at
  • Amazing sounds and effects
  • No Weapon is the instant meta, no weapon does everything better, every weapon does good at what you like to play as
  • Multiplayer is actually not as bad as it was on launch, still has hiccups though
  • Armors are also stunning to look at, and do function similarly to weapons in that none are the best at everything.
  • Plenty to do and try, the ammount of stuff to do is quite honestly a little overwhelming at times.
  • Online quest search function is actually pretty well done in my opinion.
  • Excellent game settings and control mapping functions, tons and tons of options. Totalbiscuitt would have been happy.

Negatives

  • Controls are honestly a little floaty at first, definitely stuck with unique schemes not shared by many games, NEEDS mapping.
  • The Characters have their audio and speech terribly limited, you get that kind of half effort but not really caring feel out of it.
  • The online connections still have some issues, but to their credit, they are improving.
  • The DLC at the moment, is a horrid joke, one which should never have been considered in the way that it is. Same for the delux version.
  • Not so much a huge negative, but something to remember, the PC version is a few versions behind the console versions, which makes sense.

There's not a whole lot that I dislike at the time being, it's definitely got its grindy moments, and it takes a bit of getting used to. But overall, it's a solid game that got a rather good port and definitely is worth playing.

But like always, I'd recommend getting a spectrum of reviews to check and see if you might want to take the chance on playing it and doing a refund if you don't like it. Some of the negative reviews as of late just seem to be a bit...off to me, they are complaining about functions of the game that are well known for being the game, yet they blame it on the devs doing a bait and switch.

The game is different, it's not the Same as past monster hunter titles, but it definitely IS a monster huntert title.
Posted October 9, 2018.
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Showing 1-10 of 33 entries