BOLL
Andreas Aronsson   Sweden
 
 
Note : If you add me, please drop a comment on this profile noting why and who you are. Even then I won't accept every invite, I talk to way too many different people for that to make sense. 🙇‍♂️

Who am I? A dedicated VR enthusiast, tester and tools programmer, have been doing VR gaming since 2013 with the release of the Oculus Rift DK1, and then never stopped. Currently I'm using the Valve Index.

I did paid VR user testing with FishbowlVR for almost half a decade and close to a hundred tests, and since they closed down I do voluntary testing in the form of first impression videos I send to developers. Other than that I also do streaming on Twitch and the occasional YouTube video.

Associated links: Twitter , Twitch [www.twitch.tv], YouTube , Github [gitHub.com]
Currently Offline
Favorite Guide
Created by - BOLL
42 ratings
A list of SteamVR accessories and tools made and maintained by BOLL.
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157
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Review Showcase
4,421 Hours played
The tool to use to analyze your system performance when playing virtual reality games using SteamVR:
  • Optional in-game overlay with performance metrics, various settings for position and what data to display.
  • Clear graphs of frame time, colorized to show when you are not meeting frame-rate.
  • Direct values for effective frames per second and your session average.
  • Can log accumulated performance values for game sessions, browse them with the included history viewer.
  • Export performance reports from the history viewer, formatted for Reddit/Discord etc.
It also provides various other utilities in the same interface, out of which I use these:
  • Desktop utilities to press buttons, I regularly use alt-tab through this to access the desktop if the game will not release focus.
  • The floor fix for when my space is miscalibrated, that is my virtual floor does not match my physical one.
  • The spin-indicator to keep track of my turns and unspin my cable.
  • The center marker to keep track of where I am in my space, and it can be customized with a branded image which I use for streaming.
And a pro-tip. By default the application shows up as a played game, if you want it to be more discreet you can add the below as a launch parameter and it will not register as running by the Steam client:
-noinapp
Recent Activity
9,808 hrs on record
last played on May 29
4,421 hrs on record
last played on May 29
440 hrs on record
last played on May 29
BOLL May 8 @ 12:28pm 
Thanks! Very happy XR indeed :nyaa:
roel_koel May 8 @ 12:16pm 
Hey BOLL just added you, making a note in your comments as indicated. Thanks for your awesome WIMFOV application. Happy XR!
BOLL Feb 2 @ 3:45am 
The application is really only meant to be providing the data as a backend service, so to actually use it you would then have to find someone who has made a public overlay component based on it. A quick google for me did not turn up much, but I know Sychke has made an overlay in the past at least, but don't know if that was ever made public.
Breckie Hill Jan 31 @ 2:42pm 
i have zero experience with any computer science or coding
BOLL Jan 31 @ 7:38am 
I don't know of any public overlay just yet, I have my own proprietary one based on this piece of software yes, and it comes with a demo page that connects to the server in the app.

The most basic thing one could do, is fixed HTML elements on a page that gets tagged with CSS styles to hide or show, updated by JavaScript which is also what connects to the WebSockets server. I realize this is not for everyone, but for any front-end web-dev it should be a small job.
Breckie Hill Jan 30 @ 10:39pm 
Hello, I recently got a valve index, and I saw that some people have like a overlay of their controllers on their twitch stream. I asked them how, but they all say they forgot. And I saw your OpenVR2WS Github, but wasnt sure what to do. I was wondering if you could help me.