Space Engineers

Space Engineers

Corruption PvE Combat
Umbra Aug 12, 2020 @ 7:33am
Hacker drone: how to disable
As the title says. what is the process of disabling the hacker drone from the mod?
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Showing 1-14 of 14 comments
Spencer Sep 10, 2020 @ 5:03pm 
C:Dedicated Server Folder/instance/saves/storage...Once u figure out how navigate to storage folder specified above you will see config for Modular Encounters. Inside here u can blacklist any NPC spawns.
Spencer Sep 10, 2020 @ 5:10pm 
For non dedicated server follow C:user/Your profile or name/AppData/Roaming/Space Engineers/saves/Your Steam ID #/World Map/storage
Badmoon Nov 11, 2020 @ 7:24am 
I assume the blacklist goes under

<NpcGridNameBlacklist>
<string>BlackList_Grid_Name_Here</string>
<string>BlackList_Grid_Name_Here</string>
</NpcGridNameBlacklist>

What do I put as the Grid Name for the hacker drone?
YoshiVerde04 Dec 6, 2020 @ 4:00am 
Originally posted by Badmoon:
I assume the blacklist goes under

<NpcGridNameBlacklist>
<string>BlackList_Grid_Name_Here</string>
<string>BlackList_Grid_Name_Here</string>
</NpcGridNameBlacklist>

What do I put as the Grid Name for the hacker drone?
(CPC)HACKER_DRONE
aurigasixty Dec 24, 2020 @ 2:02pm 
and that screenshot would look like what?
TimTaylor Dec 27, 2020 @ 2:40am 
This doesnt work and this drone suxx the gameplay to death
Beta Mark Dec 28, 2020 @ 6:20am 
If you guys don't like the hacker drone, don't play with the Corruption mod. The Modular Encounter Spawner is modular after all. Just use the other mods for your PvE fix and leave this one out.

As for how to blacklsit the hacker drone from spawning -- this is what I have setup in my own server inside of my Config-General.xml file . Not sure if you have to put him into both NpcGridNameBlacklist and NpcSpawnGroupBlacklist, but I did.

<?xml version="1.0" encoding="utf-16"?> <ConfigGeneral xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"> <ModVersion>1.101</ModVersion> <DebugMode>false</DebugMode> <EnableSpaceCargoShips>true</EnableSpaceCargoShips> <EnablePlanetaryCargoShips>true</EnablePlanetaryCargoShips> <EnableRandomEncounters>true</EnableRandomEncounters> <EnablePlanetaryInstallations>true</EnablePlanetaryInstallations> <EnableBossEncounters>true</EnableBossEncounters> <EnableLegacySpaceCargoShipDetection>true</EnableLegacySpaceCargoShipDetection> <UseModIdSelectionForSpawning>true</UseModIdSelectionForSpawning> <UseWeightedModIdSelection>true</UseWeightedModIdSelection> <LowWeightModIdSpawnGroups>10</LowWeightModIdSpawnGroups> <LowWeightModIdModifier>1</LowWeightModIdModifier> <MediumWeightModIdSpawnGroups>19</MediumWeightModIdSpawnGroups> <MediumWeightModIdModifier>2</MediumWeightModIdModifier> <HighWeightModIdSpawnGroups>20</HighWeightModIdSpawnGroups> <HighWeightModIdModifier>3</HighWeightModIdModifier> <UseMaxNpcGrids>false</UseMaxNpcGrids> <UseGlobalEventsTimers>true</UseGlobalEventsTimers> <IgnorePlanetWhitelists>false</IgnorePlanetWhitelists> <IgnorePlanetBlacklists>false</IgnorePlanetBlacklists> <ThreatRefreshTimerMinimum>20</ThreatRefreshTimerMinimum> <ThreatReductionHandicap>0</ThreatReductionHandicap> <MaxGlobalNpcGrids>50</MaxGlobalNpcGrids> <PlayerWatcherTimerTrigger>10</PlayerWatcherTimerTrigger> <NpcDistanceCheckTimerTrigger>1</NpcDistanceCheckTimerTrigger> <NpcOwnershipCheckTimerTrigger>10</NpcOwnershipCheckTimerTrigger> <NpcCleanupCheckTimerTrigger>60</NpcCleanupCheckTimerTrigger> <NpcBlacklistCheckTimerTrigger>5</NpcBlacklistCheckTimerTrigger> <SpawnedVoxelCheckTimerTrigger>900</SpawnedVoxelCheckTimerTrigger> <SpawnedVoxelMinimumGridDistance>1000</SpawnedVoxelMinimumGridDistance> <PlanetSpawnsDisableList> <string>Planet_SubtypeId_Here</string> <string>Planet_SubtypeId_Here</string> </PlanetSpawnsDisableList> <NpcGridNameBlacklist> <string>(CPC)HACKER_DRONE</string> <string>BlackList_Grid_Name_Here</string> </NpcGridNameBlacklist> <NpcSpawnGroupBlacklist> <string>(CPC)HACKER_DRONE</string> <string>BlackList_SpawnGroup_Here</string> </NpcSpawnGroupBlacklist> <UseEconomyBuyingReputationIncrease>true</UseEconomyBuyingReputationIncrease> <EconomyBuyingReputationCostAmount>500000</EconomyBuyingReputationCostAmount> </ConfigGeneral>
Last edited by Beta Mark; Dec 28, 2020 @ 6:21am
Umbra Jul 24, 2021 @ 8:19am 
Originally posted by Beta Mark:
If you guys don't like the hacker drone, don't play with the Corruption mod. The Modular Encounter Spawner is modular after all. Just use the other mods for your PvE fix and leave this one out.

As for how to blacklsit the hacker drone from spawning -- this is what I have setup in my own server inside of my Config-General.xml file . Not sure if you have to put him into both NpcGridNameBlacklist and NpcSpawnGroupBlacklist, but I did.

<?xml version="1.0" encoding="utf-16"?> <ConfigGeneral xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"> <ModVersion>1.101</ModVersion> <DebugMode>false</DebugMode> <EnableSpaceCargoShips>true</EnableSpaceCargoShips> <EnablePlanetaryCargoShips>true</EnablePlanetaryCargoShips> <EnableRandomEncounters>true</EnableRandomEncounters> <EnablePlanetaryInstallations>true</EnablePlanetaryInstallations> <EnableBossEncounters>true</EnableBossEncounters> <EnableLegacySpaceCargoShipDetection>true</EnableLegacySpaceCargoShipDetection> <UseModIdSelectionForSpawning>true</UseModIdSelectionForSpawning> <UseWeightedModIdSelection>true</UseWeightedModIdSelection> <LowWeightModIdSpawnGroups>10</LowWeightModIdSpawnGroups> <LowWeightModIdModifier>1</LowWeightModIdModifier> <MediumWeightModIdSpawnGroups>19</MediumWeightModIdSpawnGroups> <MediumWeightModIdModifier>2</MediumWeightModIdModifier> <HighWeightModIdSpawnGroups>20</HighWeightModIdSpawnGroups> <HighWeightModIdModifier>3</HighWeightModIdModifier> <UseMaxNpcGrids>false</UseMaxNpcGrids> <UseGlobalEventsTimers>true</UseGlobalEventsTimers> <IgnorePlanetWhitelists>false</IgnorePlanetWhitelists> <IgnorePlanetBlacklists>false</IgnorePlanetBlacklists> <ThreatRefreshTimerMinimum>20</ThreatRefreshTimerMinimum> <ThreatReductionHandicap>0</ThreatReductionHandicap> <MaxGlobalNpcGrids>50</MaxGlobalNpcGrids> <PlayerWatcherTimerTrigger>10</PlayerWatcherTimerTrigger> <NpcDistanceCheckTimerTrigger>1</NpcDistanceCheckTimerTrigger> <NpcOwnershipCheckTimerTrigger>10</NpcOwnershipCheckTimerTrigger> <NpcCleanupCheckTimerTrigger>60</NpcCleanupCheckTimerTrigger> <NpcBlacklistCheckTimerTrigger>5</NpcBlacklistCheckTimerTrigger> <SpawnedVoxelCheckTimerTrigger>900</SpawnedVoxelCheckTimerTrigger> <SpawnedVoxelMinimumGridDistance>1000</SpawnedVoxelMinimumGridDistance> <PlanetSpawnsDisableList> <string>Planet_SubtypeId_Here</string> <string>Planet_SubtypeId_Here</string> </PlanetSpawnsDisableList> <NpcGridNameBlacklist> <string>(CPC)HACKER_DRONE</string> <string>BlackList_Grid_Name_Here</string> </NpcGridNameBlacklist> <NpcSpawnGroupBlacklist> <string>(CPC)HACKER_DRONE</string> <string>BlackList_SpawnGroup_Here</string> </NpcSpawnGroupBlacklist> <UseEconomyBuyingReputationIncrease>true</UseEconomyBuyingReputationIncrease> <EconomyBuyingReputationCostAmount>500000</EconomyBuyingReputationCostAmount> </ConfigGeneral>


None of the other modular mods actually spawns enemies regularly like the corruption mod, so the corruption mod is the only mod that "actively" make you feel like you are under threat from attack.

there's reavers, but they spawn POWERFUL ships every... well, they spawn pretty rarely. that mod is awesome, actually, but still.

Do correct me if I'm wrong, lol. I really need coffee....
Spartan Nov 6, 2022 @ 4:56am 
<NpcGridNameBlacklist>
<string>(CPC)HACKER_DRONE</string>
<string>BlackList_Grid_Name_Here</string>
</NpcGridNameBlacklist>
<NpcSpawnGroupBlacklist>
<string>(CPC)HACKER_DRONE</string>
<string>BlackList_SpawnGroup_Here</string>
</NpcSpawnGroupBlacklist>

This still works ?
Last edited by Spartan; Nov 6, 2022 @ 5:35am
Lt.Fenix Dec 28, 2022 @ 5:55pm 
Originally posted by Spartan:
<NpcGridNameBlacklist>
<string>(CPC)HACKER_DRONE</string>
<string>BlackList_Grid_Name_Here</string>
</NpcGridNameBlacklist>
<NpcSpawnGroupBlacklist>
<string>(CPC)HACKER_DRONE</string>
<string>BlackList_SpawnGroup_Here</string>
</NpcSpawnGroupBlacklist>

This still works ?

I've had the hacker drone disabled using this method and it's been working until recently. For some damn reason the hacker drones started spawning anyway, so I just had to remove the mod entirely.
Visentinel Mar 14, 2023 @ 12:56am 
Coz its now called

(NPC-CPC) Hacker Drone

<NpcGridNameBlacklist>
<string>(NPC-CPC) Hacker Drone</string>
<string>BlackList_Grid_Name_Here</string>
</NpcGridNameBlacklist>
<NpcSpawnGroupBlacklist>
<string>(NPC-CPC) Hacker Drone</string>
<string>BlackList_SpawnGroup_Here</string>
</NpcSpawnGroupBlacklist>
Syzigy May 20, 2023 @ 6:08pm 
Can anyone suggest another way to block the hacker drone or if I am doing this incorrectly. This is my Config General File. And below that is the server output where it has still created a hacker drone. Do I need "" marks around the name or if I missing anything else.

<NpcGridNameBlacklist>
<string>(NPC-CPC) Hacker Drone</string>
<string>(CPC)HACKER_DRONE</string>
</NpcGridNameBlacklist>
<NpcSpawnGroupBlacklist>
<string>(NPC-CPC) Hacker Drone</string>
<string>(CPC)HACKER_DRONE</string>
</NpcSpawnGroupBlacklist>


2023-05-21 11:00:17.552: MES Spawner / CleanUp: Remaining Grids To Be Despawned: 1
2023-05-21 11:00:17.552: MES Spawner / CleanUp: (NPC-CPC) Hacker Drone Grid is being Cleaned.
2023-05-21 11:00:17.581: MES Spawner / CleanUp: - Despawn Source: [CleanUp-Distance]
2023-05-21 11:00:17.605: MES Spawner / CleanUp: - (NPC-CPC) Hacker Drone Disconnecting Subgrids Before Cleanup
2023-05-21 11:00:17.636: MES Spawner / CleanUp: - (NPC-CPC) Hacker Drone Grid is Closed.
SteelRain May 30, 2023 @ 12:56am 
anyone figure this out fully? seems nobody knows the correct string for the hacker drone or the correct cfg file. are you guys sure its not "configdroneencounters.xml"?
DRAKCORE Sep 29, 2023 @ 8:35am 
PREFAB FILE NAME: (NPC-CPC) Hacker Drone
<Id Type="MyObjectBuilder_PrefabDefinition" Subtype="(NPC-CPC) Hacker Drone" />

Also before re-applying blacklisting I saw the following error.
Error: Ship From Corruption-SpawnGroup-HackerDrone Spawned With Wrong Ownership. Expected [SPRT] ; Got [CORRUPT].

So for peace of mind, I also added Corruption-SpawnGroup-HackerDrone
-----------------
So the following, under the "Config-General.xml" file.
In your SE save "C:\SE SERVER FOLDER\Storage\1521905890.sbm_ModularEncountersSystems"
<PlanetSpawnsDisableList> <string>(NPC-CPC) Hacker Drone</string> <string>Corruption-SpawnGroup-HackerDrone</string> </PlanetSpawnsDisableList> <NpcGridNameBlacklist> <string>(NPC-CPC) Hacker Drone</string> <string>Corruption-SpawnGroup-HackerDrone</string> </NpcGridNameBlacklist> <NpcSpawnGroupBlacklist> <string>(NPC-CPC) Hacker Drone</string> <string>Corruption-SpawnGroup-HackerDrone</string> </NpcSpawnGroupBlacklist>
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