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It's actually neither of those- like, neither Stuff the Relic nor Replay the Spire, running each of them independently with the Packmaster+SpireBiomes skeleton crew works perfectly fine.
Packmaster+SpireBiomes+StuffTheSpire works.
Packmaster+SpireBiomes+ReplayTheSpire works.
Packmaster+SpireBiomes+StuffTheSpire+ReplayTheSpire works.
Wherever the culprit is in my giant modpack, it ain't those specific mods. Maybe I've got so many mods going on here that this is some kind of tri-mod interaction. I'll try adding on mods one by one and seeing where the patching process starts breaking down again.
This crash is in Downfall, related to Snecko, probably the card that gives you an extra unknown card reward at the end of combat. It's possible that there's some interaction with Spire Biomes that causes this, but without more information it looks like an issue with Downfall.
This one is intended. CandyLand can give out duplicates of the food relics.
Thanks for letting us known. That does seem wrong, so we'll see what we can do to avoid that and other similar things.
I believe being able to keep the duel relic in Frostlands is intended. Issues with Inevitability should be fixed in the next update. I can't reproduce any issues with zones not applying on floor 1 of an act, so if something is wrong here it would be helpful to get more information or a consistent way to reproduce any problem.
EDIT: Sorry, just realized there was an issue for this filed on GH. It was an incompatibility with the Dome Visualized mod, for anyone else having the same issue!
https://github.com/erasels/SpireMapOverhaul/issues/151
https://pastebin.com/XXv7gSBu
Edit: crash caused by https://steamcommunity.com/sharedfiles/filedetails/?id=1632445960&searchtext=relic+filter
removing it fixes the issue
1. In Spire with Friends the game makes the map bigger when you have more people and when it does that, the host usually crashes but if you play 3 players and under you can use this mod however recently
2. I usually play it with the same couple of friends and when we play with this mod one of my friends gets a different map generation then the rest of us who share one. I will note it is the same friend who gets the differing map gen regardless if they are host or just joining.
Aside from those two issues the mod usually work fine in Spire with Friends. If you need any logs from anything lemme know.
13:42:49.588 ERROR core.CardCrawlGame> Exception caught
java.lang.IllegalArgumentException: n must be positive
at com.badlogic.gdx.math.RandomXS128.nextLong(RandomXS128.java:110) ~[desktop-1.0.jar:?]
at com.badlogic.gdx.math.RandomXS128.nextInt(RandomXS128.java:99) ~[desktop-1.0.jar:?]
at com.megacrit.cardcrawl.random.Random.random(Random.java:71) ~[desktop-1.0.jar:?]
at spireMapOverhaul.zones.candyland.CandyLand.modifyRewardCards(CandyLand.java:63) ~[SpireBiomes.jar:?]
at spireMapOverhaul.patches.interfacePatches.RewardModifierPatches$ModifyRewardsPatch.ModifyRewards(RewardModifierPatches.java:68) ~[SpireBiomes.jar:?]
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:453) ~[?:?]
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2532) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:876) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) [?:?]
Controllers: removed manager for application, 0 managers active
1: the HP was not scaled with the players, so gremlin knob, for instance, had 25 health instead of 75.
2: the elite was different for the the players
3: everyone's deck was empty. for two of us we had 0 cards in discard/hand/draw and for the player that got sentries they just had a hand full of dazes and 0 in discard/hand.