RimWorld

RimWorld

Some Things Float
Error spam and crush
System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
[Ref 1A341E0A]
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <eae584ce26bc40229c1b1aa476bfa589>:0
at SomeThingsFloat.FloatingThings_MapComponent.MapComponentTick () [0x000e6] in <ff4e47a41adb47b08e767eac854e0bf1>:0
at Verse.MapComponentUtility.MapComponentTick (Verse.Map map) [0x00013] in <81215c6a48b24e2f8a72b10ea3122c60>:0
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
[Ref 1A341E0A] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
[Ref 1A341E0A] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)

System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
[Ref 1A341E0A] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)...

and it spams til the end of log. Seems that game crushed cos of it