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Although, I haven't seen the specific incompatibility anymore, so I don't know if this is a new issue. Or maybe a different issue altogether, it's become increasingly hard to tell now that most fo the easy bugs have been squashed.
Edit: more specifically, playing the card added the strength and dexterity and the auto battler buff as normal, and I could no longer play cards or end the turn on my own initiative, but it wasn't automatically playing cards or ending the turn on its own so the game just got stuck.
Hm, unsubscribed started up Spire. Exited out, resubscribed, and started it up again. Still isn't working. Think I see where the probably is at least.
While starting up I'm getting a message about the Skindex and how I "Could not compile the dynamic spriter patch on method renderPlayerImage"
It is intentional yes, it's a safety measure to prevent people from crashing. Removing too many packs will cause that to happen in card rewards/shops/etc if the currently selected packs don't cover all the rarities and card types. If you want to try it, there's an option in the config menu to allow selecting no pack multiple times.
Sounds like a bug, but I can't replicate it. Try clicking through the skins to update the currently selected one and then start a run to see if it works. Do you see the character switch when you have the hats menu open?