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New Packs! Insect Glaive by 332, based on the weapon from Monster Hunter. This pack has a new Extract system that randomly enhance cards that you can draft from this pack and focuses on dealing big damage if you've drawn cards recently.
Royalty pack by levender, focused on support with gold generation, good defensive cards and retaining.
Rimworld was an early pack with a lot of thematic wacky effects that were strong but could've used some iteration, so laugic touched it up. This partial rework focuses on reducing the conditionals on some of the harder to pick cards.
Oh okay! I must've misremembered. Thanks so much for clarifying that for me as it was driving me crazy trying to figure out what was "wrong" with my game!
Current mods and load order:
ModTheSpire, BaseMod, StsLib
Together in Spire
Packmaster and expansion
Colored map
Spicy Shops
That worked like a charm, thank you!
But now I'm filled with an unending paranoia I may have lost some good mods under the premise they were broken. Oops.
The hat system is what we came up with for progression and personally I think it's a great solution.
in main menu go Mods, find The Packmaster -> Config, and select 4th option. (Allow selecting None multiple times (...))
New packmaster update with a big rework to the Witches Strike pack by Silver was just uploaded. The pack tried going into too many directions so it's focus has been slimmed down, concentrating on the new Arcane orbs which synergize well with the pack's new focus on playing a lot of skills. Check it out if you want!
It just closes the game window and the log window.
Furthermore, we have the New Blade Storm pack by JDodi, focusing on supporting attacks. As always it also contains some small bug fixes, translation fixes and so on.
The new packs are currently not translated for ZHS, we're on it.
yeah packmaster is cool :)
I think this is going to be my all time favorite character, he solves every problem I have with characters in Slay the Spire and has so much variety, also the art for him is god damn adorable.