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The evolve mechanic basically gurantees that you always have something to upgrade and you can shortcircuit the requirements by just using the normal Blacksmith upgrades.
Attach+Dominate(quanta, can now spam stun effect)
Cheapen+Claw for one is also pretty good
Attach+double poison card(toxicity, you can now cause poison to double more than once)
Then there is blacksmith/ring of pain+Claw, specifically Searing claw, as both of these have ways to upgrade a lot of times, thus buffing searing claw a lot
Witch pack is great with any other kind of orb, since the actual Witch orbs are pretty weak but Manifesting them to gain slots and using the Inscribed keyword pops off with better orbs. Inscribing Frost orbs is super strong, as is the Menagerie pack.
Rip is great with Statuses, all the Exhaust cards can get rid of art halves, and Left Brain can proc on all the Statuses. Distortion makes it even better. Also a fun interaction with Creativity, ripping a card counts as creating two for Makeshift Shord/Shield.
Then combine it with Alignment pack and other packs that can generate 0 cost cards that exhaust, you can have an insane run with it. As for me, I was able to get that from fertilizers (Farmer pack) and Porcupine (Summoner's Menagerie pack) that can generate quills.
And one final thing I had that made it even more satisfying is getting Spontaneous Ritual (Graveyard pack). Very good finishing move as it exhausts your whole hand.
Especially Perception check+Splendid form
Tripling the damage of an attack, that you have already increased with dice regularly puts it at 60 or so damage.
It should be noted, this is not the ONLY good combo with board games, sommoners menagerie has leprecaun(which is an extra d6 per turn, up to 3 without orb slot increases), Marisa(charge up mechanic, double damage), Aggression(1.25 times damage, also gains strength), Sentinel(angry 1.5 times damage)
also vulnerable generation and multi-hit moves benefit, I will not list all the moves this applies to here
Booster Pack adds 5 ethereal cards to your hand for 0. I also had added in a Spontanous Ritual, but the Booster Pack was what made it especially deadly.
This isn't a pack synergy but Static + The Boot goes hard and makes the boot actually worth grabbing at chests. Makes Static basically 5x better