RimWorld

RimWorld

RimForge
List of Mods that need to be loaded Before or After (fix no recipe)
As of 5/23/2025 I have the following items that need to be loaded after Rimforge:

Load After:

Alpha Implants -https://steamcommunity.com/sharedfiles/filedetails/?id=3275091331

RIMMSQOL - https://steamcommunity.com/sharedfiles/filedetails/?id=1084452457
----Note---- RIMMSqol already has its own "load after" rule so this should be fine in either tool

Recycle This (Continued) - https://steamcommunity.com/sharedfiles/filedetails/?id=3253550009

Rimpy and Rimsort have different sorting rules, rimpy is using a overly simple one that will place RimForge pretty high and by that, many of these will naturally be in the LOAD AFTER position.

Rimsort currently is loading RimForge late in the list and after Recycle this, alpha implants etc, and these are causing the no forge recipes bug.

No Preference:

RimHUD - https://steamcommunity.com/sharedfiles/filedetails/?id=1508850027
----Note---- Some comments have said before/after or flat out doesnt work with RimHud but worse fine in any position in my testing.


Load Before:
Dependencies already listed in About.xml
no further requirements known atm


If you want to see a working load order with 468 mods that you may be useing check out this link below to compare agaist. All mods in this list work with RimForge in the load order shown. Combat Extended currently doesnt allow the Air Strike Drone to work properly however.

https://rentry.co/apufxx22



If you know of any load after or before rules post them here, so they don't get lost in the comments.