RimWorld

RimWorld

Roads of the Rim (Continued)
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Bug Reports
Good evening and Merry Christmas.

There is no central repository for reporting bugs and Error Logs, so I am making this thread for that purpose.


Thank you.
-TURTLESHROOM
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Showing 1-6 of 6 comments
TurtleShroom Dec 8, 2021 @ 5:19pm 

Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object at (wrapper dynamic-method) RoadsOfTheRim.Patch_WorldTargeter_StopTargeting.RoadsOfTheRim.Patch_WorldTargeter_StopTargeting.Prefix_Patch1() at (wrapper dynamic-method) RimWorld.WorldTargeter.RimWorld.WorldTargeter.StopTargeting_Patch1(RimWorld.WorldTargeter) at RimWorld.WorldInterface.WorldInterfaceUpdate () [0x00023] in <cdbd0ed5089a418da09b9a259f9dbd8f>:0 at Verse.UIRoot_Entry.UIRootUpdate () [0x00012] in <cdbd0ed5089a418da09b9a259f9dbd8f>:0 at (wrapper dynamic-method) Verse.Root.Verse.Root.Update_Patch1(Verse.Root) UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update ()

I have no idea what this means. However, I DO know that, for some reason, the Roads this Mod has are naturally generating on the World Map. When you form a Map on those, there is no road in the actual game.

This is my Hugs Library Log: https://gist.github.com/290411e5c99921726a71adcdb3aeed45 .
Last edited by TurtleShroom; Dec 8, 2021 @ 5:42pm
TurtleShroom Dec 8, 2021 @ 5:42pm 
[RotR] - ERROR, couldn't find WorldComponent_RoadBuildingState UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RoadsOfTheRim.RoadsOfTheRim:get_RoadBuildingState () (wrapper dynamic-method) RoadsOfTheRim.Patch_WorldTargeter_StopTargeting:RoadsOfTheRim.Patch_WorldTargeter_StopTargeting.Prefix_Patch1 () (wrapper dynamic-method) RimWorld.WorldTargeter:RimWorld.WorldTargeter.StopTargeting_Patch1 (RimWorld.WorldTargeter) RimWorld.WorldInterface:WorldInterfaceUpdate () Verse.UIRoot_Entry:UIRootUpdate () (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update ()



Continued from above
NFSNOOB Dec 28, 2021 @ 4:49pm 
Look at the mod description:

"For best support, please use the Discord-channel for error-reporting.
Do not report errors by making a discussion-thread, I get no notification of that."

I guess it would help more if you post it in the discord
Rambojazdude Mar 13, 2022 @ 7:02am 
I just finished a stretch of building an asphalt road from my base to an existing dirt road and upon completion of the whole road, the road just disappeared. Any ideas why? Also is there a way to edit the road in without having the grind all the resources again. It took me ages to make 8 tiles of asphalt with my colony.
PlayerEmers Apr 20, 2022 @ 8:20am 
pawns never get tired building roads if you use the "Almost there" mod
Mlie  [developer] Aug 29, 2022 @ 9:25pm 
Please dont report bugs here, I get no notification of this. Please use the comments or Discord server instead
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