Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Hán giản thể)
繁體中文 (Hán phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bungari)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (tiếng Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraine)
Báo cáo lỗi dịch thuật
It seems the way the code for blue candle is written it doesn't check for the card's playability or not and applies to all curses regardless.
Is this intentional?
Here is a screenshot https://imgur.com/vEYj9Jt
Here are the screenshots: https://imgur.com/a/pUJUgBX
Edit: Nevermind, Malice lives. Fixed the damage stuff tho.
https://i.imgur.com/xRAOVfE.png
What happened: In Act 2 - and was facing the Knight/Cleric. Right when I defeated the cleric and expected to get the reward screen, it crashed immediately.
I'm assuming it has to do the reward screen. I retried and beat the knight/cleric again, and again it was the same crash, so can't proceed.
Hopefully this log information helps. I won't do anything right with the game for now, so if theirs clarity/question needed from me, let me know.
Thanks and really like the mod!
I'm around again and can help with the french localization if needed