Slay the Spire

Slay the Spire

The Hermit
298 Comments
ScionClarc Jun 9 @ 6:28am 
hi, i love the mod sooo much. i believe its one of the few characters that could actually fit into the game and no one would notice it being fan made. i'd really like to contribute, so if ur interested i'd like to help you on the italian translation which is still missing. hope u read it cause it would be really good for me and my friends to be on point with cards effects
pgames-food Jun 6 @ 5:55pm 
"glennvtx 13 minutes ago : Mod So Good I Actually Want It To Have MORE Then 75 Cards."

welcome to the club my friend :lunar2019piginablanket:
https://steamcommunity.com/sharedfiles/filedetails/?id=2818388011
glennvtx Jun 6 @ 5:39pm 
Mod So Good I Actually Want It To Have MORE Then 75 Cards.
glennvtx Jun 6 @ 5:27pm 
AMAZING MOD! Just needs 75 cards and this will be one of the best modded characters! There IS a typo in the english translation where the "The" in the character select screen isn't capitalized like it normally is.
pat Jun 5 @ 4:48pm 
late to the party but this is probably the best mod ever made, period.
loose milk Feb 22 @ 5:57pm 
I've been enjoying Star of Providence, and noticed enemies that looked quite a bit like the Hermit and made me wonder if this character was inspired by that game, since the game has been around for a while despite a more prominent release recently. Did not expect to see it was made by the same devs! Very cool. If a twin-stick shooter bullethell roguelike is your kind of thing, go check out Star of Providence! It's very fun and has kept getting better so far.
Nuewts Feb 15 @ 6:29pm 
this mod is genuinely so incredible. The way it fits so seemlessly into the game its hard to believe its not part of the cor experience! and the way hermits designed is just so fun! i do think that they might be sliiiiightly overpowered but no more so than say, the watcher. SSS+++ tier work
pgames-food Jan 1 @ 8:20pm 
hi if you have access to a cowboy hat, and wear it while playing, and say a "yeehaa" everytime your maxHP increases, you will get 4x the fun :lunar2019piginablanket:

"glennvtx 31 Dec, 2024 @ 3:02pm : I just don't find this fun.. good mod for most people tho!"
glennvtx Dec 31, 2024 @ 7:02am 
I just don't find this fun.. good mod for most people tho!
Lonog373 Dec 22, 2024 @ 11:08am 
I have like 190 hours in this game and like 160 of them are with this character alone. This character is so fun to play with and thank you so much for makiing this!!! :steamhappy:
Monsieur Muh Dec 15, 2024 @ 11:10am 
Hey, I know I'm late to the party but I just wanted to say this character is incredibly fun to play while being well balanced, congrats to the author, you can be very proud.
Anderson Dec 5, 2024 @ 3:15pm 
Also, Glare is kind of weak. It would be nice if it did 2 Weak and 0 Vulnerable, since we already have Memento.
Anderson Dec 5, 2024 @ 2:50pm 
Very good class, overall, surprisingly well-balanced. I like the meta-progression of cards like Cursed Weapons and the Golden Bullet. Desperado is very cool design. Seems meh, but if you can pair it with Cheat, it gets pretty strong.

Some cards feel weak. Spray and Pray is probably the biggest letdown - it's a Blade Dance with some serious drawbacks, and a much worse upgrade. If this was 4x4 when upgraded, I think the Doubt curse would worth it. As is, I struggle to pick this. Misfire is, likewise, a bit meh. In general, these "shuffle a curse into the deck" cards hardly seem worth it. Covet is nice, but it can't deal with all of them......

Shotglass is an awesome relic. So is the "extra energy and draw if you are below 50%" health relic.
Volcanus Nov 4, 2024 @ 3:19pm 
Amazing character, thank you. Easily one of the best. I have enjoyed it (as part of Downfall) a great deal :steamthis:
AlexMdle  [author] Oct 18, 2024 @ 3:42pm 
It is now.
indjev99 Jun 9, 2024 @ 11:52pm 
Is the Hermit included here the exact same as the one in the Downfall mod?
The False Prophet May 28, 2024 @ 10:44am 
I've been working on a Hermit expansion for "Slay the Spire: The Board Game". Here is the link: https://steamcommunity.com/sharedfiles/filedetails/?id=3237394845 . Is there a way that we can message privately about this? I want to make sure that this is OK with you :steamthumbsup:
Paranoia Apr 27, 2024 @ 9:21am 
PS: Golden Bullet may be the best-designed Fatal card in the game. Because usually they are too much of "get this early or do not bother", whereas Bullet is usually worth considering if one has at least a few fights left before Act 3 boss.
Paranoia Apr 27, 2024 @ 9:19am 
A bit of a review, if I may:

Magnificent work. A well-thought class, and fun to play with.

Noticeable pros:
the new Relics are unique, and, more importantly, interesting.
As a game designer (at least an aspiring one), I always like things that repurpose underwhelming mechanics. The Hermit manages to make Strikes interesting enough that I actually have to think about whether to disenchant them or not. Same with Curses. Stellar job there.
While this new Class has potential to go infinite, the ways it would go about it are, at least in my opinion, much less obvious than some of the base game classes.
Getting Prism with this Class is hilarious. Yes, that was worth one pro-point in itself.

Cons? If one does not get some specific cards, it is hard to get scaling off. Minor gripe, but does sometimes doom some runs when I have static strong output but some Bosses just outscale me. But bad luck happens.
Paranoia Apr 27, 2024 @ 9:19am 
I only have three cards I would prefer changed a bit. That is how damn well-designed they are:

1: Determination. I would prefer the Upgrade made this 0-cost instead of Innate. Good scaling, but the upgrade tends to feel more like a downgrade, especially if one finds more than one of these.

2: Covet: I would prefer it also Exhausted Status Cards. It does have a bleeding hand reaching for the sky, and, as is, I often find myself just Exhausting this rather fast.

3: Overwhelming Power just does not feel like it does enough to be worth it. Sure, it is front-loaded, but it often feels like a trap. Either the upgrade should cost 0 (to keep the theme) instead of lowering the health penalty (irrelevant for Decks that take this). Or make it give 2 Energy at the start of each turn instead (which I'd prefer). Wraith Form, this is not. Wraith Form at least lasts more than one Round. :b


10-/10, would recommend to anyone.
ecliptichowl Apr 13, 2024 @ 11:35pm 
I love this character so much. By FAR my favorite character. I really hope the one/people who created it read this and feel appreciated. Thanks for this addition.
fabmaster1969 Mar 30, 2024 @ 10:31am 
Bro the Hermit is so strong wth
literally easy mode
blossom Mar 11, 2024 @ 1:05pm 
@Ofey If all you want to do is throw money at them, buy their game called Star of Providence. And if you like twin stick shooters, hey, you get a good game out of it too.
Ofey Mar 11, 2024 @ 10:55am 
Do you have patron or fanbox? Take my money plz
Cigoto Indomable Feb 19, 2024 @ 10:59am 
Why would you translate to the second most spoken language in the world, no, better translate to german -.-
SSSExpert2023 Feb 11, 2024 @ 11:13pm 
Does anyone know if the Hermit has a Sensory Stone? I imagine that he and his wife got killed, but I don't really understand the context.
Harbinger Feb 10, 2024 @ 8:31am 
Is it just me or does the Hermit really struggle at 3 energy? Vanilla characters all have access to reliable energy generation and/or low-energy strategies for when you don't get an energy boss relic or choose not to take one. I don't really see such options here. Eternal Form is a powerful energy generator, but it's a rare card that you're not guaranteed to see. Showdown can play all your Strikes for 1 cost - very useful in hallway fights but good luck making it work against the Heart. Eye of the Storm is nice with several copies of Coalesce in your deck or Pyramid, but being an exhausting card, it's not quite enough in longer fights, without retain it's almost dead draw.

Only at 5 energy does Hermit start to feel comfortable, especially in a Dead-On deck, since you might have to play more cards to make the important ones actually Dead-On, particularly with Combo in play. Is there something I'm not seeing? I'm not saying Hermit is bad necessarily, just sharing my observations.
Booty Executioner Feb 9, 2024 @ 7:35am 
To be fair, the heart is deliberately designed to require very specific builds with all vanilla characters (Which is why barely anybody I know cares about beating it more than once since going for the heart rather than just finishing act 3 just absolutely destroys player choice and build variety in this game)
But yeah, this problem's worse with Hermit imo, agreed.
キャンディーアップル Feb 9, 2024 @ 5:47am 
I cant freaking beat the heart with this character. I have succeeded with all characters; but this one seems to require such a specific setup against the heart that it may take forever to succeed.
A lot of cards seem to be absolutely useless or underwhelming, making potential builds quite limited.
FatRefrigerator Feb 8, 2024 @ 3:16pm 
Have to agree with Skoll, Hermit used to be pretty fun but good lord he's just a slog to try and make work now.
TheCopyUniverse Feb 4, 2024 @ 8:55pm 
I am curious about something, given the names and properties of two cards...

Why are Dive and Body Armor named the way they are? Given what their names imply, I'd think their effects would be each other's; Body Armor should grant 8(10) Block and 1(2) Plated Armor when Dead-On, while Dive should give 5(7) Block, and 5(7) more when it discards a non-Attack card. Could you... Switch the names and art of those cards?
Sköll Jan 30, 2024 @ 8:59pm 
Started out as one of the best modded character but only to be nerfed into oblivion. Knowing how fun the Hermit used to be, it is hard to enjoy what he has become now.
UlyssesK402 Jan 22, 2024 @ 1:36pm 
Magnum is such a satisfying card. With the way it's set up, you cannot convince me that they weren't going for a "dump your cylinder on the enemy" card. And dumping a full cylinder (6 cards to discard) on a Bruised, Vulnerable opponent while you still have Vigor from Smoking Barrel? Chef's kiss.
Hermit Jan 21, 2024 @ 3:27pm 
Who made the card art?
AlexMdle  [author] Nov 7, 2023 @ 10:30am 
Yeah.
Pullerbernd Nov 1, 2023 @ 1:17pm 
is this also available in German?
Lyar Oct 13, 2023 @ 5:34am 
Dunno why you think he's weak. He's vulnerable, for sure, you ahve to choose between spending energy on cards, that deal more damage and buff you with dead on modifiers, or you have to deal way less damage. I didn't try playing him with the curses, but either a wound(or what it's called, that gives more dmg to attacks flat) status build and some dead on attack blocks, or entirely based on Combo and Concentrate build with Dead eye(im not sure what it's called, but it gives +3 strength on Dead on, and allows for a VERY quick stacking with combo) are very decent. Just never make the same mistake i did not to take Rugged status cards. If you don't get enough Attack Dead On block cards you'll be taking at least 10 dmg every fight, which is extremely bad. Also, if you go for combos build, you'll need bonus energy relics.
Booty Executioner Sep 21, 2023 @ 4:52am 
nah, this character has always been critiqued for being very underpowered and requiring way more effort than other characters to beat even basic fights. (Which feels even weirder when, yknow, he has a GUN, not a sword or a staff or a knife)
the artwork and such is very high-quality tho so, eh, I still like it. It's nice to play an underpowered character and struggle once in a while for a change of pace.
pickpickpickpickpickpickpickpick Sep 21, 2023 @ 12:14am 
It's not just me, right? This character is shit? Ironclad has defend stacking, infinite bodyslams, infinite strength doubling?

Silent has poison or shivs, Watcher has Divinity or Calm/Wrath looping, Defect has a build for every orb type, as well as claws.

Then we have the hermit here, who at best, can pop off with like 23 damage from no holds barred, no infinite feedback loops that i've seen.

Dead On is an amazing mechanic, but nothing scales exponentially. Every fight seems like an everlasting drag that just goes and goes and goes, while you progressively maybe get stronger, MAYBE. The cards that drop the damage you take down to 2 are the only reason I ever get wins, war of attrition.

Am I missing something? I'm trying to go for a cursed build because I've never tried it, but I can't seem to get one going.
Exonar Jul 19, 2023 @ 9:38pm 
I legitimately thought this was a cut character that the devs put back in through a mod. Absolutely outstanding craftsmanship.
Soulless_Eyes_Panda Apr 9, 2023 @ 1:14pm 
thank you for this amazing charecter!! balanced and challenging and most of all super fun!.
WastelandCanid Apr 8, 2023 @ 2:43pm 
Seems to be in the stacktrace when I crash while playing Downfall.
Lelouch Lan Mar 20, 2023 @ 9:45am 
Buff Hermit please
[TW] Chiao Feb 25, 2023 @ 8:00am 
觸發精準要剛好在手牌中間的位置
我不是啊!我没有啊! Feb 25, 2023 @ 3:16am 
精准是什么意思,一开始点快了。。然后玩了一整局不知道精准着么触发,蛋疼死了
nomdeplum Feb 22, 2023 @ 10:02am 
Gold standard of mod characters in terms of scope, balance, mechanical depth, and art/vfx polish.
BEEEEEEEEEEEEES!!!! Jan 31, 2023 @ 8:12pm 
After trying a few popular character mods, I have to say I'm very impressed with how this one turned out. It fits perfectly into the game; it doesn't break immersion and the artwork is all up to par with the base game. The cards are well designed too with good balance and interesting synergies. The dead-on mechanic has more depth than I initially expected as well. I like the flavor of the relics too. Overall, it really just feels like I'm playing official DLC. Well done!
Xcteto_ Nov 19, 2022 @ 7:19am 
Turkish translate please
\-Conway-/ Oct 16, 2022 @ 1:54am 
Super fun set here! Bravo
Feroconas Sep 10, 2022 @ 4:51pm 
Very interesting and fun mod. A few cards feel a bit too strong (Gestalt, Shadow Cloak) and Purgatory a bit underwhelming but overall the mod is great. :steamthumbsup: