Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский — Испания)
Español - Latinoamérica (испанский — Латинская Америка)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский — Португалия)
Português-Brasil (португальский — Бразилия)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
It seems the way the code for blue candle is written it doesn't check for the card's playability or not and applies to all curses regardless.
Is this intentional?
Here is a screenshot https://imgur.com/vEYj9Jt
Here are the screenshots: https://imgur.com/a/pUJUgBX
Edit: Nevermind, Malice lives. Fixed the damage stuff tho.
https://i.imgur.com/xRAOVfE.png
What happened: In Act 2 - and was facing the Knight/Cleric. Right when I defeated the cleric and expected to get the reward screen, it crashed immediately.
I'm assuming it has to do the reward screen. I retried and beat the knight/cleric again, and again it was the same crash, so can't proceed.
Hopefully this log information helps. I won't do anything right with the game for now, so if theirs clarity/question needed from me, let me know.
Thanks and really like the mod!
I'm around again and can help with the french localization if needed