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If The Hermit is weakened the card reads deal 22 damage to EVERYONE but still deals 30 damage to The Hermit.
I'm not sure which direction the card is going for, but weakness lowering the damage would make it much more usable with Hole Up, if not, at least updating clarity would be appreciated.
⇒https://steamcommunity.com/profiles/76561198839800583/myworkshopfiles/?appid=646570&browsefilter=mysubscriptions
I downloaded all the mods just now, including the following, and when I launched the game, I noticed a problem.
spicy shops
https://steamcommunity.com/profiles/76561198839800583/myworkshopfiles/?appid=646570&browsefilter=mysubscriptions
Block Reminder
https://steamcommunity.com/profiles/76561198839800583/myworkshopfiles/?appid=646570&browsefilter=mysubscriptions
Minty Spire
https://steamcommunity.com/profiles/76561198839800583/myworkshopfiles/?appid=646570&browsefilter=mysubscriptions
Colored Powertips
https://steamcommunity.com/profiles/76561198839800583/myworkshopfiles/?appid=646570&browsefilter=mysubscriptions
A Better Knowing Skull
https://steamcommunity.com/profiles/76561198839800583/myworkshopfiles/?appid=646570&browsefilter=mysubscriptions
THe Cursed
https://steamcommunity.com/profiles/76561198839800583/myworkshopfiles/?appid=646570&browsefilter=mysubscriptions
and StSLib , BasedMod , ModTheSpire