Slay the Spire

Slay the Spire

The Hermit
AlexMdle  [개발자] 2020년 7월 2일 오전 11시 41분
Bug Megathread
Post any bugs you've encountered here. Try to provide as much information (when, how, any other mods you're using?) as possible.
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전체 댓글 100개 중 16~30개 표시 중
Perezsoso 2020년 8월 15일 오후 3시 09분 
I had some sort of weird softlock when using an upgraded discovery on act 3. I just had the hermit mod and associated mods needed for it.

EDIT: Ok when I restarted the game I was able to continue where I left off and was able to use discovery without it softlocking.

EDIT 2: Actually now every time I use discovery in combat it seems to make the game run slow for a bit before adding the card.
Perezsoso 님이 마지막으로 수정; 2020년 8월 15일 오후 3시 20분
AlexMdle  [개발자] 2020년 8월 15일 오후 5시 03분 
Are you running sts on the beta branch?
Perezsoso 2020년 8월 15일 오후 6시 28분 
No I don't think so. This is my first time modding sts, so sorry if I'm not well versed in mod talk.
Cleril 2020년 8월 16일 오전 5시 05분 
I forget the card name but its the one with a camp site image that makes a card cost 0 while discarding the rest of your hand. Its causing the game to crash in the third act after continuing a run.
ThisIsKeb 2020년 8월 22일 오전 9시 24분 
Using the downfall mod. Game crashes whenever Hermit tries to draw boss type cards from downfall mod.
Marfolog 2020년 8월 24일 오전 5시 02분 
Drawing cards with Dead man's hand isn't affected by confusion, or I got insanely lucky drawing the same cost as the cards should be.
Marfolog 2020년 8월 24일 오전 5시 34분 
When playing No Holds Barred the attack animation plays for all enemies that were in the fight, even if they are already dead(animation is played on an empty space)
AlexMdle  [개발자] 2020년 8월 24일 오전 8시 54분 
Animation is preset, it's actually just one sfx that always plays in the middle of enemy field, unless Im wrong.
Dr Mittens Lamar 2020년 8월 25일 오후 1시 48분 
When using Malice on Hermit mod, and exhausting a curse it affects all enemies rather than just 1, however, when getting the proc from pen nib on 10th attack, it doesn't do the double damage as it should and just does base damage to all enemies and uses up the pen nib charge
*:・°ж junemofu 2020년 8월 26일 오후 3시 29분 
Nilry's Codex has Dead or Alive in its pool.
*:・°ж junemofu 2020년 8월 26일 오후 8시 29분 
When you have Rugged and Tungsten Rod and take a 1 damage attack, you lose Rugged even though you wouldn't have taken any damage.
AlexMdle  [개발자] 2020년 8월 27일 오전 3시 14분 
That's actually not a bug, it's just how damage sequence in sts works. Rugged reduces damage taken to 1, then tungsten reduces it to 0. It's easier to illustrate with Intangible - first Intangible reduces damage to 1, then rod reduces it to 0. Otherwise rod would first reduce the total damage by 1, then rod would reduce it to 1.
Marfolog 2020년 8월 27일 오전 8시 30분 
I've used golden bullet to kill an enemy with lvl 1 bruise, and after that the card displayed it was dealing 19 dmg(its base dmg is 18 and it still dealt 18 dmg in other fights)
Edit: it actually deals 19 dmg, but under the strength buff it deals the dmg is was supposed to.
Marfolog 님이 마지막으로 수정; 2020년 8월 27일 오전 8시 52분
*:・°ж junemofu 2020년 8월 29일 오후 2시 09분 
Dead or Alive doesn't give a bounty for killing the first A3 boss on A20.

EDIT: or the second one
*:・°ж junemofu 님이 마지막으로 수정; 2020년 8월 29일 오후 2시 14분
PengypopX 2020년 9월 2일 오후 3시 04분 
Roundhouse kick did not stun the spire shield on its block turn.
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