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Verse.Log:Error(String, Boolean)
RimShips.CellFinderExtended:MiddleEdgeCell(Rot4, Map, Pawn, Predicate`1)
RimShips.EnterMapUtilityBoats:EnterSpawn(Caravan, Map, Func`2, CaravanDropInventoryMode, Boolean)
RimShips.EnterMapUtilityBoats:Enter(Caravan, Map, CaravanEnterMode, CaravanDropInventoryMode, Boolean, Predicate`1)
RimShips.ShipHarmony:EnterMapShipsCatchAll1(Caravan, Map, CaravanEnterMode, CaravanDropInventoryMode, Boolean, Predicate`1)
RimWorld.Planet.CaravanEnterMapUtility:Enter_Patch1(Caravan, Map, CaravanEnterMode, CaravanDropInventoryMode, Boolean, Predicate`1)
RimWorld.Planet.SettlementUtility:AttackNow_Patch0(Caravan, SettlementBase)
RimWorld.Planet.<Attack>c__AnonStorey0:<>m__0()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Play:Update()
I tried to costal raid an island costal settlement
it occured immidiatly upon ariving at the settlement in a gallion with full crew and gunners
(note I used dev instantly attack command to get there)
steps would be to start a new game, build gallion, load gunners and crew with pawns and sail to attack a costal settlement.
What you're seeing was a catch for when it couldn't find a valid spot. Just so it doesn't spawn the boat off the edge of the Map. :)
edit1: Huh... very strange. It seems to only be with work priorities. I thought it might also affect apparel settings and food / drug policies, but those are saved and working properly. Even the restriction tab setting is kept. I'll keep looking into it. Next patch to role out will be in a few days. I'll try and have it fixed by then
Error log came up completely empty. It's not an error but I tried the following...
1. Had no problems before mod. Installed mod today.
2. Started a new game. Had someone with handler join the colony soon after.
3. He could not tame animals. Forcetamed a creature and tried to have him train it (instead of tame). Same problem.
4. Removed mod from active order, reloaded same save. Still could not tame/train.
5. Started new save with mod disabled. Handler could tame/train again.
All of this is without any indications in the debug log that there was any sort of error. And this was placeing the mod at the very end of the load order where it assumedly should have had no problems.
Don't think any other mods that may have altered training/taming was part of it, except /perhaps/ only for Colony Management.
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
at RimShips.ShipHarmony.TryAddWayPointWater (int,RimWorld.Dialog_FormCaravan,bool) <0x00017>
at (wrapper dynamic-method) RimWorld.Planet.WorldRoutePlanner.TryAddWaypoint_Patch1 (object,int,bool) <0x00031>
at RimWorld.Planet.WorldRoutePlanner.WorldRoutePlannerOnGUI () <0x005d0>
at RimWorld.WorldInterface.WorldInterfaceOnGUI () <0x000a7>
at RimWorld.UIRoot_Play.UIRootOnGUI () <0x0007d>
at Verse.Root.OnGUI () <0x00112>
Verse.Log:Error(String, Boolean)
Verse.Root:OnGUI()
E: Despite the most recent update, I still get the following when trying to plan a route.
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
at RimShips.ShipHarmony.TryAddWayPointWater (int,RimWorld.Dialog_FormCaravan,RimWorld.Planet.WorldRoutePlanner,bool) <0x000a8>
at (wrapper dynamic-method) RimWorld.Planet.WorldRoutePlanner.TryAddWaypoint_Patch1 (object,int,bool) <0x00034>
at RimWorld.Planet.WorldRoutePlanner.WorldRoutePlannerOnGUI () <0x005d0>
at RimWorld.WorldInterface.WorldInterfaceOnGUI () <0x000a7>
at RimWorld.UIRoot_Play.UIRootOnGUI () <0x0007d>
at Verse.Root.OnGUI () <0x00112>
Verse.Log:Error(String, Boolean)
Verse.Root:OnGUI()
The trouble with getting a fix for this is recreating the error. I'm not able to add waypoints outside of forming a caravan at all, as this is how vanilla behavior works. Are you using any mods that change this? And if so, what? Are the waypoints you are attempting to add while the caravan is formed and on the world map? A bit more information would help.
Also, what do you mean planning mode?
Edit: Nvm, I found it. Thanks! I can start testing now