Avorion

Avorion

Laserzwei's Advanced Shipyard
 This topic has been pinned, so it's probably important
Laserzwei  [developer] Aug 5, 2019 @ 12:21pm
You can reach me directly
You can reach me directly in my steam-group:
https://steamcommunity.com/groups/lzmods
And its chat:
https://s.team/chat/KM7IG1HG
Last edited by Laserzwei; Aug 5, 2019 @ 12:50pm
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Showing 1-3 of 3 comments
VortexBox Sep 6, 2020 @ 6:03am 
you have an error in your mod your shipyard.lua form 150ish

too 250ish you nerver set up for server to spawn the base game ship when useing the ship yard please fix this.
Laserzwei  [developer] Sep 6, 2020 @ 6:52am 
While you are right that base game ships wouldn't spawn - with AdvShipyard on the main branch (beta was and is fine) -, your bug estamination was completely off.
The bug occured, because in the beta the playerindex has been added as a new parameter and that (in short) prevented the basegame ships spawning function from being called and hence not spawned in.
I've added the proper glue code for the main branch in the latest update
RoasterToaster(Jet) Apr 20, 2021 @ 11:34pm 
love the mod, but theres one feature i'd love to see, editable ship style seeds.
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