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for example, some bosses i have reached had like 10 million hp :) and hit for 340+ per attack
1) It's weird because you are suggesting me to "fix" the problem of the other mod. The bad interaction of losing Max HP and Muzzle will happen without Gatherer, wouldn't it? Maybe you should ask the other mod to change, because it's BM to fix it here, I believe. (Disclamer: I don't think this interaction should be fixed.)
2) "Prevailing Regains" does nothing without other mods, because there's no basegame-way to lose Max HP during combat. Since most people don't play with it, I won't add stuff like this.
3) It's possible that you made these ideas because of Gatherer's card that care about Max HP. I actually regret making the HP archetype, because there's no real strategy over it. Sorry about that.