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I am considering making void shards "decay" over time so you can't accumulate as many of them. I am also considering putting Avhari's shop on the first floor as well, since it doesn't make a whole lot of sense it will encourage spending more.
1. keep the system like it is now. Sure there are haters (probably a too strong word, not-likers?), but it is your mod, you make the call and is quite unique compared to other mods.
2. change it partly, make it so some quest give gold, some give shards, some give other stuff, like potion slots. It would make it so some quest will be taken/tried to be completed in hopes for having a better current run, and some will be if you think the current run is doing well enough or so bad it won't ever make it.This way, i think both parties will be happy, but it would not be my own choice. still, this might be worth thinking about.
3. combine them. this might look like the second choice, but, imo, this one is better. Quests should give you gold AND shards, i think that will be the best option, as, now you want to complete all quest for the current run and any future ones. It is the best of both worlds. Of coarse, you can still make some quest that only reward gold or shards, but most should give both. also whenever i say gold, it can also be another reward, like a relic.
4. make it a option in the config thiny when you launched slay the spire and click mods. something like enable shards [_](<- checkbox).
also, another thought about void shards, maybe make some relics that interact with them. something like Void Gun: Right click to active, spend 1 voidshard and deal X damage (i'm not the mod creator, don't know what would be balanced) or cards even, like Spare Shard: Gain a Void Shard. Exhaust.
The best part (imo) about this mod wasn't the 'infinite' part, but rather the new content and the quests.
I haven't played STS in a few months now, so when I started again today I was kind of sad that you had replaced the quest rewards with these void shards.
I still prefer playing with this mod than without, but less so than before.
It's your mod though, so do what you want! :)
My suggestion is to make Void Shards an *additional* reward in addition to the normal rewards (maybe increase the price of the shop so that it's less of a pure buff
I would like to see more nightmares.
its the only way for me to get enough lol - but im still new.
i think since they are quest rewards (mainly so far), it kind of makes sense that you keep them, because sometimes a play through might not unlock many at all, but then you can claim and use them in another future run :)