Hearts of Iron IV

Hearts of Iron IV

Army of Iron
 This topic has been pinned, so it's probably important
TommyScaletta  [developer] Dec 1, 2018 @ 2:22pm
Suggestions
When suggesting please provide an argument to why you suggest a change or an addition.
Suggesting something doesn't automatically mean it will be done. The chances are higher if you provide sources or mentioned arguments.
Last edited by TommyScaletta; Jun 1, 2019 @ 1:33pm
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Showing 1-15 of 88 comments
norowas9 Jan 9, 2019 @ 1:57am 
add the beatiful states mod
Circuidz Jan 9, 2019 @ 2:13am 
it breaks with the rinhland(dont know to spell)
Last edited by Circuidz; Jan 9, 2019 @ 2:13am
Headiii Jan 9, 2019 @ 3:13am 
I would really like to see afo(only the vehicles/planes with their unique stats) in the modset
Symmo Jan 9, 2019 @ 5:13am 
like the first guy beautiful states would be a massive improvment although it might not tie in with increased resources unless you decided to manually increase resources in beautiful states yourself
Levarious Jan 9, 2019 @ 6:47am 
I would like to see some of the very well made focuses for different Countries. Soviet Focus Rework(Soviet union is really boring), German Focus rework, and USA focus rework are all made by the same guy which makes them compatible with each other
Quazzze Jan 9, 2019 @ 6:56am 
I can help you to translate mod to Russian
Gebrem Jan 9, 2019 @ 10:41am 
My list of suggesions:
1) Russian Language (I'll probably can help you)
2) Historical nations (for example from Road to 56)
3) Better states
4) ''Integrate puppet commanders''
5) May be more focuses?
6) May be new reserches?
7)''Move your capital''
8) Map Font?
Thanks in advance!
Last edited by Gebrem; Jan 10, 2019 @ 8:01am
TommyScaletta  [developer] Jan 9, 2019 @ 1:06pm 
@norowas9 At some point before this mod was public it did include Beautiful States, but there are some reasons why I possibly will no longer include it:

-It breaks savegames everytime I update it (I try to keep stuff up to date whenever possible)
-many Events and focus trees need to be adjusted in order to accomodate the new states
-some states aren't fully balanced (giving more than intended manpower/factories)
-Increased Resources would also need to be recoded

@Circuidz What exactly do you mean? Crashing, doesn't work?

@Headii Expanding the tech tree is high up on my list, expect something to happen after Man the Guns released

@Can't Clogg the Mogg Yeah, checking and recoding all the focus trees and states (resources, manpower, factories etc.) takes a ton of time (some of that time I currently do not have), see my first response. I fully understand why you'd want Beautiful States though and if I could just do it like that, I'd do it.

@Levarious I will look into it, right now I am awaiting Man the Guns (tons of work incoming) and will see what PDXs US focus tree offers. I want to stick close to the base-game, but will look into adding more focus trees after Man the Guns released.

@Quazzze and @mr.gebrem003
Mmmhhhh I would appreciate. Add me and when I get the time I will contact you.

@mr.gebrem003
1. See above.
2. Do you mean releasable nations? Tons of them coming with Man the Guns.
3. See @Can't Clogg :/
4. Sounds good, will take a look at it.
5. Definitely, not a high priority though.
6. Post Man the Guns, its something I really want to do.
7. It is actually included, top left corner (below the flag when you click on one of your own states)
8. I think you can use any map font from the workshop, it should be compatible.

Thanks everyone for suggesting improvements :steamhappy:
maybe add more ideologies or a new start date like 1918 and have the inter war period events
TommyScaletta  [developer] Jan 9, 2019 @ 2:25pm 
Originally posted by StarwarsJokes24/7:
maybe add more ideologies or a new start date like 1918 and have the inter war period events

Ideologies can be done (although I dont really see a top priority in it: there needs to be more depth to this field first (and any reason to care besides the rules that come with each)), PDX devs also want to expand on it in the future.

As for a 1918 start date, check out the Endsieg Mod (linked in another thread). I currently don't have the time to adapt all those changes :(
TommyScaletta  [developer] Jan 9, 2019 @ 2:55pm 
Originally posted by Yuri:
actually what i would of liked was the enability of neutral and authoritarian country's to justify war and get rid of that stupid world tention limit +50 garbage.
you could balance this by them getting a big debuff in ws and st and constant drafting issues and riot's.
i would of liked to see somthing like this because it gets boring when playing as one of those country's and i don't want to switch to another ideology.

Thats a great idea, I will think of a decision that allows you to bypass this rule under certain circumstances.
witz Jan 9, 2019 @ 3:43pm 
I could not find a questions thing... does AI suffer from the war exhaustion as wel as the player?
And how does it work?
witz Jan 9, 2019 @ 4:19pm 
Allow us to disable the new music features... I like the base game music better.

Does the game related music "triggers" occur for the base game music as well btw?
TommyScaletta  [developer] Jan 10, 2019 @ 3:09am 
Originally posted by willbill37519:
I could not find a questions thing... does AI suffer from the war exhaustion as wel as the player?
And how does it work?

Yes, every country suffers from war exhaustion, AI and players.



Originally posted by willbill37519:
Allow us to disable the new music features... I like the base game music better.

Does the game related music "triggers" occur for the base game music as well btw?

It is just some new music (mainly Sabaton and HOI3 soundtracks), you can disable individual songs in the music player (click on the left should mark them with a red strike-through line).
Gebrem Jan 10, 2019 @ 8:33am 
It's me again. My new suggestions:
1) Nerf war exhaustion
2) Drop out colourful buttons of air and naval orders, or make an option on it, 'cause i don't like it
3) Don't look at Man the Guns. I don't want to buy new DLC, I just want to download your mod for free
4) Add * or something similar in the beginning of tittle of mod, in order to this mod will be in the top of list
:)
Last edited by Gebrem; Jan 10, 2019 @ 8:41am
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