Hearts of Iron IV

Hearts of Iron IV

BlackICE Historical Immersion Mod
Wahlander Aug 12, 2018 @ 2:52am
Game crash
First I want to say that I really like the mod, keep up the good work!

Now here is my problem.
I'm playing as Sweden in historical mode. I have only this mod and the two other BI mods that was needed for this one.

My game has started to crash and I'm getting thousands of these errors in the log:

[02:58:50][gameidler.cpp:1451]: AI tried to post an invalid command: deploy_air_wing_command
[02:58:50][gameidler.cpp:1451]: AI tried to post an invalid command: deploy_air_wing_command
[02:58:50][gameidler.cpp:1451]: AI tried to post an invalid command: deploy_air_wing_command
[02:58:50][gameidler.cpp:1451]: AI tried to post an invalid command: deploy_air_wing_command
[02:58:50][gameidler.cpp:1451]: AI tried to post an invalid command: deploy_air_wing_command
[02:58:50][gameidler.cpp:1451]: AI tried to post an invalid command: deploy_air_wing_command
[02:58:50][gameidler.cpp:1451]: AI tried to post an invalid command: deploy_air_wing_command
[02:58:50][gameidler.cpp:1451]: AI tried to post an invalid command: deploy_air_wing_command
[02:58:50][gameidler.cpp:1451]: AI tried to post an invalid command: deploy_air_wing_command
[02:58:50][gameidler.cpp:1451]: AI tried to post an invalid command: deploy_air_wing_command
[02:58:50][gameidler.cpp:1451]: AI tried to post an invalid command: deploy_air_wing_command
[02:58:50][gameidler.cpp:1451]: AI tried to post an invalid command: deploy_air_wing_command
[02:58:50][gameidler.cpp:1451]: AI tried to post an invalid command: deploy_air_wing_command
[02:58:50][gameidler.cpp:1451]: AI tried to post an invalid command: deploy_air_wing_command
[02:58:50][gameidler.cpp:1451]: AI tried to post an invalid command: deploy_air_wing_command
[02:58:50][gameidler.cpp:1451]: AI tried to post an invalid command: deploy_air_wing_command
[02:58:50][gameidler.cpp:1451]: AI tried to post an invalid command: deploy_air_wing_command
[02:58:50][gameidler.cpp:1451]: AI tried to post an invalid command: deploy_air_wing_command
[02:58:50][gameidler.cpp:1451]: AI tried to post an invalid command: deploy_air_wing_command
[02:58:50][gameidler.cpp:1451]: AI tried to post an invalid command: deploy_air_wing_command
[02:58:50][gameidler.cpp:1451]: AI tried to post an invalid command: deploy_air_wing_command
[02:58:50][gameidler.cpp:1451]: AI tried to post an invalid command: deploy_air_wing_command
[02:58:50][gameidler.cpp:1451]: AI tried to post an invalid command: deploy_air_wing_command
[02:58:50][gameidler.cpp:1451]: AI tried to post an invalid command: deploy_air_wing_command
[02:58:50][gameidler.cpp:1451]: AI tried to post an invalid command: deploy_air_wing_command
[02:58:50][gameidler.cpp:1451]: AI tried to post an invalid command: deploy_air_wing_command
[02:58:50][gameidler.cpp:1451]: AI tried to post an invalid command: deploy_air_wing_command
[02:58:50][gameidler.cpp:1451]: AI tried to post an invalid command: deploy_air_wing_command
[02:58:50][gameidler.cpp:1451]: AI tried to post an invalid command: deploy_air_wing_command

I think it's the errors above that are causing my problems, but I also got other errors, maybe something will be useful for bughunting:

[02:58:27][persistent.cpp:42]: Error: "Malformed token: SS-Kavallerie div, near line: 6
" in file: "history/units/GER_ss_maria_theresia.txt" near line: 6
[02:58:27][country.cpp:1036]: Invalid division at line 3 in history/units/GER_ss_maria_theresia.txt
[02:58:27][unit.cpp:3074]: 22. Freiw.Kav.Div. 'Maria Theresia' ( GER ) unit in 6703 has no division template set.

and this:

[02:46:41][equipmentpool.cpp:2192]: Trying to fill variant where none exist from type: amph_equipment belonging to Russian Federation
[02:46:41][unit.cpp:3084]: OSNAZ NKVD ( SOV ) unit in 6380 has locked equipment requirements: amph_equipment, , needed by subunit(s) in template "OMSDON".

and this:

[02:41:20][equipmentpool.cpp:495]: Invalid equipment from reference
[02:41:20][equipmentpool.cpp:584]: Country "USA" does not have any equipment variant for type "" version 0 created by "USA".

and these:

[01:45:59][effectimplementation.cpp:7210]: Declare War Effect failed to start the war because the war action is not valid, this could be caused by for instance being in the same faction as the target or puppet-overlord relationship
[01:46:34][equipmentpool.cpp:495]: Invalid equipment from reference
[01:46:34][equipmentpool.cpp:584]: Country "USA" does not have any equipment variant for type "" version 0 created by "USA".
[01:48:11][effectimplementation.cpp:7210]: Declare War Effect failed to start the war because the war action is not valid, this could be caused by for instance being in the same faction as the target or puppet-overlord relationship
[01:48:15][equipmentpool.cpp:495]: Invalid equipment from reference
[01:48:15][equipmentpool.cpp:584]: Country "USA" does not have any equipment variant for type "" version 0 created by "USA".
[02:04:55][equipmentpool.cpp:495]: Invalid equipment from reference
[02:04:55][equipmentpool.cpp:584]: Country "USA" does not have any equipment variant for type "" version 0 created by "USA".
[02:05:32][unit.cpp:244]: Kampfgruppe Ramcke has been placed in 1149 at start, but that is enemy territory.
[02:05:32][unit.cpp:244]: 164. Leichte-Afrika-Division has been placed in 1149 at start, but that is enemy territory.
[02:14:29][equipmentpool.cpp:2192]: Trying to fill variant where none exist from type: panzer_iii_td_equipment belonging to German Reich
[02:14:29][unit.cpp:3084]: 2. SS PzGren.-Division 'Das Reich' ( GER ) unit in 6521 has locked equipment requirements: panzer_iii_td_equipment, , needed by subunit(s) in template "SS Pzgren-Division Das Reich".
[02:17:49][effectimplementation.cpp:7210]: Declare War Effect failed to start the war because the war action is not valid, this could be caused by for instance being in the same faction as the target or puppet-overlord relationship
[02:17:49][unit.cpp:244]: 2nd Armored Division has been placed in 7069 at start, but that is enemy territory.
[02:17:49][unit.cpp:244]: 3rd Infantry Division has been placed in 10070 at start, but that is enemy territory.
[02:17:49][unit.cpp:244]: 9th Infantry Division has been placed in 11943 at start, but that is enemy territory.
[02:17:49][unit.cpp:244]: 34th Infantry Division has been placed in 7132 at start, but that is enemy territory.
[02:17:49][unit.cpp:244]: 1st Infantry Division has been placed in 4116 at start, but that is enemy territory.
[02:17:49][unit.cpp:244]: 1st Armored Division has been placed in 11923 at start, but that is enemy territory.
[02:19:25][effectimplementation.cpp:7210]: Declare War Effect failed to start the war because the war action is not valid, this could be caused by for instance being in the same faction as the target or puppet-overlord relationship
[02:19:25][effectimplementation.cpp:7210]: Declare War Effect failed to start the war because the war action is not valid, this could be caused by for instance being in the same faction as the target or puppet-overlord relationship
[02:25:56][equipmentpool.cpp:2192]: Trying to fill variant where none exist from type: panzer_v_equipment belonging to German Reich
[02:25:56][equipmentpool.cpp:2192]: Trying to fill variant where none exist from type: heavy_panzer_art_equipment belonging to German Reich
[02:25:56][equipmentpool.cpp:2192]: Trying to fill variant where none exist from type: panzer_v_spaa_equipment belonging to German Reich
[02:25:56][unit.cpp:3084]: Pzgren.-Div. 'Großdeutschland' ( GER ) unit in 6521 has locked equipment requirements: panzer_v_equipment, heavy_panzer_art_equipment, panzer_v_spaa_equipment, , needed by subunit(s) in template "Pz.Gen-Div.(GD)".

and finally these:

[22:59:49][graphics.cpp:1293]: Failed to create gui object. Could not find sprite type [privacy]
[00:05:39][graphics.cpp:1206]: No font with name
[00:12:13][effectimplementation.cpp:5190]: Incorrect province: 0
[00:28:02][graphics.cpp:1206]: No font with name
[00:33:32][texturehandler.cpp:163]: Texture Handler encountered missing texture file: gfx/event_pictures/report_event_stella_polaris.dds
[00:33:32][texturehandler.cpp:306]: Couldn't find texture file: gfx/event_pictures/report_event_stella_polaris.dds.
[00:37:54][texturehandler.cpp:163]: Texture Handler encountered missing texture file: gfx/interface/technologies/subtech_panzer_i_td_equipment_1.dds
[00:37:54][texturehandler.cpp:306]: Couldn't find texture file: gfx/interface/technologies/subtech_panzer_i_td_equipment_1.dds.
[00:40:29][texturehandler.cpp:163]: Texture Handler encountered missing texture file: gfx/interface/technologies/subtech_panzer_i_spaa_equipment_1.dds
[00:40:29][texturehandler.cpp:306]: Couldn't find texture file: gfx/interface/technologies/subtech_panzer_i_spaa_equipment_1.dds.
[00:56:20][graphics.cpp:1206]: No font with name
[00:58:00][texturehandler.cpp:163]: Texture Handler encountered missing texture file: gfx/interface/technologies/subtech_panzer_ii_art_equipment_1.dds
[00:58:00][texturehandler.cpp:306]: Couldn't find texture file: gfx/interface/technologies/subtech_panzer_ii_art_equipment_1.dds.
[01:00:17][texturehandler.cpp:163]: Texture Handler encountered missing texture file: gfx/interface/technologies/basic_heavy_art.dds
[01:00:17][texturehandler.cpp:306]: Couldn't find texture file: gfx/interface/technologies/basic_heavy_art.dds.
[01:00:53][texturehandler.cpp:163]: Texture Handler encountered missing texture file: gfx/interface/technologies/basic_heavy_spaa.dds
[01:00:53][texturehandler.cpp:306]: Couldn't find texture file: gfx/interface/technologies/basic_heavy_spaa.dds.
[01:11:29][effectimplementation.cpp:7210]: Declare War Effect failed to start the war because the war action is not valid, this could be caused by for instance being in the same faction as the target or puppet-overlord relationship

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Showing 1-3 of 3 comments
Wahlander Aug 12, 2018 @ 3:08am 
I also got this in exceptions.log:


######## EXCEPTION: 0xC0000005 at address: 0x00000165: ACCESS VIOLATION
Version: Unknown Version
08/12/18 02:58:54
Doruk Aug 12, 2018 @ 3:48am 
Problem;
1- Your Installation files are probably broken. That means resubscribe bice to reinstall it
2-If that does not work you either have old bice version or hoi4 version (not likely what i am seen on errors tho)
Wahlander Aug 12, 2018 @ 6:10am 
Ok, i'll check file integrity on HOI IV and reinstall the mods and hopefully that will solve some problems then. Thanks!
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Showing 1-3 of 3 comments
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