Arma 3
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JCA - Infantry Arsenal Compat Ace3
   
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Data Type: Mod
Mod Type: Weapon
File Size
Posted
Updated
218.010 KB
Sep 25, 2024 @ 5:31am
Nov 7 @ 1:15am
15 Change Notes ( view )

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JCA - Infantry Arsenal Compat Ace3

Description
Courtesy of the author Grave, ACE3 ballistics compatibility for the weapons' mod JCA - Infantry Arsenal.
Can be played with or without ACE3.

- Default ballistic muzzle velocities according to Advanced Ballistics ICAO muzzle velocities (15°C, 1013.25 hPa, 0%).
- Default ballistic airFriction based on Advanced Ballistics ICAO ballistic coefficients and drag models with the ACE3 tool by Ruthberg[github.com].
- ACE3 "mass" according to manufacturers' datas.
- ACE3 values according to:
# Barrett M107A1: barrel 29" (736.6mm), twist 1:15", 10rd magazine.
# Accuracy International AWM .338LM L115A3 27" barrel twist 1:11".
# Knight's Armament Company Mk 11 MOD 0 20" barrel twist 1:11.25".
# SR10 14.5" barrel twist 1:10".
# M4A4 10.3", M4A1 14.5", M16A4 20" barrel twist 1:7".
# HK433 11", 14.5" barrel twist 1:7".
# Berreta M9A1, barrel length 125mm (4.9"), 15rd magazine.
# Heckler & Koch MP5, barrel length 225mm (8.858"), 30rd magazine.
# Sig Sauer P226, barrel length 4.4", 15rd magazine (U.S. Navy SEALs P226 MK25).
# Sig Sauer P320 Compact, barrel length 3.9", 15rd magazine (US Army Sig Sauer M18).
# Heckler & Koch UMP45, barrel length 200mm, 25rd magazine.
# Burris RT-6 Tactical Kit 1-6x24.
# Leupold Mark 4 3.5-10x40.
# Schmidt & Bender PM II LP 5-25x56.
# Vortex Optics Golden Eagle 15-60x52.
- 12.7x99mm M33 661gr according to Barrett datas.
- .45 ACP +P 230gr Winchester Law Enforcement 2025 datas: 990fps (302m/s) barrel length 5".
- .338 LM ammunition according to Lapua Scenar 250gr GB488 datas.
- 7.62x51mm ammunition from ACE3 Ghitub: "ACE_762x51_Ball_Mk316_Mod_0" according to Sierra datas: 7.62mm HPBT MatchKing 175gr, ASM G1 BC 0.496 between 2800 fps (853m/s) and 1800 fps (549m/s) converted to ICAO G1 BC 0.489.
- 5.56x45mm ammunition from ACE3 Ghitub: "B_556x45_Ball", standart 5.56x45mm NATO ball (SS109 / M855).
- Add 12.7x99mm M33 661gr Tracer and IR Dim Tracer.
- Add 12.7x99mm AMAX according to Hornady datas.
- Add 12.7x99mm M903 SLAP datas from various sources.
- Add 12.7x99mm M962 SLAP Tracer datas from various sources.
- Add 12.7x99mm Mk211 HEIAP Raufoss datas from various sources.
- Add 12.7x99mm Mk300 HEIAP-Tracer datas from various sources.
- Add 12.7x99mm Nammo MP-DT MultiPurpose IR Dim Tracer datas from various sources.
- Add 12.7x99mm M8 API datas from various sources.
- Add 12.7x99mm M20 API Tracer datas from various sources.
- Add 12.7x99mm Mk257 API IR Dim Tracer datas from various sources.
- Add .338 LM AP485 Armor Piercing according to Lapua datas.
- Add .338 LM API526 Armor Piercing Incendiary according to Lapua datas.
- Add 7.62x51mm M993 AP from ACE3 Ghitub.
- Add 7.62x51mm ammunition Subsonic Lapua 200gr B416 ICAO G1 BC 0.518.
- Add 5.56x45mm M855A1 from 2022/23 datas.
- Add 5.56x45mm M193 from RUAG Ammotec AG.
- Add 5.56x45mm Mk262 from ACE3 Ghitub.
- Add 5.56x45mm Mk318 from ACE3 Ghitub.
- Add 5.56x45mm M995 AP from ACE3 Ghitub.
- Add 5.56x45mm ammunition Dual Purpose underwater subsonic (zeroing 100m or less recommanded).
- Add M17 9x19mm +P Sig Sauer NATO 124gr FMJ (Full Metal Jacket) according to Sig Sauer 2024 datas: 365m/s (1198fps) barrel length 4.0".
- Add M17 9x19mm +P Sig Sauer NATO 124gr JHP (Jacketed Hollow Point) according to Sig Sauer 2024 datas: 365m/s (1198fps) barrel length 4.0".
- Add M1152 9x19mm 115gr FMJ (Full Metal Jacket) according to Sig Sauer 2024 datas: 361 m/s (1185fps) barrel length 4.0" ± 1/16" (± 3.9375", 4.0625").
- Add M1153 9x19mm 147gr JHP (Jacketed Hollow Point) according to Sig Sauer 2024 datas: 300m/s (985fps) barrel length 4.0" ± 1/16" (± 3.9375", 4.0625").
- Add AtragMx presets and accurate mRad reticle calibration.
- Add "ACE_ScopeHeightAboveRail" and "ACE_railHeightAboveBore" values from ACE3 "checkScopes.sqf".
- Effects and terminal ballistic based on vanilla Arma 3 values.

Github repository[github.com] for more information.

Tested Single Player only (no MP), all feedback welcome.

License :
Arma Public License Share Alike (APL-SA)[www.bohemia.net]

Credits :
- Grave for his amazing mod and his kind authorization.
- ACE3 Team, particularly Ruthberg for the Advanced Ballistics, and all ACE3 contributors.
- CBA Team.
- Bohemia Interactive and the Arma3 community.
36 Comments
CesurMetalci(MaxiMus) Nov 22 @ 8:09am 
the issue has been resolved on our end it was founded that the files were corrupt for unkown reason so after repairing the mod it is fixed
thank for you the help again
Laid3acK  [author] Nov 22 @ 2:52am 
I won't add you as contact, if you solve your issue here, that will help maybe somebody else.

I launched Arma 3 with these mods in this order:
- CBA_A3
- JCA - Infantry Arsenal
- SCAR Weapon Family (JCA Expansion)
- JCA - Infantry Arsenal Compat Ace3
From very basically the vanilla VIRTUAL ARSENAL, i selected the M107A1 (Sand) and i have all JCA magazines: screenshot in-game .

Have you the same result ? Is it the same thing for you ?
CesurMetalci(MaxiMus) Nov 21 @ 8:40am 
i have tried and it breaks it for some unknown reason i'll add you just for better contact if its ok
Laid3acK  [author] Nov 20 @ 10:31pm 
I don't understand why this mod breaks something, nothing relative to the M107A1 in it.
Could you try in this order ?
- CBA_A3
- JCA - Infantry Arsenal
- SCAR Weapon Family (JCA Expansion)
- JCA - Infantry Arsenal Compat Ace3
CesurMetalci(MaxiMus) Nov 20 @ 3:41pm 
Soo after loading cba, jca_ia, and this compat so the issue i have found is
scar weapon family JCA expention mod is breaking this mod

https://steamcommunity.com/sharedfiles/filedetails/?id=3345739516&searchtext=scar
Laid3acK  [author] Nov 19 @ 10:49pm 
If you launch Arma 3 with "CBA", "JCA_IA" and this compat only, in this order, what happens exactly, have you the same issue ?
- CBA_A3
- JCA - Infantry Arsenal
- JCA - Infantry Arsenal Compat Ace3
CesurMetalci(MaxiMus) Nov 19 @ 2:46pm 
when using the mod i am not able to use M107 mags from JCA where it does not show up in arsenal
Laid3acK  [author] Nov 18 @ 10:07pm 
I don't understand what you mean.
What is your issue exactly ?
CesurMetalci(MaxiMus) Nov 18 @ 7:02am 
this kills the m107 rifle rounds
Laid3acK  [author] Nov 4 @ 4:44am 
I missed JCA updates, thanks to advise me.
I will update with the new JCA class names ASAP.