Arma 3
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Chemical Warfare PLUS
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413.337 MB
Jul 23, 2024 @ 10:53am
Jun 15 @ 5:23am
50 Change Notes ( view )

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Chemical Warfare PLUS

In 2 collections by Phenosi
PLUS Mods
12 items
Phenosi's Workshop (Mods)
35 items
Description

STATUS: STABLE
Adds Chemical Warfare to ArmA 3

Why?
A wise mod developer once said, "I noticed a lack of any chemical warfare mods." I'm Phenosi, and I wanted to bring this idea to life with fun gameplay mechanics. I found many separate mods and gear during development and decided to combine them into this collaborative project. The only All-in-One Chemical Warfare mod you need!


Chemical Warfare PLUS Explained

| MECHANICS
Chemical Tiers
AOTA = All of the above
  • Tier 1 (CS gas): Non-lethal, prolonged exposure can knock you out.
        - Counter: Facewear that covers your face.
  • Tier 2 (Asphyxiant gas): Damaging and potentially lethal.
        - Counter: Gas mask with a filter. Use First Aid Kit or ATNAA
  • Tier 3 (Nerve agent): Instantly lethal without full coverage.
        - Counter: AOTA and a sealed CBRN suit.
  • Tier 4 (Blister agent): Instantly lethal without full coverage (burn wounds).
        - Counter: AOTA
  • Tier 5 (Nova gas): Instantly infectious without full coverage (REQUIRES: WebKnight's Zombies and Creatures .
        - Counter: AOTA
Note: Change gas color in CBA3 addon options.
ATNAA (Antidote Injector)
ATNAA (Antidote Injector) is used to neutralize chemical exposure from Chemical Warfare PLUS.
  • Available in the ‘Misc. Items’ tab (vanilla inventory use – double-click to inject).
  • ACE3 version found in the ‘Medical’ tab (usable via Medical Menu).
  • Effective against Tier 2 (Asphyxiant gas) and Tier 3+ agents when used alongside other protective gear.
  • Self or buddy-administered depending on the version.
Chemical Detector
Uses the Contact DLC Chemical Detector (present in base-game).
Gas mask System
Ensure your gas mask filters are functional via scroll menu or ACE Self-interaction.
*Gas masks can crack from a headshot.
  • Toggle Gas Mask
  • Equip Mask (Patient) – ACE only
  • Check Mask Durability
  • Change Filter (Self/Patient – ACE only)
  • Repair Mask (Self/Patient – ACE only)
CBA3 options: Screen effects, Breathing effects, Filter depletion rate, etc.
Breathing effects support dynamic pain levels responses.
Modules
ZEUS and 3DEN
  • See Workshop images for the list of available modules.

| GEAR
Adds:
  • Uniforms (Military and Civilian)
  • Vests
  • Facewear (Gas mask, etc)
  • Vehicles
  • Gas mask filters, Sealant tubes, ATNAA and Duct Tape
  • Units and Factions
Also Compatible with:

| WEAPONS
Weaponry in all TIERS:
  • Gas grenades
  • Mortars
  • IEDs
  • UGLs
  • Bombs
  • Rocket Artillery
  • Rocket Launcher

Community Projects
Chemical Warfare PLUS - Rewrite ACE3 Arsenal Extended Compatibility

| FAQ
Q: Does this mod work with ACE3?
A: Designed with ACE3 in mind, but works with vanilla.

Q: KAT medical compatible?
A: They won't break being used together, but KATs Chemical warfare is not cross-usable with mine.
Credits:
Thanks to those who collaborated or shared code, helping me expand assets and develop new systems.

Disclaimer:
If you have any issues with the content presented in this mod, PLEASE contact me first.

📖 LICENSE:
Copyright 2024 Phenosi.

This work uses the license Arma Public License Share Alike (APL-SA)

https://www.bohemia.net/community/licenses/arma-public-license-share-alike

What am I allowed to do?
❌ Redistribute this mod in part or whole privately / within a unit.
✔️ Redistribute this mod in part or whole publicly ONLY with clear credit towards the author and third-parties involved, permission granted and with credits linking to this page.
❌ Port this mod in part or whole to games other than ArmA.
❌ Use this mod for commercial purposes.

My Modding Discord:
https://discord.gg/UnQAQMKGdS

Follow me on YouTube

You can run these modules through Functions in your scripts
Github wiki page for all the PLUS mods: https://github.com/Phenosi-PLUS/PLUSModsWiki/wiki

Join our Arma 3 unit where we use this mod![discord.gg]

⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀   Please READ the Workshop page and check out your own setup in-game ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀  before asking Questions or Reporting Bugs <--Discord[discord.gg]
Popular Discussions View All (3)
1
May 28 @ 6:04am
Maybe some longer reviews should at here?
通往大马士革之路
665 Comments
Phenosi  [author] Jul 1 @ 10:40am 
@Tim Stonks It does mess a bit with their AI skill level, but it won't like impair em where they can't should or something. If you wait very long they might go unconscious and after that die but that is gonna take a longgg time. CS gas is mostly nice to use against players as a non-lethal yet interesting game-mechanic.
Tim Stonks Jul 1 @ 10:25am 
Does CS Gas have any effect on AI? I can't seem to get it to do anything to them no matter how much I use.
Phenosi  [author] Jun 30 @ 12:39pm 
Not yet.
Floran Fool Jun 30 @ 7:39am 
@Glendening I also noticed this issue, is there any update on a fix for this?
Phenosi  [author] Jun 30 @ 3:13am 
@XIAOXIAONI yes, addon options
XIAOXIAONI Jun 30 @ 3:05am 
Is there a way to add more Compatible gasmask types from other mods? Like JCA had just released a new gas mask mod.
Marder Jun 23 @ 10:47pm 
@CorporateEddy17 Did you find a fix?
I recently got the same issue.
CorporateEddy17 Jun 23 @ 4:18pm 
Yea, I didn't think so, I tried to see if you can change the ammo artillery fires but no dice, zues works just as well. Im about to try simplex support services to see if maybe somethings possible.. Anyways Thank you!
Phenosi  [author] Jun 23 @ 8:56am 
Ohh. Yeah I don't know about that; I know how to setup the base-game one but I'm unsure how I'd make it fire Chemical rounds..?
CorporateEddy17 Jun 23 @ 6:03am 
I mean can you call in chemical artillery via the supports menu?