RimWorld

RimWorld

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Reel's Expanded Storage
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Mod, 1.5, 1.6
File Size
Posted
Updated
1.937 MB
May 2, 2024 @ 7:38am
Jul 12 @ 10:18pm
25 Change Notes ( view )

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Reel's Expanded Storage

In 1 collection by Reel
Reel's Awesome Mods
7 items
Description


[ko-fi.com]

Welcome to Reel's Expanded Storage!
(Now with more displayed items!)

Yep, another storage mod. The goal behind this one is to give functionality to many of the already existing Vanilla Expanded Props, while also offering decent stack sizes, a wide variety of options, storage structures that display items nicely and included functionality to existing linkables including Vanilla Expanded mods, all under the Adaptive Storage Framework!

One day, I decided to make a local patch of Phaneron's basic storage, with the intention of buffing the stack sizes and throwing in some structures from JangoD'Soul's Simple Storage.
Then I thought, "Hey, there's all these unused textures in VE Props, why don't I give them some storage capabilities while creating some new original storage buildings I could really use myself?" Then SirHumphreyAppleby approached me and offered to patch many of the existing linkable benches to be able to store items... And so we got to work, which has resulted in this mod!

If you like seeing items displayed neatly in storage structures, or if you're a fan of the faithful Vanilla Artstyle from Vanilla Expanded, or if you enjoyed high stack size storage mods like Simple Storage but wanted something a little toned down, or even wanted linkable functionality for structures like Dressers or Cabinets... Then this is the mod for you!

And who knows? I might even update this in the future with new structures. Until then, I hope you enjoy!


This mod currently adds 30 new storage buildings and 4 new tiers of research that unlocks new storage options as you play through the game. With the Crashlanded start, you'll begin immediately with Medieval Storage unlocked. Pretty neat, right?

The stack sizes may be generous at first, but it's built around vanilla stack sizes in mind. Playing with higher stack mods like OgreStack will probably destroy the balance, but that's completely up to you. (I use it myself lol)

Building cost and construction time is a factor when it comes to balance, I highly encourage you to build multiple storage structures to get the most out of the experience.

















Any mods that are incompatible with Adaptive Storage Framework, will be incompatible with this mod. Otherwise it should be compatible with most mods, if not then let me know.

Please check if any bugs you find happens without this mod installed. If it does, I won't be fixing it and you can report it to the original mod authors.
  • Combat Extended?
    CE is now compatible.

  • Integrated storage incompatible
    Both of our mods change how dressers & linkables work. It's an overlap that's bound to cause problems.

  • DeepStorage SHOULD work, haven't tested thoroughly.
    Notify either the author of DeepStorage or Adaptive Storage Framework if there's any problems. If it's related purely to my mod, then notify me.

  • Phaneron/ASF Neolithic/Neat Storage/Adaptive Simple Storage compatible.
    There'll be a lot of overlap with the storage buildings, since my mod covers nearly everything their mods also cover. But they should work fine in general.

    Make sure to check out Progression: Storage to merge some of the overlap!

Feel free to upload any necessary patches.


  • Why not use LWM DeepStorage?
    Adaptive Storage Framework is more performance friendly when compared to DeepStorage & Vanilla Shelves, and is actively being supported by Bradson, the author of Performance Fish.

  • CE?
    Read compatibility section.

  • Safe to add/remove?
    I believe so. Always back up your saves before removing mods..

  • These stack sizes are ridiculously overpowered! Please limit the max stack to [example]
    Sorry you feel that way, but tbh I mostly made this mod for myself and others that would prefer storage mods with generous stack sizes.

    I may change certain stack sizes in the future, but it won't be as drastic as your suggestion. I encourage you to change the XML values or make a patch that significantly nerfs the mod.


Original art, GIFs & XML stuff done by me.

Thanks to SirHumphreyAppleby. for the Linkables XML & Vanilla Expanded-related patches. You're an absolute legend.
Download his mods here!

Special thanks to Oskar Potocki for granting me permission to edit textures from VFE Props, as well as continuing to carry the rimworld modding scene with Vanilla Expanded.
Check out Vanilla Expanded here!

Thanks to Bradson who created the Adaptive Storage Framework, this mod would not exist without it.

Credits to The Oracle of Thessia for the face textures used in the thumbnail.

Thank you Tynan Sylvester and everyone at Ludeon Studios for this amazing game! (pls add more caravan events)

Translation mods are allowed, as long as you credit & link back to the original mod.







Avoid using 2x2 Spacer crates for Gravships, Ludeon will fix this bug in their next Hotfix.(You can switch to the Unstable version of RimWorld through the BETA menu, where it should be fixed)

Comments reporting this bug will be deleted, I'm already aware of it and I can't do anything about it lol
Popular Discussions View All (18)
1
9 hours ago
Textures Missing?
Ravi
0
Mar 16 @ 6:30pm
PINNED: Storage Suggestions
Reel
0
Jul 13 @ 7:30pm
Outfit stands don't work with this mod
нїppо
947 Comments
TeamLoad 13 hours ago 
Okey, thank you anyway, i will be wait update sos 2 on 1.6 then. :3
Reel  [author] 14 hours ago 
@TeamLoad
Not happening sorry, I don't have any plans to continue updating the 1.5 version. I doubt it'll be that long until SOS2 gets updated to 1.6
TeamLoad 15 hours ago 
I prefer the design of the fridge in version 1.6, but I decided to switch to 1.5 because of SOS 2. It would be nice if you could replace the fridge in version 1.5 with the one from 1.6, can you do that please?
Tristan Jul 18 @ 4:00am 
@Reel yes I am, I just spotted the update/change on that myself and have just tried using the "removed items fix" mod only to find it doesnt readd this item, time to removve progression sadly :(
Reel  [author] Jul 18 @ 3:58am 
@Tristan
Are you using Progression: Storage and Neat Storage?
Tristan Jul 18 @ 3:33am 
Double shelves seem to have vanished on my active game, I closed the game ot do some work for a couple hours and then when I came back to it I found that I couldn't build any new double shelves and the ones I do have cannot be reinstalled/minified, the ones under construction have now vanished entirely.
I don't seem to be able to find them in the research menu (so dont think its a missing tech)
Any help would be appreciated.
ausloz Jul 18 @ 1:40am 
Cheers for working so hard on the bug fix, you're a champ :) . And another note, I'm so thrilled everything's paintable, thank you for helping my ship look amazing!
Reel  [author] Jul 18 @ 12:50am 
@Rumplenutskin
Try spacer crates on the beta
Rumplenutskin Jul 17 @ 8:55pm 
Unstable Beta Report - I can confirm the fix seems to be working. I booted up a few campaigns and built wood 2x2s and jumped around. I was able to load and unload fine, nothing got destroyed. Cheers
Reel  [author] Jul 16 @ 11:16pm 
Ludeon pushed out a unstable beta today that SHOULD fix the 2x2 Spacer Storage bug, if you'd like to try it out make sure to enable it under the Beta menu of RimWorld (Steam)

-

Going to be deleting comments reporting the 2x2 Spacer Storage bug since it's been reported enough times already.

I'm not going to implement any temporary rotation fixes, since Ludeon will be fixing it.
For now, use Large Metal Crates and smaller Spacer structures.