Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

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UltraHotmod
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Tags: Mod
File Size
Posted
Updated
15.713 GB
Jan 31, 2024 @ 10:30am
Jun 24 @ 6:23am
415 Change Notes ( view )
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UltraHotmod

Description
Ultrahotmod is the ultimate mod expansion pack for playing Hotmod1968, West 81.

ACTIVATION

1 - Activate hotmod 1968 - click apply, then restart game.
2 - Activate west 81, then Activate Ultrahotmod - after you have Activated the mods in this order click apply

Pay attention to activate West81, and Ultrahotmod at the same step in this order so it does not crash, if you try to activate it in any other order it will crash.

It is an expansion pack adding more stuff to the mod, including about 100 tanks. It also utilises stock game assets to increase the early Cold War lineups for NATO and the Warsaw Pact.

It has been balanced to be a bit easier than French NATO but has a similar amount of troops with increasing difficulty throughout the campaign, which has two days for one year, meaning the campaign starts in 1945 and continues to 1990. You will get new equipment and infantry introduced at their approximate entrance times and decommissioned, so the USA starts with Sherman tanks and Pershings, and they get gradually phased out over time. There is ofcourse the french division with some strange prototypes and also german division that gradually morphs from wunderwaffe to the cold war west germans.

The Warsaw Pact start with a bunch of prototypes and T-34/85 tanks, and you have more tanks to research and encounter. The Warsaw Pact currently contains Finnish units for cold war as a single division so you have 25% chance of facing the finnish division. the finnish division will be lacking on tanks but they will have alot of good infantry and lots of artillery.

This mod incorporates a similar division system that will be made to conform to French NATO once the update for the revised NATO faction comes out, so this is just my own independent version of it.

The mod will take approximately 2-15 minutes to load into a battle, WARSAW VS NATO takes longest, and the battles last 45 minutes for defence and similar for attack or shorter. Loading times depend on what kind of computer you have due to the amount of assets on it and that it's rather unoptimised currently.

Mod might suffer from occasional crashes and bugs depending on how I did the update but I will strive to fix all reported bugs on the bug report page.

CREDITS
3D assets : all 3D assets from my mod were taken from other mods. I do not claim ownership on any of them. Credits go to their owners only.
Big thanks to theses modders, without their work, the mod wouldn't exist.

GOH
Hotmod 68 - Sverofaust and dev team.
West-81 - Ordos
French NATO - Moussiticot
Valour - Normand
W.H.U.B.U mod - Anatoly Dyatlov
MACE Mod
Chaos Africa Mod
Smoke Screen Generator - KIRIN STRONG and 1Lt. Muhammad
Repair Shield Armour, TOGII - KISEKI
Tank Ready Rack Code, - 无垠之兰的猫 CTRM
WEST 81 Weapon Sounds, - Pimka
Trench Pathing Fix - BBQ
T-44 And T-54 First Prototype - Hans' Panzerfabrik - Mr. Table Size

Lots of new icons - VPasta1301

Other mods that have not been mentioned here

CTA

Ukraine At War - UaW Developement Team (Lil Devil, Sonov Belial, The Socialist) Ukraine At War
Modern War Vehicle Pack
Warfighter
Warfighter Additional Factions

Other mods that have not been mentioned here


MOWAS2
1992 A dying world - Brädley Weiss
Cold War mod - Cold war team
Terminator V2 mod - Grigo(G.D.)

Also some other MOWAS 2 mods on the list for the ported assets.

WARNING: the mod will contain various bugs and missing descriptions but should be playable without crashing. im working to fix them all so if you find any remember to report.

Due to the size of the mod its not recommended to run it with max texture quality and model quality since it will eat more than 32GB of ram using medium model and medium texture quality should let it load without eating all the memory.

If you dont have 32-64GB of ram you can use the Mini Factions instead of NATO or Warsaw Pact

The mod most likely has no compatibility with any other mods outside of the 4 mods required to run it due to it being somewhat of a branchoff from west 81

If you feel that you have too little units you can add Ultrahotmod Extreme that has 2.0x units on the battles
https://steamcommunity.com/sharedfiles/filedetails/?id=3316536724

If you want to play with Alter 71 maps you can add Ultrahotmod Alter 71 Compability Patch
https://steamcommunity.com/sharedfiles/filedetails/?id=3317755246

Here is the link for the UltraHotMod Discord https://discord.gg/ywDB7gaVgU

Here is also a link to support me https://ko-fi.com/emperoroffinland

Here is also a link to support me patreon.com/EmperorOfFinland
988 Comments
Fero 14 hours ago 
I'll try to reactivate the mods from scratch — not sure if it will work or not, but I really want to play.
Fero 15 hours ago 
Where can I send a screenshot so you can take a look and maybe help me if possible?
Fero 15 hours ago 
@EmperorOfFinland yes
Peritum 17 hours ago 
God I love this mod. I have put so many hours into it. It's bliss for me. Loading times even on a high end SSD are a nightmare, and I think the MBT-70/XM-803 might be more than a little busted and terrify me and my T-64's to the core. Dear god the loading times. Great, amazing, fantastic mod, please never stop optimizing it; I beg you. you and whatever team work on UltraHotmod are such beautiful goddamn people for making this thing, have a wonderful day.
Also the menu screen is dope.
EmperorOfFinland  [author] Jul 5 @ 1:16am 
@Fero are you sure you did not run of harddrive space? and that the mods loaded correctly?
Fero Jul 4 @ 5:06pm 
Hi! I downloaded all the required patches and mods to play Hotmod with all the submods/addons. But now I'm having an issue: the interface has a black background, and there are no unit icons showing. Could you please help me fix this? Thanks in advance!
Fero Jul 4 @ 5:04pm 
Hi! I downloaded all the required patches and mods to play Hotmod with all the submods/addons. But now I'm having an issue: the interface has a black background, and there are no unit icons showing. Could you please help me fix this? Thanks in advance!
chris Jul 3 @ 5:45am 
No idea what it is but I just cannot get it to apply. I try as you've said to restart after adding hotmod, then applying west81 and ultra hotmod crash to desktop. I apply all at once, crash to desktop. I apply and restart one at a time, crash to desktop. No idea what it is.
EmperorOfFinland  [author] Jul 3 @ 1:52am 
@DownedComedy

Yes AI will use pretty much all modded vehicles in conquest and in skirmish factions that are ready
DownedComedy Jul 3 @ 12:29am 
will AI use modded vehicles? do i have to add them myself?