Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

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UltraHotmod
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Tags: Mod
File Size
Posted
Updated
15.706 GB
Jan 31, 2024 @ 10:30am
Apr 28 @ 1:22pm
404 Change Notes ( view )
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UltraHotmod

Description
Ultrahotmod is the ultimate mod expansion pack for playing Hotmod1968, West 81.

ACTIVATION

1 - Activate hotmod 1968 - click apply, then restart game.
2 - Activate west 81, then Activate Ultrahotmod - after you have Activated the mods in this order click apply

Pay attention to activate West81, and Ultrahotmod at the same step in this order so it does not crash, if you try to activate it in any other order it will crash.

It is an expansion pack adding more stuff to the mod, including about 100 tanks. It also utilises stock game assets to increase the early Cold War lineups for NATO and the Warsaw Pact.

It has been balanced to be a bit easier than French NATO but has a similar amount of troops with increasing difficulty throughout the campaign, which has two days for one year, meaning the campaign starts in 1945 and continues to 1990. You will get new equipment and infantry introduced at their approximate entrance times and decommissioned, so the USA starts with Sherman tanks and Pershings, and they get gradually phased out over time. There is ofcourse the french division with some strange prototypes and also german division that gradually morphs from wunderwaffe to the cold war west germans.

The Warsaw Pact start with a bunch of prototypes and T-34/85 tanks, and you have more tanks to research and encounter. The Warsaw Pact currently contains Finnish units for cold war as a single division so you have 25% chance of facing the finnish division. the finnish division will be lacking on tanks but they will have alot of good infantry and lots of artillery.

This mod incorporates a similar division system that will be made to conform to French NATO once the update for the revised NATO faction comes out, so this is just my own independent version of it.

The mod will take approximately 2-15 minutes to load into a battle, WARSAW VS NATO takes longest, and the battles last 45 minutes for defence and similar for attack or shorter. Loading times depend on what kind of computer you have due to the amount of assets on it and that it's rather unoptimised currently.

Mod might suffer from occasional crashes and bugs depending on how I did the update but I will strive to fix all reported bugs on the bug report page.

CREDITS
3D assets : all 3D assets from my mod were taken from other mods. I do not claim ownership on any of them. Credits go to their owners only.
Big thanks to theses modders, without their work, the mod wouldn't exist.

GOH
Hotmod 68 - Sverofaust and dev team.
West-81 - Ordos
French NATO - Moussiticot
Valour - Normand
W.H.U.B.U mod - Anatoly Dyatlov
MACE Mod
Chaos Africa Mod
Smoke Screen Generator - KIRIN STRONG and 1Lt. Muhammad
Repair Shield Armour, TOGII - KISEKI
Tank Ready Rack Code, - 无垠之兰的猫 CTRM
WEST 81 Weapon Sounds, - Pimka
Trench Pathing Fix - BBQ

Lots of new icons - VPasta1301

Other mods that have not been mentioned here

CTA

Ukraine At War - UaW Developement Team (Lil Devil, Sonov Belial, The Socialist) Ukraine At War
Modern War Vehicle Pack
Warfighter
Warfighter Additional Factions

Other mods that have not been mentioned here


MOWAS2
1992 A dying world - Brädley Weiss
Cold War mod - Cold war team
Terminator V2 mod - Grigo(G.D.)

Also some other MOWAS 2 mods on the list for the ported assets.

WARNING: the mod will contain various bugs and missing descriptions but should be playable without crashing. im working to fix them all so if you find any remember to report.

Due to the size of the mod its not recommended to run it with max texture quality and model quality since it will eat more than 32GB of ram using medium model and medium texture quality should let it load without eating all the memory.

If you dont have 32-64GB of ram you can use the Mini Factions instead of NATO or Warsaw Pact

The mod most likely has no compatibility with any other mods outside of the 4 mods required to run it due to it being somewhat of a branchoff from west 81

If you feel that you have too little units you can add Ultrahotmod Extreme that has 2.0x units on the battles
https://steamcommunity.com/sharedfiles/filedetails/?id=3316536724

If you want to play with Alter 71 maps you can add Ultrahotmod Alter 71 Compability Patch
https://steamcommunity.com/sharedfiles/filedetails/?id=3317755246

Here is the link for the UltraHotMod Discord https://discord.gg/ywDB7gaVgU

Here is also a link to support me https://ko-fi.com/emperoroffinland

Here is also a link to support me patreon.com/EmperorOfFinland
898 Comments
EmperorOfFinland  [author] May 1 @ 6:59am 
@alexysmei

So if you do not have enough ram you can set up a 50GB paging file on one of your SSD's

Keep in mind if you use it as paging drive it will shorten the lifespan of your drive so the smaller the ssd the greater lifespan reduction it has. How much it does depends on how you have used and will use the drive in the future so its somewhat hard to predict how much faster it will fail.

So do it at your own risk and observe the remaining lifespan % on the SMART information of the ssd so it does not suddenly die on you if it does.
EmperorOfFinland  [author] May 1 @ 6:56am 
@Ecto

M60 requires probably Centurion MK3 and T58 heavytank to unlock to my memory, you can follow the lines going from M60 to these two tanks. Its to gatekeep the player from not rushing the techtree.
EmperorOfFinland  [author] May 1 @ 6:55am 
@BonVall

There is no problem with these assets. they load just fine on the conquest menu and if they were to crash they would do so on the very menu they are at and they do not crash individually on the editor either.

Post errorlogs on discord since i cant replicate the error on my end. Verify your gamefiles by verifying the game and see does it reoccur if it does post an error log on discord and i will read it.
BonVall Apr 30 @ 3:40pm 
Bump my question about CTD with Conquest -> Warsaw Pact -> Units which contains BMP2 and BMP3. also T-55AMD/T-55AMD-1. Could it be fixed?
Ecto Apr 30 @ 3:09pm 
Hello @EmperorOfFinland, first of all - fantastic work, I can't even comprehend how hard it must have been to juggle all these dependancies.
Question: Why can't I unlock the M60 in the American tree? It says that the previous unit isn't researched yet - I cheated in some additional research points to check whether it's dependant on any other tank research lines, but seems like it isn't.
Am I missing something?
alexyzmei Apr 30 @ 9:53am 
alright, i have another problem: not enough memory. do you know how to allocate more memory? and what memory is used.
EmperorOfFinland  [author] Apr 28 @ 1:59pm 
@SplosTionMan1 @MarkipOOn Verify gamefiles. i fixed this around 30 minutes ago to get the newest mod update verify gamefiles.
MarkipOOn Apr 28 @ 1:47pm 
I have the same issue like @SplosTionMan1 as well. It came as the dcg error 03: bots_spawnside unknown.
SplosTionMan1 Apr 28 @ 1:40pm 
Have an issue where the ai does not spawn in any reinforcements. not sure what could be the issue. have tried uninstalling and reinstalling.
ATTRAZION Apr 28 @ 11:54am 
@MarkipOOn you can just rename isu152_fin.mdl to isu152.mdl in vanilla -venicle archive. I get it already