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Yep, I've already thought about adding another planet.
But Pertam will never be finished, the projects are endless and I think I'll have a hard time investing several thousand more hours to fill another planet ^^
Your rusty world always reminds me of the Frostbite or Lost Colony scenarios.
I would therefore suggest, once you're reasonably happy with Pertam, adding more planets (perhaps mod planets) that are far away (over 100,000 km) from Pertam and constructing similar buildings there as well.
I honestly don't know if it's possible to add a second sun. Adding new planets works, but a second sun...
In any case, you could create a huge world with perhaps more than one solar system. This way, you could also explore other planets that suffer from similar problems to Pertam...
I'm still building this world, it will never be finished, because I always have something to do.
I'll stop when SE2 offers good performance and a speedsim with a Pertam 2.0.
But we're still a long way from that,
I have time to lay some blocks.
Thank you for your support!
- Add Fort Emile.
This small fort located near the canyon bridge ensures security
against raids that would try to enter in the region.
- Lvl design Canyon Bridge zone upgraded
Add Scrap ship 09:
10km from the raider post, favoring loot for this faction
Ship not publish from Monpetitoiseau transformed into a wreck.
https://steamcommunity.com/id/MonPetitOiseau/
Upgrade all small ship "Le Duc" and "TaMr" with small oxygen tank.
"Le Duc" receives a small connector below in addition to the large one.
Add new low-cost atmospheric passenger shuttle stationed at Dumont.
To answer your question, yes I have other blueprints for this world. They will complete this world when my motivation is there :p
I want to customize the city a bit.
Since some pipes run underground, I need to remove them with mods without damaging the ground.
I want to build a hangar in the center of the city and rebuild the buildings around it WITHOUT changing the rest of the ground. But since a large part of the city is probably a grid, that will be difficult. I could prepare everything in creative mode, but I only use it when testing new blocks/mods. I only build in survival mode.
Hey, my apologies for the delay, I wasn't there.
This world doesn't really have a storyline, it's a succession of 3,000 hours of creativity,
creating an original atmosphere and the ability to create your own storyline.
I mainly focused on Pertam, which is why there aren't any other planets.
You're free to add to and modify this world as you see fit.
I disabled damage to improve performance on the first visit for small configurations.
Regarding mods, I don't think there are any compatibility issues.
Also, know that everything is optimized for survival.
Have fun!
I know it can be changed, but I wanted to ask if it was planned that blocks couldn't be destroyed and that it was a creative world?