Space Engineers

Space Engineers

328 ratings
Leak Finder
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Type: Mod
Mod category: Script
File Size
Posted
Updated
412.473 KB
Feb 28 @ 10:41pm
Mar 5 @ 3:59am
3 Change Notes ( view )

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Leak Finder

In 1 collection by Digi
Digi's Space Engineers mods
46 items
Description
Shows a path towards exterior of the ship while respecting airtightness. Open terminal of any Air Vent block to start a scan.

This used to be a feature in my Build Info mod but I split it off due to popular request. Both this and BuildInfo can be used at the same time.

It has some improvements since it was split too: It automatically re-computes path when grid changes and no longer has a time limit before it hides. To hide it are manually, go far from the grid or seal the leak.


Has a config file to customize the colors at:
%appdata%\SpaceEngineers\Storage\3170315974.sbm_LeakFinder\Config.ini

The config can also be found in Text HUD API's mod configurator (chat + F2) if present, but it does not depend on it.


Also available in PluginLoader's mods list.


mod io?
Please read[gist.github.com]
89 Comments
Digi  [author] 19 hours ago 
Anything interrupting loading screen that returns you to main menu will likely not inform mod scripts that the world loaded, it's a known issue in the modding API.

However if you didn't have that then can I have the SE log to see what's up?
TheVillain Jul 24 @ 8:34pm 
Iiiinteresting. When you say an error during loading - presumably not a critical error that caused the load to fail? I guess I need to spend some time going through my load log.

Restarting always fixes it, so I guess thats where I look.

Thanks for the quick reply - wish me luck.
Digi  [author] Jul 24 @ 6:21pm 
That's happening either because you got an error during loading and mod wasn't notified that world got closed, or another SE instance is running.
First one can be fixed by restarting the game, second one you'll need to hunt it down in task manager =)
TheVillain Jul 24 @ 10:07am 
I'm getting a weird error on 'quick load' where leak info is being used by another program in the log and so fails to load.

2024-07-24 18:04:36.760 - Thread: 1 -> ERROR: Loading screen failed
2024-07-24 18:04:36.761 - Thread: 1 -> Exception occurred: System.IO.IOException: The process cannot access the file 'C:\Users\*******\AppData\Roaming\SpaceEngineers\Storage\3170315974.sbm_LeakFinder\info.log' because it is being used by another process.


Why? I have steam running, thats about it.
AkagiVoid Jun 23 @ 8:35am 
I like dis method of the mod. ^w^
When playing in survival and not in creative, I can get rid of the buildinfo and some other mods I use in creative, 2 clean the HUD up and slightly improve UPS/FPS. ^w^
Malware Jun 22 @ 3:07pm 
No, Primarinabee, because a fair few of us DON'T WANT the whole mod. For us this split is a godsend - and is exactly why he did it: Because we _asked_ him to.
Primarinabee Jun 22 @ 8:04am 
Yeah I'm with ogil it's really pointless to split it off. I try to keep my mod list as small and number as possible and here you are, forcing me to download a second one so you can...I guess farm workshop subscriber count and/or awards? That's really the only reason to REMOVE it. Uploading a standalone for people who just want air leak but not build info makes sense but removing it from buildinfo screams "I want you to download 2 mods to bump my numbers up"
Stellaris Ignis Jun 14 @ 8:51pm 
I was wondering why buildinfo was not giving me an airlock leak option. Glad I found this.
ogilviemt Jun 10 @ 10:48am 
I wish you wouldn't split this off of the main BuildInfo mod. I noticed today that BuildInfo no longer had a 'Find Leak' function. Looked up the mod to see you split it off and now this mod exist as a standalone. Seems unnecessary to remove functionality when those who want leak finder but not buildinfo (for some reason?) can do that already without the rest of us having to find the mod neutered and then having to install one more mod.:steamthumbsdown:
Digi  [author] Jun 6 @ 1:53am 
It seems to be fine, either this mod is not present (you could be remembering buildinfo's?) or it got download corruption from updates ( https://spaceengineers.wiki.gg/wiki/Fixing_Download_Corruption ).