Avorion

Avorion

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[2.5.2+] Xavorion: Encounters
   
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Jun 21, 2023 @ 6:33pm
Dec 16, 2024 @ 5:54am
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[2.5.2+] Xavorion: Encounters

In 2 collections by LM13
[2.5.2+] Avorion eXtended - Quick Install
28 items
[2.5.2+] Xavorion: eXtended Gameplay Preset
38 items
Description
Overhaul of spawn system, replacing vanilla encounters with fleets and squadrons of varied sizes, roles and loadouts.
Works best with other Xavorion modules that include extended AI, Weapons, Sectors, and Ship Class System.

Part of "Avorion - eXtended" gameplay overhaul.
For more information, check "Xavorion: eXtended Avorion" mod page.


  • Save Game Altering: Yes, this mod can't be removed.

New Enemies - Combat Roles

Similiar to RPG Classes or RTS unit types - Xavorion adds 12 Combat Roles assigned to every NPC ship.
Bombers, Carriers, Destroyers, each role has a weakness to exploit, and a strength to fear.

More than 150 variants of enemies have been added, with custom hand-made weaponry loadouts.

New spawn system - Adaptive Fleet Generator

New spawn system imitates an AI, selecting reasonable available forces to counter their enemy.
Ships can warp into a sector in multiple formations, composed of different Combat Roles and Ship Classes.

Similiar to Combat Roles, 15 types of hand-tweaked formations can spawn - each having a strength and weakness.
Those encounters are flavoured by procedural selection, changing with region, forces, and sector contents.

New Mini Bosses

Adding more flavour to combat, 15 mini boss encounters have been added.
Those fights are not as difficult as regular bosses, but can appear at unexpected times.

All mini-boss encounters are adaptive and composed procedurally,
meaning that each fight should be different, yet reasonably balanced.

Tactical Combat & Morale System

Not all fights need to end by destroying all targets.
Formations receive morale shock after losing their leader, eventually forcing them to flee.

Careful target selection can turn impossibly hard encounters into easy wins.

Adaptive difficulty

Sandbox games are extremely difficult to balance, leading to fights that are either too hard, or too easy.
Xavorion spawn system has been designed to smooth out difficulty curve, removing "grind walls".

As long as you stick to similiar tech level areas, combat should feel like a singleplayer game,
focusing mostly on flight skills, weapon usage and role based target priority.

Selecting gameplay difficulty affects how much you need to care about tactics and balanced ship builds.
Larger fleets or bigger ships will make life easier, but resource grind is not required - pick your playstyle, game will adapt.

Mod Support - Knife Heart

KnifeHeart Extra Ship Classes Core is now supported, allowing Extra Mission pack to be used alongside Xavorion.
Extra Missions can use Xavorion spawn system, adding more unexpected scenarios in addition to their inteded course.

https://steamcommunity.com/workshop/filedetails/?id=2207469437

https://steamcommunity.com/workshop/filedetails/?id=2439457217


Discussions, Suggestions, Bug Reports

Questions, discussions and bug reports for full overhaul are available at main mod page.
If you have anything to ask/share but are not sure where, that's the place:

https://steamcommunity.com/sharedfiles/filedetails/discussions/2923179923

Popular Discussions View All (1)
15
Apr 8, 2024 @ 4:59pm
[Bug Report] Thread
LM13
67 Comments
LM13  [author] Jul 13, 2024 @ 2:40pm 
@Bluetail

Yeah, you need to edit text file in game folder ( data\shaders\ gridplane.frag )
(backup that file first - any typo here will cause game crash)

Replace line #25 to this:

outFragColor.a *= 0.0;
Bluetail Jul 11, 2024 @ 4:41pm 
Not sure where to ask for the RTS element but is there a way to get rid of the flat plane 2d texture that really bothers me in RTS mode...
LM13  [author] Jul 6, 2024 @ 11:37am 
PS:

Assuming you're asking about just base Xavorion, without optionals from extended gameplay preset.
LM13  [author] Jul 6, 2024 @ 11:36am 
@Moshine

Encounters, Weapons - yes, those heavily depend on features that dont exist in base game.(Or would not make any sense in base game)

Some can be disabled for Xavorion, some can enabled for Vanilla - depends on what you're looking for. There was an answer already at FAQ discussions - since it was too long to fit into comment, here's a link (3rd post from top).

https://steamcommunity.com/workshop/filedetails/discussion/2923179923/4348858679323574514/?ctp=3
Moshine(No Mouse) Jul 6, 2024 @ 10:40am 
Do these mods absolutely require all of the other mods IOT function? these seem modular with respect to the scripting framework
ZeroOnii-Chan Dec 27, 2023 @ 2:12pm 
i see gues i just have to live with it for now(as everything els renders flawless no stutter or lagg)
so thank you many for help and wish you great new Years
LM13  [author] Dec 27, 2023 @ 1:59pm 
@ZeroTwo-Chan

Then I have no idea what's going on, if that still happens on fresh save.
What's worse is that I dont have those issues on much weaker gaming rig than yours,
and havent seen them on streams either.

The standard procedure would be disabling background apps that could choke the game, or even drivers reinstall.
Trying without Twitch/OBS/Wallpaper Engine, or anything else that has GPU/Video support/usage would be my first check.

You can ask in Avorion forums/discord, maybe others had/have similiar issues?
ZeroOnii-Chan Dec 27, 2023 @ 1:47pm 
@LM13 i did test on a copy and freash save with just your set

https://i.imgur.com/gWPPTqA.png

and it still happens Server logg shows notting ad all and client shows same error
idk whut i am doing wrong :(
LM13  [author] Dec 27, 2023 @ 1:30pm 
That one can be ignored, if nothing else shows up - I'd check a save copy without other mods, compare frame times to make sure if that changes anything.
ZeroOnii-Chan Dec 27, 2023 @ 1:15pm 
and only 1 result google gave mne was post from 2018

https://steamcommunity.com/app/445220/discussions/0/1697169163398501436/?l=thai

also sometimes it diffrent index numbers