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There's no need to use commands for this. Order of material knowledge does not matter - its the amount of knowledge you have.
You can check player menu, one that displays "achievements", to see which material knowledge you've missed.
You can get Ogonite as your first material if you want - but when it comes to ship size and slots, its as if you were at Titanium level.
There's no cheating or balance issue here - mod was designed to allow going in arbitrary order.
Only with Quests like Hackatron or mechanics that are given?
Quest lines are broken, and cannot progress (without cheats). You can enable black market, just expect some issues.
So I turned it off in steam even though it seemed to work with turned off (I had some serious gamebreaking bugs and had to shut down everything extra).
Is it safe? I kinda miss box hacking and without dlc I can't use Shadow Injector module. Or it's only quest lines?
Apologies, I misunderstood your question.
Easiest way to get full information, after Scout command/faction map usage, is to chain jumps to potentially interesting sectors.
Primary purpose of M1 - Scout ships with Scout Core modules is to do just that, as its easy, fast and cheap.
You don't have to pilot a scout yourself, just give orders from galaxy map.
That part will also change in 3.0