Arma 3
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Foxholes
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Data Type: Mod
Mod Type: Mechanics, Terrain
Tamaño
Publicado el
Actualizado el
69.691 KB
23 MAY 2023 a las 11:32 a. m.
29 MAY 2023 a las 6:05 p. m.
4 notas sobre cambios ( ver )

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Foxholes

Descripción
Foxholes
Foxholes add the ability for infantry to dig into the ground creating holes intended to provide cover and concealment.

How To Use
Players must have an Ace Entrenching Tool (or Foxhole Tool if enabled) in their inventory for the interactions to appear. Using Ace self interaction>equipment>Dig Foxhole will begin the process. A shovel will appear in the world, move around for the shovels position to change and follow onscreen keys to place.

Arma Limitations
The size and center points of the foxhole are entirely dependent on the resolution of the terrain(map) that you are using. Some terrains have a higher resolution than others and will result in foxholes having a smaller diameter. I have zero control over this, so keep that in mind.

Settings
This mod comes with 4 CBA options that allow you to change the time it takes to dig, the time it takes to add cover, the depth of the hole, and an option to use a custom tool instead of the Ace Entrenching Tool. All of these are under the category “Foxhole” in CBA Addon Options.

Notes
Made for Karmakut’s Liberation Server.

Discord
If you have any questions/suggestions/feedback, or just want to chat, feel free to join the discord here!
click here for discord [discord.gg]

License
This mod is licensed under the APL-ND license for Arma 3.
75 comentarios
J3FF  [autor] 7 NOV 2024 a las 3:24 p. m. 
@Chesheire That would technically be against the license of this mod. If Dimon wants they can contact me and I can review it before making a decision on if it can be shared.
Chesheire 7 NOV 2024 a las 2:15 p. m. 
@Dimon UA Would you be willing to post it on github for the public to use? A scripted solution would be a nice alternative :)
Dimon UA 23 SEP 2024 a las 5:54 a. m. 
It's a masterpiece!
I translated the mod into a script - thank you!
SpaceGhost 20 MAY 2024 a las 7:24 a. m. 
@Frost_99 that's because the map you're on has a small resolution. Read the "Arma Limitations" section.
Frost_99 16 MAY 2024 a las 11:18 p. m. 
The shovel appears in random places not like directly where you're looking at, this is not viable because of that
J-Money 27 DIC 2023 a las 2:10 p. m. 
Ok im using ACE for Project Injury Reaction (an older version of ACE, and I think thats my problem, its not your mod.) thanks for clearing that up.
J3FF  [autor] 27 DIC 2023 a las 6:58 a. m. 
@J-Money I just tested it using the current release version of Ace and it works fine. Please look over the description to understand how to use it fully.
J-Money 27 DIC 2023 a las 4:00 a. m. 
does this only work with the newest/newer versions of ace?
im using 3.15.2 and i dont think it works..
Hannibal 7 NOV 2023 a las 12:25 p. m. 
Great addition and much needed. Great work
J3FF  [autor] 4 NOV 2023 a las 10:22 a. m. 
@ᚩȺ₦ᚩȺᚱ Thats too vague, and no update has released recently that should interfere with the mod. Could you explain what part isnt working and what you're doing?