Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem














It's going to be a bit before I get an update out.
Understood, will add bug observations to the discussions tab! Sorry for the oversight.
On issue 1, nope, it was several completely new campaigns played over the course of last week and the weekend so no old "old" savegame. Issue 2, the tradecenters do not appear as built in the settlements in question, but as a general building option that you could build in any holding, i.e. like stables or a smithy, etc. I've seen the option in Barcelona 1066 start date and the same in Palermo, also 1066 startdate. Both times I have the option to build it, but it won't build whether I have the money or not, simply won't "fire" when clicking the button. 4&6 correct, ws using the cultural armies mod, but all the updates since 2024 make it unusuable and I've always loved that one most. Will delete and see if it makes a difference.