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Ilmoita käännösongelmasta
I've launched the game with both mods active, imprisoned 2 pawns (colonist and Revia raider) and had them both play chess to get recreation when their need is low.
I have nothing that interacts with recreation
Also I found that I forgor to send 1.6 update there
There will be content update for 1.5 and 1.6 tho
My colony of 65 years went through about 800 offspring.
The campaign took me 3 weeks to set up and almost a full year to play.
I started with one pawn with the Puppeteer Psycasts and the Incorporate ability.
Loss condition was to either have him die with no other body to jump to or the colony
losing its last pawn with Incorporate.
Fertility for ageless pawns was aroung 5%.
Animal to archotech with "Arcane technology", "Research reinvented"
and "Early times" and 0 technologies researched.
Main enemy in the midgame were the N4 from Void.
I believe i had a 2.3 multiplier for the growth and 2 per level base.
Level 1->2 took 2 stones. Level 9 was reached with around 2300 total.
This allowed children to get to level 4 quickly, without costing the long-term pawns too much progress.
If you want some more info i dont mind having a private conversation.
But be prepared to see some mods that most people arent going to use.
Also i made her deathless and Nonsenece with the gen of Sterile and exotic organism (This gene makes she the only one of her kind) Any sugestions you had the better!