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You have a few effects which start a new turn after ending your own. You appear to be using a custom function for this, which is usually a bad idea for mod compatibility. Try the method used in the Watcher's Vault card.
The art is good, cards are concise and clear. While I was offput at the beginning by the use of symbols for less than or equal to, I saw the length of the cards it was on and understood why.
LoseBlood could be renamed to Bloodloss or Bleeding over here in English.
The character feels weak and I don't understand why, as we struggled on ascension 5 and 10 to make this work.
5 strikes and 5 defends is bad. I know the Silent does it, but the Silent has loads of draw and discard in their toolkit to work around the fact that they have too many starters. Consider cutting down to 4s/4d or, since you have two starter attacks, 3s/5d.
We will watch your continued development with great interest.
- Grimm(BLACKSOULS)
- grimmMod
--GrimmMod initialize--
java.lang.reflect.InvocationTargetException
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at com.evacipated.cardcrawl.modthespire.Patcher.initializeMods(Patcher.java:49)
at com.evacipated.cardcrawl.modthespire.Loader.runMods(Loader.java:501)
at com.evacipated.cardcrawl.modthespire.ui.ModSelectWindow.lambda$null$1(ModSelectWindow.java:285)
at java.lang.Thread.run(Thread.java:748)
Caused by: java.lang.NoSuchFieldError: Grimm_COLOR
at grimmMod.<init>(grimmMod.java:53)
at grimmMod.initialize(grimmMod.java:64)
... 8 more
And seems like Berserker Roar's card pool doesn't have Mad Bow Jubjub, Soul Harvest and Butcher's Chainsaw, is this intended?
Overall, yeah this update is amazing, old cards like Cleanse and Green Power feels like a better pick now since Grimm self-inflict debuff a lot more frequent thanks to Bloody Carthus & Commence Slaughter; and Berserker Roar give the best YOLO experience I've seen interstingly, my win rate became a lot higher with Berserker Roar run kek, if Grimm have Feel No Pain from Ironclad or a relic with similar effect then he's unstoppable