RimWorld

RimWorld

1,807 ratings
Vanilla Textures Expanded - [NL] Facial Animation
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
Tags: 1.7
File Size
Posted
Updated
4.830 MB
Jun 4, 2022 @ 2:08pm
Jul 10 @ 4:34am
8 Change Notes ( view )

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Vanilla Textures Expanded - [NL] Facial Animation

Description


Check Change notes for changelog information.



Have you always wanted some improvement to how the pawns look, but you didn’t want to commit to an anime artstyle? Do you want to breathe some life into your characters, give them… well, character, and make them stand out more? Did you always want to turn your pawns into kings and queens? Now, thanks to The Oracle of Thessia, you can.

Vanilla Textures Expanded - [NL] Facial Animation is a full retexture that changes the original art style of the mod into a more vanilla art style. Colorful anime eyes will be replaced by a more vanilla black shapes. Noses will be gone while mouths and eyebrows will become much more simple.

We didn’t want to make our own Facial Animations mod so instead we decided to stand on the shoulders of giants. For this retexture to work, you need [NL] Facial Animation loaded before Vanilla Textures Expanded - [NL] Facial Animation.

This mod does not add hands and feet.

If you have any suggestions about mechanics or how the mod should work: please remember, this mod only features textures. You can make any mechanic suggestions on the steam workshop page of the actual mod by following the link below:

https://steamcommunity.com/sharedfiles/filedetails/?id=1635901197



This mod should be compatible with everything. It’s a retexture.

Please report any bugs in the comment section below.

Please check if the bug also appears without this retexture. If it does, we won’t be fixing it. Ask on the original mod’s workshop page.








Q: Is it a full retexture? Will anime faces still appear in my game?
A: It is a full retexture and anime faces will not appear in your game.

Q: Is this mod CE compatible?
A: Yes?

Q: Is there a performance impact?
A: The only performance issues that occur are caused by the original mod. This is just a retexture and it does not affect performance in any way.

Q: Does this mod have support for alien races?
A: Yes, several alien races are supported: Asari and Drell from RimEffect are two of them!
Other patches made for the main Facial Animations mod are compatible with ours out of the box, including
https://steamcommunity.com/sharedfiles/filedetails/?id=2280607572

Q: Is this mod save game compatible?
A: It should be!

Q: Can I customize the faces on my pawns?
A: Absolutely! The mod Character Editor has full support for [NL] Facial Animation, and you can use it to edit the facial features of your pawns - including a few options that are disabled from spawning naturally.
https://steamcommunity.com/sharedfiles/filedetails/?id=1874644848

Q: Why did you decide to retexture Facial Animations?
A: I used to use the Facial Stuff mod, and I enjoyed it. It added a lot of extra character to pawns, though it did have some issues that stopped it from being perfect. Since it hasn’t been updated in a long time the new option for the field is Facial Animations; an excellent mod, but the art style is a niche one that for my personal taste doesn’t fit in with Rimworld. So, I took it upon myself to retexture it. Then once I’d done that, I decided to start adding more options since the mod makes it so easy to do.

Q: Does this mod feature retextures for the body?
A: No, it only features the heads; for body textures I highly recommend the excellent mod Erin's Body Retexture, for high resolution bodies with just that little bit extra detail to really make them look fantastic.
https://steamcommunity.com/sharedfiles/filedetails/?id=2662457442

Q: The tattoo textures are really low resolution next to the faces!
A: That isn’t really a question, but I did notice that! I’m working with Erin on a new tattoo mod, which will include HD retextures for all of the base tattoos, so that they fit in with these faces. I’ll include a link to that here once it’s done and released.



Graphics created by The Oracle of Thessia

Rimworld is owned by Tynan Sylvester.

[NL] Facial Animation - WIP by Nals

(CC BY-NC-ND 4.0)[creativecommons.org]







Vanilla Textures Expanded

Erin's Body Retexture
Popular Discussions View All (11)
26
Jul 6 @ 6:25pm
PINNED: Suggest New Facial Features
Oracle of Thessia
7
Aug 1, 2024 @ 10:05pm
Beard Glitch
Gabr1e1
1
Jun 16, 2024 @ 7:18am
Beards are misaligned
Mega
384 Comments
SunnyShovel Aug 7 @ 12:27pm 
thank you for updating for 1.7 for any of us playing in the future
lydocia Aug 6 @ 7:59am 
Does this mod keep the bionic eyes in the pawn thumbnails?
(TRFJ) Shoegobby bop Aug 6 @ 5:27am 
Imagine clown awarding mods. Actually fatherless behavior.
KYUNG Aug 4 @ 8:03am 
this mod is great but we need red/gray/bionic/archotech eye patches 🙏🏻🙏🏻
K Jul 28 @ 6:31pm 
Statues are ALIVE!! R U N !! XD
Izadumb1 Jul 28 @ 6:00pm 
Maybe put the smile lines, tired eyes, and crows feet together for a "sweet ol' grandma" kind of old and the furrows, forehead wrinkles, and frown lines for the "grumpy grandpa" kind of old.
Izadumb1 Jul 28 @ 5:57pm 
I hate to be another nagger here, but I wish there were skin options that are the wrinkle skins mixed together so I could make my old pawns look OLD.
Miss_Kyleigh_2 Jul 26 @ 10:21pm 
it seems like eye patches and missing eyes just kinda don't show? Hopefully that can be fixed if its not too much trouble.
blackkanye Jul 21 @ 10:28pm 
In the past did the bionic textures show up when they were installed/taken out? I could have sworn I didn't have to do that manually
Emdood Jul 21 @ 8:30pm 
I love this, but it seems to remove red/grey eyes for hussar and dirtmoles, have I configured it wrong or something? Or is that just something thats not supported?