RimWorld

RimWorld

Vanilla Textures Expanded - [NL] Facial Animation
389 Comments
NoStylistAMAR Aug 23 @ 2:35pm 
anyone know why nothing is retextured for me?
Surge Aug 22 @ 3:12am 
Anyone know how to get the Asari working with this cause it’s not for me sadly
Lemniscate_Mike Aug 17 @ 2:05pm 
Would you be planning on updating this to support leathery faces and such(I'm asking for each mod, as I dunno who needs to do it)?
Nic Aug 16 @ 3:55pm 
THE FACE CHANGED, I REPEAT, THE FACE CHANGED, THIS STATUE IS 110% POSSESSED
Nic Aug 15 @ 5:23pm 
I NEED AN EXORCIST, MY STATUE IS BLINKING
SunnyShovel Aug 7 @ 12:27pm 
thank you for updating for 1.7 for any of us playing in the future
lydocia Aug 6 @ 7:59am 
Does this mod keep the bionic eyes in the pawn thumbnails?
Shoeeater25 Aug 6 @ 5:27am 
Imagine clown awarding mods. Actually fatherless behavior.
KYUNG Aug 4 @ 8:03am 
this mod is great but we need red/gray/bionic/archotech eye patches 🙏🏻🙏🏻
K Jul 28 @ 6:31pm 
Statues are ALIVE!! R U N !! XD
Izadumb1 Jul 28 @ 6:00pm 
Maybe put the smile lines, tired eyes, and crows feet together for a "sweet ol' grandma" kind of old and the furrows, forehead wrinkles, and frown lines for the "grumpy grandpa" kind of old.
Izadumb1 Jul 28 @ 5:57pm 
I hate to be another nagger here, but I wish there were skin options that are the wrinkle skins mixed together so I could make my old pawns look OLD.
Miss_Kyleigh_2 Jul 26 @ 10:21pm 
it seems like eye patches and missing eyes just kinda don't show? Hopefully that can be fixed if its not too much trouble.
blackkanye Jul 21 @ 10:28pm 
In the past did the bionic textures show up when they were installed/taken out? I could have sworn I didn't have to do that manually
Emdood Jul 21 @ 8:30pm 
I love this, but it seems to remove red/grey eyes for hussar and dirtmoles, have I configured it wrong or something? Or is that just something thats not supported?
тетеря, блин Jul 20 @ 3:33pm 
is it possible to make a framework that would allow having different types of faces per different factions? Or maybe bound to a gene. It would be super cool to make different factions look differently, something like nations. I mean, there are so many cool retextures waiting to be integrated all together.
PlutoMayhem Jul 18 @ 9:15pm 
1.8 update when?
LukeNukem Jul 16 @ 3:56pm 
i'm getting ctd with this in my list, 151 mods and i narrowed it down to this one, what can i send to help? or if its just me ignore this :D i can live without i guess!
Chaotic Entropy Jul 15 @ 6:42am 
FYI, your cover image is still showing "1.4" compatibility, which threw me off.
Barry Jul 14 @ 4:09am 
update to 69.420 pls
Potato Gaming Jul 10 @ 11:17am 
LETS GOOOOOOO!!!!!!!!! :steamhappy:
LordBeef21 Jul 10 @ 7:47am 
Lol 1.7 woooo!
RAD EMERALD Jul 10 @ 4:45am 
THANK DUDE!!! WOOOOO!!!!
Oracle of Thessia  [author] Jul 10 @ 4:35am 
Updated with the 1.6 tag.

It's a retexture so it already worked fine but now it won't whine at you about it.
™ NeBbeeeeerr? ★ Jul 9 @ 6:42am 
the mod does not work with eye color, gen "Gusar" does not have red eyes, or other genes also do not have gray or white color, a mod for additional colors will not fix this problem.
RAD EMERALD Jul 8 @ 4:50am 
I'm saw Reel's facial done here 1.6!
filipfrantz Jul 8 @ 1:22am 
It would be nice for this to be updated to 1.6.
boytype Jul 7 @ 9:29pm 
Working great for me as of 7/7/25 on 1/6 branch.
Defund charlie kirk Jul 7 @ 2:43pm 
I need this for 1.6 bro
Brett18765567654 Jul 7 @ 12:36pm 
@JoeOwnage It needs an update. I tried it and the head shape is broken. it just shows the original one.
JoeOwnage Jul 7 @ 10:01am 
its just a retexture it probably doesn't even need to be updated
Goblins4Lyfe Jul 6 @ 6:23pm 
You think maybe the description should be updated? Its still proudly saying its functional to version 1.3 in a big graphic.
RAD EMERALD Jul 6 @ 2:57am 
done this update facial!
Kalmorph Jun 17 @ 2:48pm 
The following races/xenotypes from Vanilla Expanded series has no retextures from this mod and will look like normal heads:
- Genie ("Elongated head" gene)
- Neanderthal ("Heavy Jaw" gene)
- Waster/Fungoid/Ekkimian ("Gaunt head" gene)
- Yttakin/Lycan ("Furskin" gene)
- Insector ("Insect skin" gene)
- All Phytokins ("Barkskin" gene)
- Saurid ("Scaleskin" gene)
- Bruxa ("Sanguine head" gene)
RAD EMERALD Jun 12 @ 8:34am 
pls update 1.6?
GrimoireODS Jun 11 @ 4:55pm 
Does this work with xenotypes and also mods that add new xenotypes like alpha genes for instance?
SCOUTBONKING Jun 11 @ 7:59am 
no hands and feels awww man.
ShadowV2 Jun 1 @ 3:14pm 
If the automatons mod is activated at the same time as this mod their head gets removed for some reason.
like 17 slugs i think May 18 @ 7:54am 
is it compatible with "Oops all BUGPARTS 2"?
Mac May 5 @ 11:54pm 
Most of the male eyes are aligned the same as the female eyes, causing them to be drawn too deep into the head when facing east or west and making them look inbred.
Sera Mar 29 @ 8:12pm 
"CE comp" you joke but i have seen the most random things not be. there was a mod that just added a cold torch to the game and it broke CE
Nana Mar 24 @ 9:32pm 
I have it near the end of the modlist but whenever female are sleeping their face is blank
PUCCULENT Mar 7 @ 12:44pm 
roblox faces
Max Mar 6 @ 5:03am 
Is there a way to remove those smirks they have? Maybe just have the eyes cause those mouths look weird
Man Milk (Mank) Mar 2 @ 5:08pm 
For those asking about Red and Grey eye genes: install '[BT] EyeGenes2Lite' and load it after this mod to fix the issue.

Note that if you do this mid-save your baseline eyes will have random eye-colours; so you'll need to adjust them to black using the original NL Facial Animation afterward. On fresh saves all baseline eyes display correctly as black.
SiaNKs Feb 9 @ 6:47pm 
@RandomEdits Sounds like you have "Children, School And Learning " mod installed. If u have, disable it cause it WILL cause errors, sadly but it also conflicts with Biotech itself anyway.... so
Cyber Witch ~ Feb 3 @ 5:07am 
I feel like it removes the point of the mod. The faces are simply too small to actually notice the faces unless you zoom really close
OP Jason Jan 31 @ 1:36am 
Any chance this could be made to work with the Pawn Editor mod?
RandomEdits Dec 28, 2024 @ 3:44pm 
Question, is anyone having an issue with baby and children heads being replaced by adult heads?