Team Fortress 2

Team Fortress 2

Workshop Improvements and Proposals
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Description
A collection of fixes, improvements and proposals from the Workshop community.

Have you published a fix or a proposal item (cases, ammo packs, autograph tool, resupply cabinets, etc) and want it added to this collection? Comment and I will add it ASAP.
Items (282)
Scream Fortress Cosmetic Case Proposal
Created by RetroMike
Carve up some scares with this new cosmetic case design! Grown locally and ready to ship. Will it contain tricks or treats? Who can say?! -.Zip contains source files and game ready assets -Fully inspectable cosmetic case and key -Backpack Icons -Will gladl...
Smissmas Cosmetic Chest Proposal [Nice]
Created by RetroMike
The abducted children at Old Nicks sweat shop worked tirelessly to bring you this hand crafted case and key. I hope you've been a good merc this year. -.Zip contains source files and game ready assets -Fully inspectable cosmetic case and key -Backpack Icon...
Smissmas Cosmetic Barrel Proposal [Naughty]
Created by RetroMike
Old Nick sure knows his materials. Burlap? Wicker? Far to easy to escape from. Wrought iron and hard wood are the way to go! Plus those thick materials muffle cries for help. -.Zip contains source files and game ready assets -Fully inspectable cosmetic cas...
Community Cosmetic Weapon Locker Proposal
Created by RetroMike
I'd like to offer up this weapon locker to the TF2 Team along with a suggestion. I know the TF2 team is small and that new guns with unique stats are not a priority right now. However there are currently over 1000 weapon submissions on the Workshop that ar...
Halloween Ammo Packs
Created by FanCyy
Small & Medium are coffins Large replaces the bullet & rockets with bones These models were Initially made for a custom map but we decided to submit them here so you can use it when creating your own map if needed. All the files are compiled and ready for ...
Autograph Kit
Created by Gadget
Autograph Kit Add a personal signature to eligible items. This is a limited use item. Uses: 1 The idea is to have a tool that allows adding a signature to an item which you can then trade or gift to someone else. It works like the decal tool but does attac...
Consistent Killicons Pack
Created by NeoDement
v7.5 This submission changes a lot of the killicons to create a generally more consistent style. It also adds some missing killicons. Full-size preview image here: http://killicons.jennybur.net/preview.jpg Mod version here: http://killicons.jennybur.net/ C...
Missing Killicons Pack
Created by NeoDement
Part of the TF2 Community Fix-Up Pack: https://steamcommunity.com/workshop/filedetails/?id=2156577890 A pack which adds 11 new killicons to the game for weapons that currently don't have them! It also fixes some incorrectly defined widths for some existing...
TF2 New/Updated Weapon Tips
Part of the TF2 Community Fix-Up Pack: https://steamcommunity.com/workshop/filedetails/?id=2156577890 This is a pack of updated weapon tips. It aims to give tips for most weapons that lack any (basically any weapon from 2012 onward). Some tips were also up...
Nabler Materials Fix
Part of the TF2 Community Fix-Up Pack: https://steamcommunity.com/workshop/filedetails/?id=2156577890 Submitted to Steam Workshop for the TF Team This submission contains an edited VMT for the Nabler cosmetic. It currently experiences the same issue as som...
Dapper Disguise Materials Fix
Part of the TF2 Community Fix-Up Pack: https://steamcommunity.com/workshop/filedetails/?id=2156577890 Submitted to Steam Workshop for the TF Team This submission contains an edited VMT for the Dapper Disguise cosmetic. It currently experiences the same iss...
Misc. Response Rule Fixes for Mann vs. Machine
Part of the TF2 Community Fix-Up Pack: https://steamcommunity.com/workshop/filedetails/?id=2156577890 This submission contains modified response rule files for Heavy, Medic, Soldier, and Engineer. The changes are primarily MvM focused, to allow them to fin...
Misc. Item Schema Changes for 2020 Cosmetics (so far)
This submission only contains minor backpack/itemtype/misc. changes for cosmetics released so far in 2020! Due to prefabs used to set default values to in-game items, many cosmetics over the years have been added to the game use default backpack sounds/ite...
TF2 Misc. Schema Changes for (mostly) 2009-2011 Cosmetics
This submission only contains minor backpack/itemtype/misc. changes for cosmetics mostly released in 2009-2011! Over the years, many unique inventory sounds and item types have been added in major content updates. This submission aims to apply some of thes...
TF2 Misc. Item Schema QoL Changes
This submission contains bugfixes/adjustments in the form of item schema adjustments. NOTES FOR TF TEAM: A modified copy of items_game.txt is found in the folder submitted, as well as a readme with a complete changelog and misc. notes. A quick reference sh...
TF2 Schema Changes - New Limited Items
Uploaded to the Steam Workshop for the TF Team's consideration. This submission aims to grant the 'limited quantity item' attribute to items that are limited/unobtainable, but currently lack it. Included in the submitted ZIP is a modified copy of items_gam...
TF2 Schema Changes - Weapons (+ other misc. changes)
Submitted to the Steam Workshop for the TF Team's consideration. This submission contains a few (mostly minor) changes to weapons and other items. The included ZIP file contains a modified copy of items_game and tf_english to aid with implementation. This ...
Argyle Ace Material Fixes
This fix has been accepted and implemented into Team Fortress 2...
New/Fixed Mannpower Powerup Icons
Submitted for the TF Team's consideration --------------------------------------------------------------- This submission contains brand new icons for the Mannpower powerups, to be used in the item infobox. The icons currently used in-game use a particle e...
Orbiting Unusual Position Fix
Created by greg time
Submitted with permission from Chaofanatic, the creator of Power Surge and Electrostatic. Many orbiting effects often spawn in the wrong location, far away from the player. This is especially common when the "Adjust Unusual" slider is used. Affected unusua...
Molten Mallard Duck Desync Fix
Created by greg time
Submitted with permission from Chaofanatic, the original effect creator. The orbit of the "Mallard" in Molten Mallard frequently desynchronizes from that of the rest of the particle. This causes the effect to split in two, with the duck often flying away o...
Disco Beat Down Glow Fix
Created by greg time
The glowing energy balls in the Disco Beat Down unusual effect appear to grow in size when viewed from larger distances, seemingly defying the rules of perspective. The source of the issue (which is also present in several Professional Killstreak effects) ...
Harvest Moon Glow Fix
Created by greg time
DISCLAIMER: Harvest Moon was made by Valve. This is just a bug fix, and not a new effect. The beautiful glow on Harvest Moon has an annoying tendency to disconnect from the player's head after sustained movement in one direction. As it turns out, the fix i...
Morning Glory / Death at Dusk Fix
Created by greg time
Resubmitted in order to credit the original effect creator (Chaofanatic). No more disappearing or off-center suns! I found a simple way to fix the notoriously glitchy suns present in Morning Glory and Death at Dusk. I have provided an updated version of it...
Demonflame Glow Fix
Created by greg time
The falling "meteors" on the Darkblaze and Hellfire unusual effects both have colored glows. For some reason, demonflame lacks a similar glow. I have provided an updated version of item_fx.pcf. This version is identical in all respects to the in-game versi...
Jungle Inferno Hat Paintability
Created by NeoDement
Part of the TF2 Community Fix-Up Pack: https://steamcommunity.com/workshop/filedetails/?id=2156577890 Submitted to the Steam Workshop for the TF Team The Saxton, Monstrous Momento and Mercenary Park hats are also now paintable. This submission contains fix...
Off-Center Loadout Buttons Fix
Part of the TF2 Community Fix-Up Pack: https://steamcommunity.com/workshop/filedetails/?id=2156577890 Submitted to Steam Workshop for the TF Team This submission contains a modified classloadoutpanel.res file that fixes the character/taunt loadout buttons ...
Cosmetic Lighting Fixes
Created by ficool2
Added in the February 18, 2025 TF2 Update! Submission containing a code fix for the lighting sampling issues that almost all cosmetics in the game suffer. The example images above demonstrate the bug, with the lighting sample positions visualized. Technica...
Class Selection Screen Fixes
Created by ficool2
Part of the TF2 Community Fix-Up Pack: https://steamcommunity.com/workshop/filedetails/?id=2156577890 The class selection HUD element suffers the following issues: 1) The lighting on the models is awkward due to a removed spotlight 2) All animation sounds,...
Model Fixes Pack
Created by Curly Bill
Fixed up Scout's pants being incorrectly colored on the blue team, (adjusted respective cosmetics to go along with this change) cleaned up the Demoman's vest so it's less ugly when using cosmetics that remove gernades, (ex Dead of Night) a few fixes to the...
Paint Consistency Overhaul
Created by Curly Bill
This fix contains desaturating the black and white paints to make it more consistent with the player model colors, as well as tweaking "A color similar to Slate" to be more turquoise and less blue-ish. This pack also contains 3 new paints to help match the...
TF2 Localization Fixes Pack
Created by Xinayder
This is a collection of fixes for some long-standing issues with localized strings in Team Fortress 2. Submitted to Steam Workshop for the Team Fortress 2 development team. ConTracker Font The ConTracker font had missing glyphs since its release with the J...
UI Icon & Image Improvement Pack
Created by Curly Bill
Don't mind the kinda fuzzy black pixels around the main menu characters, I was in a rush and used a crappier version for the showcase, the game versions use the official alphas and as such have no fuzzy pixels floating around. I had these leftover fixes I ...
Pyroland Overhaul
Created by Curly Bill
BEHOLD! A huge fixup bringing in a bunch of missing Pyroland textures, boostering the total number of Pyroland maps from 16 (11 if you dont count the 5 that have very minor changes) to a whopping 32 maps! Also with this pack comes with overhauls to the exi...
New Strange Parts
We already have enough of nice hats and stuff. But what every gamer really wants are fine strange counters he can add to his beloved gun and hat. So here it is!...
BLU Team Weapon Overhaul
Created by Curly Bill
Adds the missing BLU team weapons for the Winger, Disguise Kit, Fireaxe, Razorback and adjusts the Eureka Effect to be more consistent. Mod of this can be found here: https://gamebanana.com/gamefiles/7549...
Paint Consistency Overhaul Part2/Community Requests
Created by Curly Bill
SCRIPTS INCLUDED WITH THIS TO MAKE IT ALL POSSIBLE TO ACCEPT There was a lot of requests to do Lime and Pink, as well as a few requests to add some other colors; this pack takes care of those requests just to top off the consistency of the paints in the ga...
New Paints!
Created by Splagoon
Caffeine Overdose: minicritboost colors. A Most Unusual Color: Unusual quality text. Certified Coloring: Genuine quality text. A Classic Hue: BLU is based on Vintage quality text. Bloody Hell: RED is based on blood. Radioactive Isotope: BONK! labels. Susta...
War Spirit (Paint Idea)
Created by MrModez Pineapple
I've got an idea of new team based paint: Camouflage green for Red team (#454B3B) Camouflage blue for Blu team (#2F4C4F)...
Marked Incompatible ]  A Blush with Depth (Paint)
Created by Mnemo
A deep magenta/purplish team-colored paint. Alternate Names -------------------------- A Complex Complexion Values ---------- Red RGB: "126 36 52" Red Hex: #7e2434 Blue RGB: 53 50 116 Blue Hex: #353274...
Marked Incompatible ]  The Sweet Taste of Victory and Brass (Paint)
Created by Mnemo
Sampled from the Brass Beast. Values ---------- RGB: "160 140 72" Hex: #a08c48...
Fall Cosmetic Case Proposal
Created by RetroMike
Feel that chill in the air? It's almost autumn and we're confident you'll fall for the lovely acorn style case. Better get your hands on one of these before the squirels do! -.Zip contains source files and game ready assets -Fully inspectable cosmetic case...
Team Fortress Anniversary Case Proposal
Created by RetroMike
You didn't think we'd forget, did you Team Fortress?! Oh no, no thanks necessary *cough*majorupdate*cough*. We just wanted to see a big 'ol smile on your face! NOW LETS PARTY!!! -.Zip contains source files and game ready assets -Fully inspectable cosmetic ...
Spring Cosmetic Case Proposal
Created by RetroMike
It's spring! Grass is growing, birds are flying, the sun is shining and brother, I picnic! Time to dig into some tasty new fashion with this charming basket of goodies! -.Zip contains source files and game ready assets -Fully inspectable cosmetic case and ...
Summer Cosmetic Case Proposal
Created by RetroMike
Summer time! Break out the fireworks and fire up the grill! We're cooking up some hot new styles in this rugged kettle! Come and get em! -.Zip contains source files and game ready assets -Fully inspectable cosmetic case and key -Backpack Icons -Will gladly...
Scream Fortress Beach Ball Proposal
Created by RetroMike
The TF birthday event keeps hogging the ball... So Scream Fortress went and got their own! Happy Halloween everyone! -.zip contains material and source files...
Halloween Noisemaker Series 2 Proposal
Created by RetroMike
It's quiet... too quiet. Time to party like we're all gonna die! Because we are, but not right now! Wake the dead with these fun new Noisemakers, brought to you partly by an idiot who doesn't know when to quit! .zip includes game and source assets for the ...
Halloween Spell Flasks Series 2 Proposal
Created by RetroMike
What kind of magic spell to use? Slime and snails or puppy dog tails? Thunder or lightning? Then Merasmus said "UNTIE ME AND RELEASE ME FROM THE BASEMENT AT ONCE MORTAL!!!" I didn't of course, he has no power over me. He's gonna stay tied to that chair unt...
Halloween Spell: Spellwhirl Trails
Created by RetroMike
Has 3 variants! Spellcast Trails (Purple) Spellwhirl Trails (Green) Demoncast Trails (Yellow)...
Halloween Spell: Eerie Flames
Created by RetroMike
Bring the Hellfire!...
Halloween Spell: Bereaved Bats
Created by RetroMike
They mourn your death, but they move on quickly....
Halloween Spell: Poison splash
Created by RetroMike
Has 3 variants! Poison Splash (Purple) Acid Splash (Green) Goop Squash (Orange)...
Halloween Spell: Carbonated Cure
Created by RetroMike
Has 2 variants! Carbonated Cure (Team Colored, Purple) Antidote Flow (Team Colored, Green)...
Halloween Spell: Haunted Healing
Created by doggoh
Icon made by retromike! Go check out their spell collection here: https://steamcommunity.com/sharedfiles/filedetails/?id=2589347050 Made in the off-chance that one day Valve brings back spells! Applies to any medigun and to the wrench!...
Halloween Spell: Thunderstruck
Created by Enigmus
Contributors Enigmus: Particle work Evil Witch: Promotional artwork...
Halloween Spell: Frightening Fumes
Created by Enigmus
Contributors Enigmus: Particle work Evil Witch: Promotional artwork...
Halloween Spell: Spicy Splash
Created by Enigmus
Contributors Enigmus: Particle work Evil Witch: Promotional artwork...
Halloween Spell: Undefined Substance
Created by Enigmus
Contributors Enigmus: Particle work Evil Witch: Promotional artwork...
Halloween Spell: Lethal Injection
Created by Enigmus
Contributors Enigmus: Particle work Evil Witch: Promotional artwork...
Halloween Spell: Acidic Brew Footprints
Created by RetroMike
The burning you feel? It is acid......
Response rules fix pack
Created by i-ghost
Fixed Concientous Objector having unfitting responses/taunts for Demoman, Medic, Heavy and Sniper -- Now uses Grenade Launcher taunt for Demoman -- Now uses Showdown taunt for Heavy -- Now uses Medi Gun taunt for Medic Fixed Wrap Assassin making reference ...
Airborne Armaments Updates
Created by [m00] Elbagast
IMPORTANT NOTE TO VISITORS Valve have already taken everything they wanted to from this submission and implemented it in the July 10th 2013 patch (wiki details) but they do not mark implemented item updates with any sort of tag (for whatever reason) so thi...
Paintable Flamingo Kid
Created by Trumpet Player
This submission gives paintablity to the recenently realeased Flamingo Kid....
Mongolian Styles
Created by Trumpet Player
Brings back the classic tanned fur for the Magnificent Mongolian as well as 2 different colored studs on the flap of it....
Fixed weapon sounds!
Created by Tr3b0r
I really hated the fact that so many weapons were plagued with inappropiate re-used sounds (e.g. pain train bottle), so I decided to take the matter into my own hands, and fix em! Changes: -Candy Cane now uses Wooden impact sounds. (acually sounds good!) -...
Marked Incompatible ]  Conscientious Objector New Taunt *Update 2012-07-17*
Created by [RMF]RIKUSYO
New Taunt for Conscientious Objector *Update 2012-07-17* Tweak and New Video Uploaded....
ANIMATED PIP-BOY [Build/Destroy Tool] re-work
Created by The Urban Goose
Since the Engineer got a space for new PDAs in his loadout I have felt that the Pip-Boy Miscileaneous item should no longer be a misc item and, instead, become a reskin item for the build/destroy tool. SFM makes making stuff like this easy! NOTE: PLEASE RE...
First-Person Viewmodel Misc Pack
Created by jaknor
Download link : https://drive.google.com/file/d/0B4VGRcEKoX9wUllHT1ZaMDRSYms/view?usp=sharing This pack contains a huge amount (45) of first person miscs for all the classes. Make sure you use 1 mod per class at one time (don't have multiple mods for a sin...
Halloween Spell: Bottled Passion
Created by Enigmus
Contributors Enigmus: Particle work Evil Witch: Promotional artwork, texture work...
Australium Gold Buildings
Created by Ryan "Chill" Foy
Australium Buildings for all your defensive needs! Mod files download: https://drive.google.com/open?id=1rjxawv5q-eNe1YwrEj_ECC47YVPtqsmm The mod replaces all of the buildings textures in order to add some australium bits and bobs (the team colored parts a...
Gold Vision
Created by Ryan "Chill" Foy
Australium Gold reskin of all the MvM Robots and Boss bots, would work similar as 'Rome Vision'. Includes: -All 9 classes -Sentry Buster -Tanks -Most Gibs -Mothership -Boss Robots Mod download/Custom files: https://drive.google.com/open?id=1PhreTDZ15E6zKq-...
War Paintability: The Original
Created by DudeTheNinja
Brought to you by the guy who made the War Paintable Classic and popular demand, I am proud to introduce the ability to warpaint your Original! Also features the ability to unusualify it! Again, like last time, the .zip file contains the _groups textures a...
War-Paintability: The Sydney Sleeper
Created by DudeTheNinja
oh look i did one of these again As always, contains the textures that Dev Team Fortress need to make this paintable. (Tested with the Bazaar Bargain)...
War-Paintability: The Cleaner's Carbine
Created by DudeTheNinja
This is the third in the War Paintability Pack, the Cleaner's Carbine. I'm surprised this didn't get any love in Jungle Inferno, considering it's the only other secondary for Sniper that could be war-paintable easily (because it's similar to the SMG). Anyw...
First Person Yeti Arms
Created by Brogue Man
A fix for the game that adds first person yeti arms for heavy. ...
War-Paintability: The Hitman's Heatmaker
Created by DudeTheNinja
Oh look, one of these. As always, features textures needed to make the Heatmaker paintable. Unusuals and festivisers will need some of Valve's own work to sort out, but the base texturework works. (I am no longer taking requests or suggestions, due to the ...
War-Paintability: Kukri
Created by DudeTheNinja
Welp, all of Sniper's stock weapons are now paintable! As always, the folder has the textures required to make this bad boy paintable....
War-Paintability: The Shovel
Created by DudeTheNinja
Considering there was unused text for Shovel skins back in Gun Mettle, I'm surprised Jungle Inferno didn't add this. Ah well, #4 in the Paintability Pack goes to Soldier's favourite digging tool, the Shovel....
[V3] War-Paintable Classic
Created by DudeTheNinja
If you want something done, do it yourself. I made the _groups textures and model thingies for making the Classic war-paintable. It also supports Unusual effects, Strange Stat Clocks and The Festiviser. (Though the zip file I sent handles it as a stock rif...
Marked Incompatible ]  Subtitles [English]
Created by Sven Cakemann
Version I. (Includes all lines up to the MvM Update) Made for those people who are hard of hearing, deaf, or those who just want to be able to read some of the wonderful dialog that theses characters have to say. Includes all subtitles for the English vers...
Marked Incompatible ]  Pugilist Protector Styles
Created by Yamo
Two new styles for the Pugilist's Protector! Flames made to match those on the GRU (also includes updated loadout icon) UPDATE: Valve has decided that the styles are incompatible for whatever reason :/ The files I submitted are just redone .vtf/.jpg files,...
Electrician's Cap (Style)
Created by Pie_Savvy
Style for the Valve made "Engineer's Cap". Currently unpaintable, though working on it....
Concept-Camo Softcap Style
Created by Larolaro
After having so many requests for this to be submitted to workshop, here it is! Camo style for the softcap based on the camo-badge softcap featured in the original concept of the tankbuster set i created. *Note To those who think this is stolen and the lik...
Reggaelator v3
Created by jim´s
v2: Paint-styles added v3: Hat now has levels of detail...
Compatriot 2.0
Created by Populus
A remake of Soldier's eagle friend, the compatriot....
Falconer LOD Fix
Created by SgtR007
Using the recently updated importer, the $bonetreecollapse structure has been fixed, eliminating the major unwanted clipping. Still some brief clipping during lod transitions, but this is a glitch on Valve's end. ***UPDATE*** Until the fix is applied offic...
Typing Speech Bubbles
Created by Low Res Guy
Ever seen a player walk around and suddenly stop? You don't know why they stopped until about 5 to 10 seconds later you see a message appear in the chat. If only you had known they were typing a message, then you wouldn't have to guess whether they left th...
Gunboats Custom Footstep Sounds
Created by ned_ballad
I made some custom footstep sounds for the Gunboats, like the cleats and jingle belt have. They're actually a blend of robot walking sounds and normal metal footsteps from Source, but pitch shifted and edited a lot to sound unique. It also means Valve 100%...
medic_wc_coat_fix_FINAL2
Created by Sparkwire
FINAL FIX - added minor additional clipping - added paintability...
HazMat Headcase clipping fix
Created by Primrose
A clipping fix for the now ingame cosmetic HazMat Headcase. Before any of you ask, no, we can't fix the unusual particle attachment; that's something only Valve has the ability to do. We also changed the default color to match pyro's suit more....
Phlogistinator & Manmelter Particle Fixes
Created by Chaofanatic
This was created to make all kinds of various fixes to the Pyro's Grordbort weapon particles. List of fixes. 1. More faithful to the concept art. 2. Phlogistinator death ray follows the flamethrower fire's hitbox like it should. 3. Manmelter has a charging...
Cool Breeze Improved
Created by Svdl
This is the kilt item I've made that is currently in game, with many improvements. Less clipping, more detail on the model, pleats make it look more like an actual kilt and help with stretching. New normal map. Includes a new subtle paintability. The match...
Einprovements
Created by Dewzie
Various improvements to my previous submission. Help Ein be the bird he always deserved to be. Donate just one rating today to make his dream become a reality. Spread the word to improve the bird!...
Weapons Consistency Fix
Created by Matihood
A suggested patch that was made to fix consistency issues between some weapons. Full list of changes: * Fixed Demoman's swords, Soldier's pickaxes and the Batsaber not using correct crit swing sounds * Fixed drawing sound being played twice for some weapon...
Halloween Spell: Prismatic Prancer Footprints
Created by Sparcdoctor
Feel the Rainbow Icon by RetroMike! Go check out their spell collection here: https://steamcommunity.com/sharedfiles/filedetails/?id=2589347050 Made in the off - chance that one day Valve brings back spells!...
Halloween Spell: Heartful Healing
Created by Sparcdoctor
Heal others with compassion Team Colored Medi-Beam Spell! Credits: Sparcdoctor - Concept RetroMike - Thumbnail Doggoh - Particle Work...
Halloween Spell: Pumpkin Spice
Created by Sparcdoctor
Smells really good Team Colored Gas Passer Spell! Credits: Sparcdoctor - Concept RetroMike - Thumbnail Doggoh - Particle Work...
Digital Deletion [Halloween Spell]
Created by Glitch
Kill your enemys and delete them from life! special thanks to RetroMike for the potion bottle for in thumbnail! https://i.imgur.com/3Zq7BbQ.png ...
Digital Footprint [Halloween Spell]
Created by Glitch
No matter how much you delete you will always have a digital footprint! special thanks to RetroMike for the potion bottle for in thumbnail! special thanks to Cheesy for letting me borrow his item with footprints spell! https://i.imgur.com/3Zq7BbQ.png ...
Binary Blast [Halloween Spell]
Created by Glitch
Say no more to all Bark and no Byte! A muzzle flash replacement spell! special thanks to RetroMike for the potion bottle for in thumbnail! https://i.imgur.com/3Zq7BbQ.png ...
Macho Mann Glasses (Style 3)
Created by crazy-g
Third 'Goose' style of Macho Mann Glasses imported with tool. See the original here: http://steamcommunity.com/sharedfiles/filedetails/?id=140375753...
Macho Mann Glasses (Style 2)
Created by crazy-g
Second 'Maverick' style of Macho Mann Glasses imported with tool. See the original here: http://steamcommunity.com/sharedfiles/filedetails/?id=140375753...
Blood Banker ST2
Created by Svdl
The current item importer does not support styles, so here's the alternate style to this previously submitted item as a new submission. Paintable tie. Other style is an old submission here. http://steamcommunity.com/sharedfiles/filedetails/?id=123072081 It...
Scotsman's Golf Bag
Created by Ertz™
Improvements: - remake of golf clubs (now using the nessie's nine iron model, asked the original author for permission: CHECK√) - better ao bake and less uv stretching - normal map - minor changes on the cloth - remake of most of the colours and added a li...
Western Wear 2.0
Created by Andicraft
For too long have we walked with our cowboy top hats in a shameful pose - no more! This is an update to the Western Wear that fixes/adds the following things: -Fixes ugly smoothing error on brim -Adds LOD mesh, for Ultimate Performance(tm) -Adds Shotgun Sh...
The "Private Eye" - update! -
Created by Sith Happens.
"PRIVATE-EYE" UPDATE! ------------------------------------ -Polished hat geometry and reworked to individually fit on each class perfectly! -LODs -3 Styles! -Re-textured "Investigative Division" Cap (Original style) -New "Mannco. Hunters Division Cap" -New...
Yellow Band Engie Cap (Style)
Created by Pie_Savvy
Style for Valve's Engineer's Cap. The Red/Blue body is paintable too!...
Pocket Medic: Otolaryngologist's Mirror
Created by Xyk
I am uploading this as a new style for the Pocket Medic, which I am one of the creators of....
Olympic Leapers - Style 2
Created by Corvalho
"Yo you're telling me that the third labour is to catch ....a deer ?" - 2 styles - Paintable - Flapping Wings - 3 lods...
Hephaistos' Handcraft - Style2
Created by Corvalho
Madness? This.. Is.. AMERICA!!! -2 Styles -Paintable -3 LODs...
witchhat_s2
second style for Crone's Dome. s1 - Handsome Devil s2 - Stitched Shy....
The Battle Bird
Created by ToxicWeasel
Be the true dominating force of the skies with this custom made battle hat! Team Colours Paintable UPDATE Second style with lower beak removed can be found here: http://steamcommunity.com/sharedfiles/filedetails/?id=155397443&searchtext=...
Marked Incompatible ]  Fix: Clipping medic glasses with other glasses
Created by [BG] Ubercharger
When you equip medics summershades they clip with standart glasses http://wiki.teamfortress.com/w/images/4/4e/MedicShades.png NOW i upload fix for all glasses clipping and style - Medic without glasses Pictures in comments because field for tying is small...
Marked Incompatible ]  FIX: No more doble clipping glasses sniper + style
Created by [BG] Ubercharger
Fix for doble sniper glasses (standart + summershades or proffesors) Clipping: http://wiki.teamfortress.com/w/images/8/8e/SniperShades.png In comments I'll add more screenshots...
Physician's Procedure Mask Fixes
Created by Gerre
Adds LOD's for improved performance and improved textures with better basecolours (most noticeable on RED)....
Texas Half-Pants (Improvements)
Created by MrHuge
Updated to utilize the importer tool. This is a cleaned up version of my item currently in game, the Texas Half-Pants. Please take a moment to install the mod so you can have much better looking chaps! Download replacement mod here: http://tf2mods.net/mod....
Proper All-Class Melee Animations for Engineer
Created by ZoraKirby
(Mod download available below) Tired of always having to tap your melee weapon to your left hand? Want to just hold your melee weapon upright? Do your friends laugh at you because this left-hand-tapping tic prevents you from equipping some of the items the...
Official Fix - Black Market Business
Created by BenH
It's about time the shells stop coming out of your mouth when firing gallantly on a hill of heroic awesomness. Changelog: -Fixed the AO bake error on the back of the tomislav barrel. -Fixed the AO bake error where the pump slides. -Optimized the models, an...
Carouser's Capotain Paint Fix (Final)
Created by HellJumper
Just resubmitting in the new format....
MVM Square Hip Flask
Created by Gigazelle
A square flask that replaces each power-up canteen ability with its own unique model and texture. The item importer unfortunately does not support this many models and textures, so it cannot be gold-starred....
Improved Killing Floor promos
Created by NeoDement
Cleans up some errors with the Fosters Facade, makes it shinier and greatly improves how the item appears when painted. Also has some similar (but less noticable) fixes for the tie, and makes it paintable. (yes, GP-5 gas masks are shiny in real life - the ...
Ol' Geezer (Remake)
Created by Mnemo
Changelog, Version 1.I don't even know anymore: - Added one lod - Increased the amount of geometry on the brim for a much smoother model - Remade the geometry on the belt near the buckle - Sank in the top of the hat a bit for a more interesting appearance ...
Gunner's Guard 2.0
Created by Populus
An updated version of the hat from The Dumpster pack for the soldier....
Pocket Heavy
Created by Doctor Birdbrain
Keep your little meatshield close. ( If you prefer pocketing soldiers, I've got you covered over here: http://steamcommunity.com/sharedfiles/filedetails/?id=300617703 )...
**OUTDATED** Unusual Weapon Effect - Energy Orb (Updated)
***THIS WORKSHOP ITEM IS OUTDATED, FOR AN UPDATED SUBMISSION PLEASE CHECK HERE: https://steamcommunity.com/sharedfiles/filedetails/?id=2932161977 *** A very much needed update to the Unusual weapon effect, Energy Orb. This adds new particles for the curren...
Marked Incompatible ]  Unique Rocket Models
Created by [m00] Elbagast
A different rocket for every launcher! Each model is based on a real rocket that is linked to the original inspiration behind each launcher - even the Quake 1 rocket. Bigger image: http://goo.gl/aL0cd Fancy concept art with notes: http://goo.gl/qDxNe...
Community HUD Fixes
Created by criticalflaw
Bug fixes and minor visual improvements to the HUD. Last Updated: 2025/03/03 Download: https://github.com/CriticalFlaw/tf2hud-fixes/releases/latest Changelog Added minmode UI for Capture the Flag, Player Destruction, PASS Time and Arena Hybrid game-modes. ...
Marked Incompatible ]  A Color to Dye For (Paint)
Created by Mnemo
An idea for a new paint. It's like black but maybe not so much. Alternate names --------------- Edgar Allan's Tone 'Twas a Dark and Stormy Paint In-Game Screenshot Gallery (Poor Quality): http://imgur.com/a/g4r0o#0...
Chaotic Khaki - new paint
Created by Claireredfield.ru
New paint for Team Fortress 2. If you have any other ideas for name - feel free to give them in comments....
Marked Incompatible ]  Practitioner's Palette (Paint)
Created by Mnemo
Sampled from the Quick-Fix Backpack. Alternate Names -------------------------- Polychromatic Proto-Paint Team Synergy Values ---------- Red RGB: "224 59 8" Red Hex: #e03b08 Blue RGB: "37 165 181" Blue Hex: #25a5b5...
Vigor and Vitality (Paint)
Created by unreal_king
Just another team colored paint set, with a different Red/Blu. I have added a comparison image between this paint and "Team Spirit" (As some people got confused by them). --- Colors: Vigor / Blu: #46A8AB / RGB: 70, 168, 171 Vitality / Red: #AB4946 / RGB: 1...
Community Sparkle Scattering Bug Fix ( OUTDATED )
Created by Nonhuman
NEW: https://steamcommunity.com/sharedfiles/filedetails/?id=2941063725 Fixes Community Sparkle scattering to the direction the player moves to, now it stays completely attached....
TF2 Website Fixes #2 - Comic Pages
Created by boba
This submission has been officially accepted. Contains fixes for every TF2 comic page that needs fixes, mainly to make sure everything works on Chrome. View the full changelog HERE! FOR TF TEAM: Details can be found inside text files in the main zip....
Decorated Warpaint - Cloak Covered
Created by boomsta
A pitch to Valve for Weapon Cosmetics. Weapon is run through the importer. Ideally this cosmetic could be combined with the Warpaint system....
Weapon Accessory - Trophy Racked
Created by boomsta
Weapon Accessories would work like Festivizers. Accessories are tools that can be applied to specific weapons regardless of quality type, as long as the gun isn't modified with another accessory (like a Festivizer). Applicable to the following weapons Flam...
Weapon Accessory - Stocked Up
Created by boomsta
Weapon Accessories would work like Festivizers. Accessories are tools that can be applied to specific weapons regardless of quality type, as long as the gun isn't modified with another accessory (like a Festivizer)....
Weapon Accessory - Kill Confirmed
Created by boomsta
Weapon Accessories would work like Festivizers. Accessories are tools that can be applied to specific weapons regardless of quality type, as long as the gun isn't modified with another accessory (like a Festivizer). Applicable to the following weapons Rock...
Weapon Accessory - Laser Sighted
Created by boomsta
drew - model, bp icon design boomsta - texture, attachment mounting, bp icon model Weapon Accessories would work like Festivizers. Accessories are tools that can be applied to specific weapons regardless of quality type, as long as the gun isn't modified w...
Pocket Medic Texture Fix
Created by Thrillho
When a shadow pass was added to the Pocket Medic, it caused the 'pocket' to become too dark, and caused it to stick out compared to Heavy's clothes. This fix restores the original color of Heavy's pocket, but leaves the shadows on the Medic doll....
Warrior's Spirit Fix
Created by Ruskeydoo
I realised that the last fix I submitted for the Warrior's Spirit had issues. Those are now ironed out and hopefully this will be implemented....
Fixed texture and alpha texture "Bushman's Boonie".
Created by Morskoy kotik >';'<
Fixed texture and alpha texture. Исправлена текстура и альфа-текстура. Download/Скачать: http://steamrf.com/fix-bb.zip Unzip and paste/Распаковать и вставить: C:\Program Files\Steam\steamapps\your-login-ваш-логин\team fortress 2\tf\materials\models\player\...
Full Metal Drill Hat Phongmask Fix
Created by Gerre
Fixes the outdated phongmask that's currently being used, making it shiny in places it's supposed to. Also adds an updated backpack icon....
Bolted Bombardier Fix
Created by tree
adjusts size of item to fit demomans face better...
Pandora's Crate
Created by Phaser Rave
Pandora was engraved in myth when she unleashed evil upon the world, and you may just become a thing of legend yourself if you kick the ass of whatever your current client defines as evil, leaving nothing behind but the false hope that you'll have mercy. L...
Weapon Accessory - Gothivizer
Created by boomsta
Weapon Accessories would work like Festivizers. Accessories are tools that can be applied to specific weapons regardless of quality type, as long as the gun isn't modified with another accessory (like a Festivizer)....
Phlogistinator Halloween Fire Fix
Created by -=NHS=- Kwas
The current Phlogistinator fire particles do not update if you have Halloween Fire on your Phlogistinator. This upload aims to solve this. This includes dx80 safe particles, as well as replacements for the fully charged Phlogistinator particles to match th...
Cow Mangler 5000 Pumpkin Bombs Fix
Created by -=NHS=- Kwas
The current Cow Mangler projectile particles do not update if you have Pumpkin Bombs on your Cow Mangler. This upload aims to solve this. RED team's projectile colours were changed to a harsher pink, while BLU's uses a colour closer to purple. Q: Does this...
Lunon-A-Ticator (Festivizer Tool)
Created by Rapoza Dynamica
Hello there! This is my single biggest TF2 project to date... I'm losing my mind Yes I did 110 festivizers just over a week all by my self... I CANNOT BELIEVE https://steamuserimages-a.akamaihd.net/ugc/1827921927635919665/40B9682ADA7E175039A82D4C514EB3EE67...
Community Sparkle Taunt Effect Proposed Change
Created by boba
CHANGE SUMMARY This submission contains a proposed change for the Community Sparkle Unusual effect when used on Self-Made taunts. Self-Made taunts use the Community Sparkle Unusual effect, which was built around emitting on hats and weapons. Since the same...
MvM Response Rule Tweaks v2
Submitted for the TF Team's consideration for the Summer 2023 patch ================================= INTRO ================================= This submission is an updated version of an attempt to revamp/fix some of the voice responses in Mann vs Machine. ...
Misc. Response Rule and Soundscript Fixes
Submitted to Workshop for Valve's consideration in the Summer 2023 patch Part of the TF2 Community Fix-Up Pack: https://steamcommunity.com/sharedfiles/filedetails/?id=2156577890 Miscellaneous Response Rule and Soundscript fixes for TF2 == CHANGELOG =======...
Ubered Cloaking & Zombie Skin Fixes
Created by boba
This submission has been officially accepted. Part of the TF2 Community Fix-Up Pack: https://steamcommunity.com/workshop/filedetails/?id=2156577890 Multiple fixes allowing for cloaking while Ubercharged, fixed visuals while cloaking with a Voodoo-Cursed So...
Unclamped Lightwarps Fix
Created by ZoraKirby
Clamps most of the game's unclamped lightwarps (and some phongwarps) Explanation: Instead of using a flat dark-to-light gradient for lighting (as you would see in HL2 or Portal for example), Team Fortress 2 uses lightwarps for most things, which replaces t...
Necro Smasher Jigglebone Fix + LODS
Created by ZoraKirby
The Necro Smasher's jigglebone is oriented the wrong way, causing the movements to be opposite of what you'd expect. The jigglebone also doesn't have a limit on its rotation, allowing the hinge to clip inside the hammer. Lastly, the Necro Smasher has no le...
The Masculine Mittens
Created by Gerre
Wool mittens for the Heavy for the upcoming holidays. Added style matching Ushanka....
Atomic/Subatomic Unusual Fix!
Created by Thal
Fixes the effects Atomic and Subatomic from being orphaned when their position is adjusted. This uses the same method as my orbiting unusual positioning fix: https://steamcommunity.com/sharedfiles/filedetails/?id=2507809440 I have attached an updated versi...
Scout Texture Fixes
Created by Mimi
This submission aims to improve the Scout textures, removing the bits of pre-release leftover textures present. List of changes: - Filled the tiny gap on his belt - Restored Blu pants layer - Restored Nail thumb - Filled the gap (showing his pre-release sk...
Engineer Glove Color Consistency Fix
Created by Bunslinger
An issue that's long bothered me since my days at Gamebanana is how the Engineer's glove color in 1st-person doesn't match either glove color on the player model. Since Valve is accepting community fixes, I thought I'd finally upload this to the workshop i...
Classes Texture Fixes
Created by Mimi
This post aims to fix small issues found on the 8 mercs (except scout) textures, like leftovers from the original class textures, improves zombie textures, new uber textures, removes (kinda) green tint and keeps the consistency between red and blue team. L...
Fixed magic spells responses for 2 spells
Created by Ashe is Kiriko main
To the TF2 Team: This is a simple fix for 2 types of responses for the Halloween magic spells OVERHEAL / SELF HEAL and SWARM OF BATS / MERASMUS ZAP. When casting the SWARM OF BATS spell, the player says "deus invictus" (latin for "invincible god"). This wa...
War Paint Materials - Expanded Group Selection
Created by Renim ☕
Another part of the War Paint Material improvements project. With the original Groups textures added to the game, there's not a whole lot of variety in how certain things are mapped. With this submission I am pitching the idea of adding in 58 new groups te...
TF2 Website Fixes #1 - Update Pages
Created by boba
This submission has been officially accepted. Contains fixes for every TF2 update page that needs fixes, ranging from simple things like opening external links in new tabs to making sure everything doesn't spill its guts on Chrome. View the full changelog ...
"Fixed" surface types + New footsteps sounds
Created by Ashe is Kiriko main
This is a variation of my "Fixed" surface types" submission in Workshop ( https://steamcommunity.com/sharedfiles/filedetails/?id=2956923051 ) It includes the original submission, adds new 2 new surfaces types: "carpet" and "snow", and changes the sound of ...
Cerebral Discharge Texture Fix
Created by Ian Hunter
The rest of eyes particles have correct color, why not Cerebral Discharge?. Well this is a simple fix so that Cerebral Discharge texture becomes from yellow to white, making colors match perfectly. The most notable affected color is Team Shine (BLU) and Ho...
Community Sparkle Scattering Fix V.2
Created by Nonhuman
WATCHING THE VIDEO IS HIGHLY RECOMMENDED, PREFERABLY IN FULLSCREEN! Fixes Community Sparkle scattering to the direction the player moves to, now it stays completely attached, has better visibility and a few more minor touches to it's appearance. ( Grows la...
MvM Robot Weapon Stats Fix
Created by Soy Bing
Submitted for the TF Team's consideration for the Summer 2023 update This doesn't change their stats mechanically, only visuallly when you inspect their weapons due to how attributes are being applied. For example the huntsman normally has "damage bonus 0....
Misty Skull Fix
Created by no
I have attached a modified version of item_fx.pcf that is identical except for the following changes: - I added unusual_skull_misty_eyeglow to unusual_skull_misty_child - Added Position Modify Offset Random to the eyes so that they would show up. The eyes ...
TF2 Website Fixes #3 - Main Pages
Created by boba
This submission has been officially accepted. Contains fixes for every TF2 main page that needs fixes, mainly doing some housekeeping. View the full changelog HERE! FOR TF TEAM: Details can be found inside text files in the main zip....
PlayerTeam Material Proxy
Created by Horiuchi
This code implements L4D2's PlayerTeam Material Proxy. playerteam_test - Contains a demo map and materials to confirm functionality. CPlayerTeamProxy.cpp - Contains the code to copy to src/game/client/proxyplayer.cpp https://github.com/horiuchii/tf2-patche...
Shotgun Minimized Viewmodel Fixes
Created by VerySmuggy
Minimized Viewmodels, for the shotguns, have been an inconsistent mess ever since the feature's inclusion back in 2016. These fixes aim to bring ALL shotguns to parity. Some of the shotgun differences are understandable due to the varying length of each ba...
Fixed Muzzle for Panic Attack and Brass Beast War Paints
Created by ZoraKirby
The textures that are applied to the Panic Attack and Brass Beast when the game generates the texture for a War Paint have the muzzles incorrectly applied, so all war paints for these two items end up with no holes for the bullets to come out, at least in ...
Proper Engineer All-Class Melee Animations V2
Created by ZoraKirby
This replaces all of the Engineer's Melee_Allclass source animation files with new animations where he holds the weapon upright, making his melee_allclass third-person animations consistent with his viewmodel. Additionally, certain all-class melee weapons ...
Restored Idea Tube Jigglebones
Created by Kat
The Idea Tube's model has support for jigglebones, however the coding was never implemented into the QC file. This has been restored....
Improved Robot textures
Created by Mimi
This submission makes some robot's texture look closer to the human counterparts (Scout, Soldier, Pyro, Demoman, Medic and Spy) and fixes the skin paint inconsistencies List of changes: Scout Bot: - Recolored head skin color to gray - Recolored Headphones ...
Pyro Flamethrower Hose Fix
Created by Guimian
This is a fix to avoid the flamethrower hose to stretch to Pyro's left hand. Since the bone is unused and the only function is to mess with the model, I changed it to a jigglebone just like the original mod made by Sierra Foxtrot. This fix works for all fl...
Iron Bomber Explosion Sound Fix
Created by TwoTonMoon
Due to an oversight, the Iron Bomber's projectiles use the explosion sound effects of the Air Strike rather than the custom ones made for the weapon by Valve. On line 19099 of items_game.txt, the game calls for the "Weapon_Airstrike.Explosion" effect to be...
Jag Smoothing Fix
Created by Renim ☕
Included with this community fix is a .png of a new AO bake for the jag, .objs for lod0, l01, and lod2, the .blend file with all 3 objects, and the pre-compiled version of the jag with the fixes in place. This submission is a community fix for the Jag and ...
Minigun Casing Improvement
Created by Nonhuman
Standalone Mod Download: https://gamebanana.com/mods/437498 This is a part of the "Ultimate Visual Fix Pack" mod, download if you want to try this and the many other fixes included here!: https://github.com/agrastiOs/Ultimate-TF2-Visual-Fix-Pack Replaces t...
Cleaner's Carbine Bullets Fix
Created by MR.FRIEND
README and assets included in .zip This fix does not change the animation, only adjusts the weapon_bone_2 bone that the bullets are assigned to. I can't change the bug with the clip passing through the hand, since I either need to make a separate animation...
Ultrawide View Model bug fix - The Original
Created by Xyk
So, I have a triple monitor setup, and The Original weapon for Soldier has an animation bug when viewing in ultrawide... His left arm is frozen on the left side of the screen. So I decided to fix the animations myself. The left arm is completely unused in ...
More tool textures
Created by Ashe is Kiriko main
This submission is for mappers. It adds more tools textures (blockbullets, clip and playerclip) for several surface types: * Dirt * Grass * Gravel * Metal * Metal grate * Sand * Tile * Wood Blockbullets materials are compiled with %compilenodetail, same as...
Weapon Models Fix Pack
Created by Son Goku
Currently include: -Restore the missing spinning animation for the syringes inside the Syringe Gun while in third person -Add missing shell on Panic Attack for the reload animation -Movable joystick on the Giger Counter -Restore missing gibs from destroyed...
Valve weapons lods (Game optimization)
Created by MR.FRIEND
This fix adds missing low-poly models for weapons to optimize the game. README and assets included in .zip Changed guns created only by Valve. Link to GameBanana - Сlick This fix does not include Necro Smasher and Rainblower as their fix has already been p...
FIX: IMPROVED PYROVISION SUPPORT
Created by sonoma
https://tf2maps.net/downloads/sonos-pyroland-improvement-mod.15255/ This is a WIP pyroland improvement modification that I have been working on for a couple of months, what this fix aims to do is provide a far superior Pyrovision experience than is current...
Blu Scout Texture Fix
Created by Ted Beneke
This submission fixes an error with the current blu scout texture. Blu Scout has blue belt loops from when he originally had blue pants. https://github.com/ValveSoftware/Source-1-Games/issues/4312...
Mann vs. Machine Misc Fixes & Improvements
Created by Soy Bing
Submitted for the TF Team's consideration for the Summer 2023 update Icons are by: NYS and Lite Let me explain This tackles all standard and giant robot templates alongside certain missions. Fixing/adding new additions to Gray Mann's army, a few examples b...
Short Circuit Right-click Fix V2
Created by SonOfDiscordiA
The Short Circuit has become a soft flashbang since the Blue Moon Update dropped. This fix reduced the ball's opacity, while still being visible to all players. You can download and try the fix here: https://gamebanana.com/mods/446897 After the many commen...
"Fixed" surface types
Created by Ashe is Kiriko main
At the moment, the surface types "mud", "gravel" and "glass" have a "friction" value different from "0.8" (the default value). This means that map creators should avoid using these surface types in normal maps to prevent players to be annoyed by the slippe...
Engineer Uber Texture Fix
Created by Ted Beneke
This is a complete remake of Engineer's current Uber textures. The current textures are based off an older engineer model. As a result, nothing aligns properly. This fix is also much higher res than the original texture. https://github.com/ValveSoftware/So...
The Improved Specular Map & Team Color Pack [OBSOLETE]
Created by Everik
I plan on remaking this someday. With my newly released Tweaked Default weapons pack getting a lot of praise + all of the criticism I received for this one convinced me that I can do a lot better....
(UPDATED JULY 2024) Schema change - non-strange weapon strangifiers
Now that we aren't going to get new items for a bit (if the status quo is to be believed) and I have homework to avoid doing, I figured now is a good time to update the missing strangifiers item I made last year. Similar to last year, this contains an edit...
MvM Loot HUD Fix
This submission contains an edited copy of mvmvictorymannuppanel.res file. Changes include: * 'wide' parameter of the 'mouseoveritempanel' element (line #11) is now '300' (currently set to '250'). This fixes item rollover boxes being truncated in Mann Up...
The Ambassador: Reloaded
Created by Everik
For the distinguished rogues who agree that perfection just isn't enough. Inspired by another recent submission on the workshop which enhances the Ambassador's model, My goal was to modernize the Ambassador's textures while also fixing a few hiccups it alw...
Scottish Resistance Material Fix
Created by Nonhuman
This is a part of the "Ultimate Visual Fix Pack" mod, download if you want to try this and the many other fixes included here!: https://github.com/agrastiOs/Ultimate-TF2-Visual-Fix-Pack Fixes Scottish Resistance's improper vmt material setup that lacked th...
Fixed Smoothing Groups for Direct Hit (+ Texture Picmip Fix)
Created by ZoraKirby
The front edge of the Direct Hit's cylindrical body is smooth shaded instead of a hard edge, causing an ugly rimlight. Additionally, the Direct Hit's texture has incorrect LOD (level of detail) settings applied to it, which cause it to use a lower-quality ...
Fixed Smoothing Groups for Brass Beast
Created by ZoraKirby
When Valve converted weapons over to be compatible with war paints, a few of them got messed up. In the case of the Brass Beast, the brass support beam on the left side of the barrels, which was flatly shaded before, became smooth-shaded together with the ...
Unique Rockets
Created by AtomicTEM
In Vanilla Team Fortress 2, every rocket launcher reloads the same kind rocket, which makes no sense since each rocket acts differently and each rocket launcher is different. NO MORE! With this mod each rocket launcher reloads a unique rocket that's tuned ...
Surface Properties and Material FIXES
Created by Adam
This community fix changes 391 .vmt files to include proper surface properties. It also makes it so that blended textures utilise a secondary surface property if they didn't before. Please watch the video and view the examples attached above....
★ Unusual Weapon Effect: Energy Orb (Updated / 2023 ver)
An updated version of the Energy Orb Unusual effect for weapons. New particles have been created, or existing particles have been modified to work with all weapons that Energy Orb currently does not support: - Air Strike - Amputator - Back Scratcher - Baza...
SMG Bullets Fix
Created by MR.FRIEND
README and assets included in .zip This fix does not change the animation, only adjusts the weapon_bone_2 bone that the bullets are assigned to....
Fixed Smoothing Groups for Shortstop (+ Rigging Fix)
Created by ZoraKirby
When Valve converted weapons over to be compatible with war paints, a few of them got messed up. In the case of the Shortstop, the groove on the side between the barrels, which had its own smoothing groups before, became smooth-shaded together with the sha...
Fixed Smoothing Groups for Vita-Saw (+ Texture Picmip and LODs Fix)
Created by ZoraKirby
The Vita-Saw's smoothing groups are nonexistant. Every part of the model is smooth shaded, causing ugly lighting all over. Additionally, the Vita-Saw has no LOD (level of detail) models. When a model gets far away from the camera, or the game's model quali...
War Paint Materials - Fixes and improvements
Created by bubba
Some of the paintable weapons introduced in Jungle Inferno have textures that are a bit lacking when compared to the original stock paintable weapons introduced in Gun Mettle and Tough Break. The original stock weapons from Gun Mettle and Tough Break are t...
Bird-Man of Aberdeen Jigglebone Fix
Created by Kat
This fixes the stretched out model via editing the QC file. A ReadMe file has been provided for Valve's consideration. Mod Page: https://gamebanana.com/mods/439148...
Demoman Texture Fix (2024 updated)
Created by Ted Beneke
A fix for both Red and Blu Demoman's textures for Valve's consideration. This fix removes the default grenade ambient occlusion thats baked into the original texture. This causes ugly black shadows to be present on cosmetics that remove the grenades Fixes ...
Lost and Found Claim Ticket
Created by Ferrett321
Hello, I created this Workshop submission using Blender and GIMP. I have created a 3D model and multiple textures to choose from for the model. I have other drafts for the ticket design and am willing to respond to feedback accordingly. This is an idea I i...
War Paint Essential Fixes
Created by Renim ☕
Collection of every single issue with all War Paints for both materials and code alike. Included in this submission is a text write up on all the issues and how to fix them, alongside raw PSDs for our fixes as a visual guide to how we did it where applicab...
Aqua Flops missing team texture
The cuffs... ARE NOW BLUE!!!!...
Conscientious Objector Material Fix
Created by Nonhuman
Standalone Mod Download: https://gamebanana.com/mods/204721 This is a part of the "Ultimate Visual Fix Pack" mod, download if you want to try this and the many other fixes included here!: https://github.com/agrastiOs/Ultimate-TF2-Visual-Fix-Pack Fixes Cons...
Lugermorph magazine and texture fix
Created by MR.FRIEND
README and assets included in .zip I am well aware of the green tint issue due to VTFEdit, so I used VTFEdit Reloaded. The resolution of the texture has not changed despite the sharpening of the shadows compared to the original....
Better Upgrade Descriptions
Created by Fede
Some MvM upgrades have hidden stats that are VERY important and aren't mentioned at all in the upgrade section! So i did the job of giving some upgrades extra clarity and describing EVEYRTHING they do. Includes well known cases and (much needed fixes) lik...
Misc. Website Fixes
Created by Ted Beneke
Updated CSS and HTML to several of the pages on the TF website. I may update this submission if I find more glaring issues. I plan on maybe redesigning the entire website from scratch later, but this is just a neat hotfix for now. ...
Portable Stairs LOD Fix
Created by Cin
The current Portable Stairs prop seen on Well's last point, and on a number of other maps, has a noticeable quirk where the railings are invisible on the "Low" model detail setting. That is what this intends to fix. With this proposed fix, the railings wil...
Various prop model fixes
Created by Pinewabble
Fixing faulty materials, animations and collisions on some props. Materials: Some props refer to the wrong material directory, causing them not to get loaded in or otherwise look abnormal. Animations: fixed small ammo pack, robot core and MVM cash models n...
TF2 Localization Font Support
Created by Sierra Foxtrot
Many of TF2's localizations suffer from insufficient font support. Some, such as Ukrainian and Czech are missing a few characters, while others, such as Greek, are missing their entire alphabet. This upload contains updated versions of TF2.ttf, TF2Secondar...
Loch-n-Load animations and 3-slots fix
Created by MR.FRIEND
README and many explanations included in .zip...
Diamondback bullets and hole fix version 1
Created by MR.FRIEND
README and assets included in .zip The Spy does not actually insert bullets into the cylinder while reloading. I'm surprised this hasn't been fixed so I just made it myself and hope Valve adds it....
New MVM Icons for Robot variants
Created by Fede
MvM dosen't have icons for GateBots yet... And some robot variants really need an icon for better clarity... So i made a lot of icons for these robot variants. (Along with giving some bosses a new name instead of giant health on kill deflector heavy). CONT...
Center Print Font Fix
This submission contains an edited copy of resource/sourceschemebase.res This file can be found in platform/platform_misc_000 vpk! The only difference is that Trebuchet24, Trebuchet20, and Trebuchet18 UI fonts have been updated to use 'TF2 Secondary'. They...
Diamondback bullets and hole fix version 2
Created by MR.FRIEND
README and assets included in .zip The Spy does not actually insert bullets into the cylinder while reloading. I'm surprised this hasn't been fixed so I just made it myself and hope Valve adds it....
Big Kill bullets fix
Created by MR.FRIEND
README and assets included in .zip The Spy does not actually insert bullets into the cylinder while reloading. I'm surprised this hasn't been fixed so I just made it myself and hope Valve adds it....
L'Etranger bullets and hole fix
Created by MR.FRIEND
README and assets included in .zip The Spy does not actually insert bullets into the cylinder while reloading. I'm surprised this hasn't been fixed so I just made it myself and hope Valve adds it....
Bloodless styles for Axtinguisher & Ubersaw
Created by Mr. Provitt
Clean styles for the Axtinguisher & Ubersaw I DID NOT MAKE THESE: The textures are already in-game, made for the censored version of TF2 All Valve has to do is enable them as styles just like the Splendid Screen or Flying Guillotine...
Ambassador (+Xmas) bullets and hole fix
Created by MR.FRIEND
README and assets included in .zip The Spy does not actually insert bullets into the cylinder while reloading. I'm surprised this hasn't been fixed so I just made it myself and hope Valve adds it....
TF2 - New Limited Items (Untradeable Items Only)
Submitted to Steam Workshop for the TF Team's consideration. This submission is similar to the one publicly viewable on the Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2362948296 However, this version only contains changes for items th...
Pyro Right Hand Item Schema Fix
Created by Sierra Foxtrot
Alongside the Hot Hand's release in Jungle Inferno, Valve added a new bodygroup to pyro. It removes their right hand, similar to an Engineer with the Gunslinger equipped. However, it was never actually set to be used. This upload tweaks the item schema so ...
Auto Balance Badge
Created by Rapoza Dynamica
Finally! What everyone was waiting for! We all love badges right? Of course we do, and what's better than wearing a badge showing how much sweat and determination on the warzone we've gone through? Not only that, but in BIG NUMBERS!...
Consistent Viewmodels Pack - Part 1
Created by Everik
Tweaks some viewmodel arms to be more accurate to their third person counterparts. Also gave Spy's coat the same fabric texture that Soldier's uses to be further consistent. MOD PAGE: https://gamebanana.com/mods/425647 GITHUB ISSUE PAGE: https://github.com...
QoL Schema Fixes (for 2023)
More item schema fixes items_game changelog: ====================================== * Removed 'disable fancy class select anim' attribute from the following Botkiller weapons (all variants): - Sniper Rifle - Medi Gun - Minigun - Flame Thrower - Stickybomb ...
Skybox Mipmap FIX
Created by Adam
Have you ever played TF2 and wondered "oh gee, this game sure could do with being approximately 74MB less big!" then look no further! With this handy community fix you could find yourself over 70MB richer! Utilising cutting-edge technology (deleting the mi...
TF2 Bullet Decals Fix
Created by Modern Rawrfare
This pack updates 3 surface materials decals, which still used Half-Life 2 textures, to use the TF2 ones. -Glass updated to use TF2 glass impact decal on models -Metal updated to use TF2 metal impact decal on models -Wood updated to use TF2 wood impact dec...
Bigrock Navigation Mesh Fix | God Rock Exploit Fix
Created by agrastiOs
It corrects various "god" spots in the cave where the bot AI cannot detect players, and marks them on the navigation mesh so that bots can see players on these areas. The promotional content features one of the notorious "God Rock" spots, a popular locatio...
Blu Scout Pants Restoration
Created by Ted Beneke
A pack that restores Scout's original blue pants. The current blue scout shares the same color pants with red's, seemingly accidentally. This pack also fixes robot scout + his gibs, plus multiple cosmetics that would be affected by this change. https://git...
Payload Responses for the Engineer
Created by Ashe is Kiriko main
For the TF2 Team: This submission add responses for the Engineer for the Payload gamemode to scripts/talker/engineer. Engineer DOESN'T HAVE ANY SPECIFIC RESPONSE FOR THAT GAMEMODE, unlike all the other classes except Pyro. Some responses related to pushing...
Crit-Sheen Fixes & Improvements
Created by daka
Fixes the missing crit (and mini-crit) sheens for the following weapons/items: - Holiday Punch - Rainblower - Red-Tape Recorder - Ap-Sap - Prinny Machete - Building PDA - Disguise Case (w_model) - Cow Mangler - Lollichop - Festive Axtinguisher - Festive Sa...
Pyro viewmodel glove fix
Created by ♥Xilekai♥
Edit: Valve if you even see this, don't add this, add the huge pack that covers all the viewmodels. It looks better universally and fixes way more issues. I'm only keeping this up for archival purposes and so people can find the mod if that pack doesn't ge...
Storage Unit
Created by MR.FRIEND
Are you tired of the sea of cases? Are you tired of unnecessary things that will take forever to sell? Are you tired of mvm garbage? Do you want to make a time capsule? This Storage Unit was created especially for you in CS:GO!? I don't think this is fair ...
Degreaser Crit Sound Fix
Created by Bunslinger
A fix for the degreaser's crit loop sound being A) loud as hell and B) having a half second in the loop where the crit sound just... isn't present....
Modern Spy Masks
Created by Kat
The original spy masks have been untouched since 2007. Since then, the class models have been tweaked and updated. Readme instructions included for Valve. Mod Page: https://gamebanana.com/mods/438176...
Australium Medi Gun and Stickybomb Launcher Fix
Created by Renim ☕
With the release of the Gun Mettle update, valve changed the model texture layouts for a handful of weapons including the medigun and the stickybomb launcher, and because of this all of the textures needed to be re-baked from the old version of the model l...
Mandatory Mercenary Summer Job (100+ Contracts)
Created by pr0jesse |NL|
Information for valve Check out the readme in the .zip ) It is that time of year again. The sun shines, the temperatures soar, and all you really want to do is sit back and relax. Well, you can’t. Because we have decided to transfer you to our Mandatory Me...
Consistent Viewmodels Pack - Part 2
Created by Everik
Tweaks some viewmodel arms to be more accurate to their third person counterparts. MOD PAGE: https://gamebanana.com/mods/425647 GITHUB ISSUE PAGE: https://github.com/ValveSoftware/Source-1-Games/issues/4909 -Special credit to DaKashi for editing the sleeve...
(Updated v1.1) Warpaintable Bat
Created by fart
(Update v1.1: Fixed scaling on all paints, and implemented the Bases system into paint groupings. Also adjusted the size of Mannana Peeled/Sax Waxed center stickers, and added missing Macaw Masked VMT file. Fixed some warpaints being mislabeled in Bat Data...
'[unknown]' Label Fix
This submission contains an edited copy of spectatortournament.res HUD file. Changes include: * Updated resource/ui/spectatortournament.res so the 'visible' and 'enabled' values for the 'attriblabel' element (lines 438 and 439, respectively) are set to '0'...
Fixed Mediguns' beams
Created by Ashe is Kiriko main
Current beam particle's first control point moves when the player moves the camera, which looks weird. In DX8, the beam trail disappears when activating an Uber due to the uberbeam particle missing a children. This submission fixes those 2 issues. To the T...
Grordbort Graphical Fixes
Created by ZoraKirby
I recommend watching the video, which goes over all the changes made, why, and how, in what I hope is an entertaining format. I know it's a bit on the long side; that's because the explanations aim to comprehensible by anyone, even people who aren't famili...
Fully functional "Sniper!" Voice command
Created by Fede
"Pass to me!" is useless, it adds nothing and does nothing. and people have been asking for this command a lot. I think its time to add it. As for the "Pass to me!" command, it would be activated with H, like MvM canteens ONLY in Pass-time maps. NOTE: Repl...
Sniper Hands Fix
Created by Ted Beneke
This project aims to fix Sniper's famous "second glove", a consistency error present in Sniper's viewmodel. This also adds his missing watch. Mod download : https://gamebanana.com/mods/439875...
Restored Payload-related responses
Created by Ashe is Kiriko main
To the TF2 Team This is a submission that aims to restore several "barely-used-due-to-bug" payload-related responses for all classes, as well as adding some to some classes that lackes responses. As for CartMovingForwardDefense, see https://github.com/Valv...
Disable Custom Decals Option
Created by Phantom_Boy
get the valve attention to add a option to Disable Custom Decals in TF2. this option allows players to disable Custom Decals so they don't see the other players Custom Decals just like the "disable spray" option this include Custom Decals in all tf2 items ...
No Hats/Cosmetics ("Hatless") Toggle
Created by Ridley
This is a cosmetic removal mod. There are many like it, but this one is actually on the workshop. By checking this box your game will hide every known pathogen of in-game personalization: headwear, footwear, facewear, even unusual particle effects. But onl...
TF2 UI/UX Overhaul
Created by Ted Beneke
This was a UI/UX overhaul I designed for fun. My main goal was just to reimagine the game had it been launched in the modern day. Some of the features illustrated here do not exist in the base game. Thank you to the creators whos BP Icons I used, along wit...
Dispenser lods (Game optimization)
Created by MR.FRIEND
This fix adds missing low poly models to optimize the game. At the moment, Dispenser 2 and 3 levels do not have lods. README and assets for TF team included in .zip Link to GameBanana - Сlick List of models with new lods: dispenser_lvl2 dispenser_lvl2_ligh...
V_Model Animation Smoothing & QoL Fixes
Created by 中本redmond
Adds unused sounds to various weapon animations and removes unnecessary snaps on inspects. Download the mod: https://gamebanana.com/mods/446426 List of changes made: Scout: >Primary: - + Added sounds on draw. >Secondary: - + Added Engineer's Pistol sounds ...
Killstreak Fabricator Series 2 Proposal
Created by RetroMike
Tired of fabricating the same old death grease? Well have we got the solution for you! With this new miraculous mini machine you can make murder marvelous again! Hey... don't put your hands in there! For those confused, this would be used as the crafting t...
Well Wrapped Contracker
Created by pr0jesse |NL|
Maybe you remember the Debrief Case I've submitted this summer? Wellll..... This Smissmas we bring you a new novelty item to put on your belt! The Well Wrapped Contracker! (Actually Saxton Hale bought this as a gift for the mercs to thank them for their ce...
Zombie/Uber Eye Fixes
Created by boba
This submission has been officially accepted. Change Summary This submission contains fixes for the glowing eye materials shown on Voodoo-Cursed Souls and Ubercharged players. The changes are exactly as follows: Changed the method of self-illumination to p...
[Accepted] Shogun Weapon Material Fixes
Created by Lindon
This submission has been accepted. Update notes here. Main Info The Conniver's Kunai & Half-Zatoichi are both missing $lightwarptexture parameters in their respective .vmt files. This fix adds $lightwarptexture back in for both of them, specifically: "$lig...
Medic Straps LOD Fix
Created by daka
Fixes the missing straps on the Medic's LOD models that would otherwise cause backface culling and tweaks some of the sharp edges to fit this change. Edited files: > medic.mdl >>medic_morphs_low_lod2 >>medic_morphs_low_lod3 >>medic_morphs_low_lod4 >>medic_...
War Painted & Festivized Weapon Icon Black Bar Fix
Created by Lindon
Main Info War Painted and Festivized weapon icons (or just item icons that use dynamic icon generation) have a bug in which a black bar will appear when playing at certain resolutions (e.g. 3840x2160). The black bar can appear at various sizes (sometimes t...
[Accepted] announcer_ends_5min.mp3 File Fix
Created by Lindon
This submission has been accepted. Update notes here. Main Info Fixes the announcer_ends_5min.mp3 file used when there's 5 minutes left in a round, where an additional sound can be heard at the end that sounds like an error, rather than something intention...
[Accepted] Buff Banner Bugle Material Fix
Created by Lindon
This submission has been acccepted. Update notes here. Main Info The Buff Banner bugle in current TF2 is missing several material parameters, causing the bugle to appear flat compared to most other weapons (including other banner bugles), as they have thes...
Spy Hitbox Fix
Created by MR.FRIEND
Added shounic as a contributor for permission to reference his youtube video and thumbnail art. README and assets for TF team included in .zip This fix was published after the beginning of May, so it will definitely not be in the summer update, but it may ...
Smissmas Noise Maker - Caroling
Created by RetroMike
Delight your firends and neighbors (or annoy them depending on your vocal skills) with this charming Smissmas Carol Noisemaker! .zip includes game and source assets for the following, -Backpack icon -3d models and materials for the noisemaker -Particle FX ...
Smissmas Ornament Beach Ball Proposal
Created by RetroMike
Kick it all you want, It wont shatter into a million pieces! It's a beach ball that looks like a Smissmas ornament! What? You want more? There is no more. Get out of here... GET OUT OF HERE! .Zip inclused source and game assets for beach ball texture....
★Smissmas Miracle: Northbound
Created by Cipherlock
Introducing Smissmas Miracles! A winter variant of the old Halloween Spells. Why Make Miracles? The intent of this form of particle is to introduce more customization and flashiness that ISN'T more hat/taunt unusuals effects, something that we have in abun...
★Smissmas Miracle: Silent Heist
Created by Cipherlock
Introducing Smissmas Miracles! A winter variant of the old Halloween Spells. Why Make Miracles? The intent of this form of particle is to introduce more customization and flashiness that ISN'T more hat/taunt unusuals effects, something that we have in abun...
★Smissmas Miracle: Snowglobe
Created by Cipherlock
Introducing Smissmas Miracles! A winter variant of the old Halloween Spells. Why Make Miracles? The intent of this form of particle is to introduce more customization and flashiness that ISN'T more hat/taunt unusuals effects, something that we have in abun...
★Smissmas Miracle: Misty Step
Created by Cipherlock
Introducing Smissmas Miracles! A winter variant of the old Halloween Spells. Why Make Miracles? The intent of this form of particle is to introduce more customization and flashiness that ISN'T more hat/taunt unusuals effects, something that we have in abun...
★Smissmas Miracle: Flash Freeze
Created by Cipherlock
Introducing Smissmas Miracles! A winter variant of the old Halloween Spells. Why Make Miracles? The intent of this form of particle is to introduce more customization and flashiness that ISN'T more hat/taunt unusuals effects, something that we have in abun...
Festivizers for All Weapons
Created by Piogre
Currently, far too few of this game's beloved (and be-loathed) weapons are compatible with the festivizer tool. After the Festivizer tool was first added, subsequent updates brought additions to the list of compatible weapons. However, these additions have...
War Paint Importer
Created by KayEf
What is this? This is a concept of a possible in-game tool that would allow creation and upload of TF2 war paint skins. Everything you see here is concept art created with the purpose of imagining how this tool could look and function. Why? The war paint s...
Taunt Select Screen UI/UX Overhaul
Created by Ted Beneke
A project aiming to introduce additional taunt slots, along with better accessibility for controller-users....
★ Broadside - Spell
Created by Cipherlock
An official submission of the Offshore community project. This spell replaces the primary muzzle flash with a water-styled splash effect. Applicable on: Scattergun Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Pistol Lugermorph Winger Pretty Boy...
Linked collections (8)
TF2 Community Fix-Up Pack
Contains 18 items
TF2 Community HUD Fixes
Contains 4 items
Halloween Spells Series 2!
Contains 36 items
I made ya some cases!
Contains 8 items
Gray Gauntlet
Contains 10 items
★ Smissmas Miracles
Contains 5 items